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2018-04-15SUPERNOVA: Moves cursor buffer to resman.cppJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Fixes setCurrentImageJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Moves VGA Palette to screenstatic.cppJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Implements render functionsJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds skeleton for screen abstractionJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds image informationJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Implements image bufferingJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds comment for using KNIFE on WIRE2Joseph-Eugene Winzer
2018-04-15SUPERNOVA: Renames NULL to nullptrJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Renames MSNImageDecoder to MSNImageJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Adds resource abstractionJoseph-Eugene Winzer
2018-04-15MOHAWK: MYST: Fix Observatory displayed hour from 0:XX to 12:XXDavid Fioramonti
2018-04-15JANITORIAL: Indent GFXTransaction code blocksAdrian Frühwirth
2018-04-15JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-15XEEN: Mode renamings, fix loading savegame during script dragging partyPaul Gilbert
2018-04-15IMAGE: INDEO: Use the system pixel format for non-8bpp screen modesCameron Cawley
2018-04-15XEEN: Fix opening of Ali Baba's chestPaul Gilbert
2018-04-15XEEN: Yet further fixes to clip scene drawing to scene areaPaul Gilbert
2018-04-15I18N: Update translation (German)Lothar Serra Mari
2018-04-15MOHAWK: MYST: Fix observatory slider sounds repeating too quicklyBastien Bouclet
2018-04-15MOHAWK: MYST: Make changeBackgroundSound wait for the effect to completeBastien Bouclet
2018-04-15LILLIPUT: More renamingStrangerke
2018-04-15SLUDGE: Replace linked list by Common::List in RegionManagerSimei Yin
2018-04-15SLUDGE: Rename KillAll to Kill in RegionManagerSimei Yin
2018-04-15I18N: Update translation (Swedish)Adrian Frühwirth
2018-04-15I18N: Update translation (German)Adrian Frühwirth
2018-04-15SLUDGE: Objectify Region ManagerSimei Yin
2018-04-14XEEN: Fix entering Great Southern TowerPaul Gilbert
2018-04-14XEEN: Fix Book of Great Power removing skillsPaul Gilbert
2018-04-14XEEN: Clear prior pending treasure when loading savegamePaul Gilbert
2018-04-14XEEN: Fix aborting combat loop prematurely via bad sleeping checkPaul Gilbert
2018-04-14I18N: Update translation (Finnish)Timo Mikkolainen
2018-04-14SUPERNOVA: Removes stopAudio()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds init function to SupernovaEngineJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds sound abstractionJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds English msn2 to detectionJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Renames _timer1 to _messageDurationJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes TODOJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Moves updateEvents() to GameManagerJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Processes all keyboard queries in processInput()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes mouseInput3()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Renames wait2() to wait()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes redundant keypress checkJoseph-Eugene Winzer
2018-04-14I18N: Update translation (Hungarian)George Kormendi
2018-04-14I18N: Update translations templatesThierry Crozat
2018-04-13XEEN: Add launcher Engine tab option for more durable armorPaul Gilbert
2018-04-13XEEN: Cleanup scene area clipping flags settingPaul Gilbert
2018-04-13README: Flesh out the copy protection skipped listPaul Gilbert
2018-04-14I18N: Update translation (Finnish)Timo Mikkolainen
2018-04-13SUPERNOVA: Update engine data fileThierry Crozat