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2011-09-08DRACI: Made some static data const.Johannes Schickel
2011-09-08SKY: Made some more static data const.Johannes Schickel
2011-09-08TUCKER: Made some static data const.Johannes Schickel
2011-09-08HUGO: Made some static data const.Johannes Schickel
2011-09-08CINE: Made some static data const.Johannes Schickel
2011-09-08TSAGE: Fix fallback item description display for scenesPaul Gilbert
2011-09-08TSAGE: Fix score display in user interfacePaul Gilbert
2011-09-08TSAGE: Implemented Scene 315 (Inside Police Station)Paul Gilbert
2011-09-08TSAGE: More core functionality needed for Blue ForcePaul Gilbert
2011-09-08TSAGE: Separated speaker classes for both games into separate filesPaul Gilbert
2011-09-08DREAMWEB: Fix quitting in several modal parts of the gameBertrand Augereau
2011-09-08JANITORIAL: Fix some formatting glitches in gob, hugo and toonStrangerke
2011-09-07LASTEXPRESS: Fix Francois being stuck when exiting compartmentLittleboy
2011-09-07TEST: Allow building the test runner with MinGWLittleboy
It needs the same workaround as our dev tools (see bug #1800764)
2011-09-08AGOS: Made some static data const.Johannes Schickel
2011-09-08SKY: Made some static data const.Johannes Schickel
2011-09-08SCI: Made some static data const.Johannes Schickel
2011-09-08KYRA: Made some more static data const.Johannes Schickel
2011-09-08SWORD1: Replace inRange with CLIP.Johannes Schickel
2011-09-08SWORD1: Made some static data const.Johannes Schickel
2011-09-07SWORD1: Made code conform a bit better to our formatting guidelines.Johannes Schickel
Most is automatically converted via astyle + some manual fixes, hopefully I did not miss anything astyle messed up...
2011-09-07CGE: Rename Han structures to HandlerStrangerke
Thanks to Fingolfin for pointing this out (as previous commit)
2011-09-07CGE: Clean up and split snBarrier(), remove progName()Strangerke
2011-09-07CGE: Remove wtom()Strangerke
2011-09-06CGE: Replace Hxy by Common::PointStrangerke
2011-09-06CGE: Cleanup: remove residuals of the demo codeStrangerke
Thanks to fingolfin and LordHoto for pointing it out
2011-09-06CGE: Handle properly looping samplesStrangerke
2011-09-06CGE: Remove 'count' static variable from snailStrangerke
Thanks LordHoto for pointing it out
2011-09-06CGE: Take into account some of LordHoto's commentsStrangerke
2011-09-06CGE: Remove various defines and functions from "general"Strangerke
Those were already present in ScummVM (thanks Fingolfin for point out)
2011-09-05CGE: Replace Couple by Common::Point (thanks Fingolfin for pointing that out)Strangerke
2011-09-05CGE: Little cleanup of vmenuStrangerke
2011-09-04CGE: Use F5/F7 to display the save/load dialog boxStrangerke
2011-09-04CGE: Remove two useless callback typesStrangerke
2011-09-03DREAMWEB: 'getblockofpixel' ported to C++Bertrand Augereau
2011-09-02DREAMWEB: Fix quitting in the inventory screenBertrand Augereau
2011-09-07DREAMWEB: Useless includes removedBertrand Augereau
2011-09-07DREAMWEB: Cleaning of 'useroutine' using new functionsBertrand Augereau
2011-09-07DREAMWEB: Simpler flavour of 'printdirect' for cases when the output layout ↵Bertrand Augereau
information is not needed by the client
2011-09-07DREAMWEB: 'usetext' ported to C++Bertrand Augereau
2011-09-07DREAMWEB: 'getobtextstart' C++ wrapperBertrand Augereau
2011-09-07DREAMWEB: 'findnextcolon' ported to C++Bertrand Augereau
2011-09-06CREATE_PROJECT: Document the --tools switch in the inline helpLittleboy
2011-09-06DEVTOOLS: Remove obsolete Visual Studio project filesLittleboy
2011-09-06DIST: Add support for new -tools switch to MSVC batch filesLittleboy
2011-09-06CREATE_PROJECT: Add support for creating Visual Studio projects for the dev ↵Littleboy
tools - Move project name and description to BuildSetup structure - Add list of tools to generate project for (similar to the list of features)
2011-09-06CREATE_PROJECT: Disable XCode support by defaultLittleboy
2011-09-06DREAMWEB: 'hangon' and 'hangonp' ported to C++Bertrand Augereau
2011-09-06GRAPHICS: Remove dithering code.Johannes Schickel
The code is not used anymore and neither the Mohawk developers, who expressed that they might need dithering for some games, nor DrMcCoy, who wrote it, need this code anymore. In the worst case if anyone needs it again, we can revert this commit.
2011-09-02DREAMWEB: 'useroutine' ported to C++Bertrand Augereau