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2010-01-09SCI: Fix handling of output rate in PCJr driverWalter van Niftrik
svn-id: r47193
2010-01-09SCI: Fix crash on exit when using PCJr driver.Walter van Niftrik
svn-id: r47192
2010-01-09SCI: CleanupWalter van Niftrik
svn-id: r47191
2010-01-09SCI: Move music device IDs to drivers.Walter van Niftrik
svn-id: r47190
2010-01-09Replace AppendableAudioStream by QueuingAudioStreamMax Horn
svn-id: r47189
2010-01-08SCI: Ctrl-Z now supported as well :DMartin Kiewitz
svn-id: r47188
2010-01-08Use DisposeAfterUse::FlagWillem Jan Palenstijn
svn-id: r47187
2010-01-08SCI: removed controlify() to ease readability of codeMartin Kiewitz
svn-id: r47186
2010-01-08SCI: fix for platform difference between linux and windows, makes ↵Martin Kiewitz
Ctrl-Alt-keys work under linux as well (e.g. lsl1, age questions cheat) svn-id: r47185
2010-01-08Fix LinearMemoryStream::seek, when the stream was created without request to ↵Johannes Schickel
dispose the memory itself. svn-id: r47184
2010-01-08Switch SCUMM from AppendableAudioStream to QueuingAudioStreamMax Horn
svn-id: r47183
2010-01-08Switch Mixer::playInputStream to use DisposeAfterUse::FlagMax Horn
svn-id: r47182
2010-01-08Fix header guardMax Horn
svn-id: r47181
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2010-01-08Rename QueuedAudioStream to QueuingAudioStreamMax Horn
svn-id: r47179
2010-01-08Switch Tinsel, MADE and some of the video players to QueuedAudioStreamMax Horn
svn-id: r47178
2010-01-08Move Mohawk's QueuedAudioStream to sound/ (with some tweaks)Max Horn
svn-id: r47177
2010-01-08Fix sound effects in Sword1 PSX, regression from r47132.Johannes Schickel
svn-id: r47176
2010-01-08SCI: we won't do keyboard mapping for sci1late+, because otherwise Ctrl-keys ↵Martin Kiewitz
won't work. I couldnt find games that use Alt-keys, so I was unable to check those as well svn-id: r47175
2010-01-08SCI: fixing sq3 again (state selector wasnt updated anymore)Martin Kiewitz
svn-id: r47174
2010-01-08Fix documentation for setMouseCursor's format paramenter.Johannes Schickel
svn-id: r47173
2010-01-08SCI: updateCues() cleanupMartin Kiewitz
svn-id: r47172
2010-01-08This should fix bug #2928411, "SWORD1: Macintosh Demo crashes after Intro".Torbjörn Andersson
svn-id: r47171
2010-01-08Properly fix creditsEugene Sandulenko
svn-id: r47170
2010-01-08minor fixesVladimir Menshakov
svn-id: r47168
2010-01-08added configurable timers/fast mode with ctrl-f hotkeyVladimir Menshakov
svn-id: r47167
2010-01-08Remove custom AiffAudioStream and replace it by the use of ↵Johannes Schickel
makeLoopingAudioStream and makeAIFFStream. svn-id: r47165
2010-01-08SCI: support "Ctrl-" prefix keys in menu, makes Ctrl-keys work in lsl6Martin Kiewitz
svn-id: r47164
2010-01-08SCI: support "+" and "-" for menu (fixes speed changes via those keys in all ↵Martin Kiewitz
games) svn-id: r47163
2010-01-08Add some warning inside makeLoopingAudioStream, in case the give start time ↵Johannes Schickel
is after the given end time. svn-id: r47162
2010-01-08fixed invalid volume settingVladimir Menshakov
svn-id: r47161
2010-01-08Since AudioStream looping is no longer handled by the Mixer, drop ↵Johannes Schickel
Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream). svn-id: r47160
2010-01-08Add another makeLoopingAudioStream factory for transparently looping a ↵Johannes Schickel
certain interval of a SeekableAudioStream. svn-id: r47159
2010-01-08added warning on invalid soundVladimir Menshakov
svn-id: r47158
2010-01-08Fix unhandled case(s) in switch warning from g++.Johannes Schickel
svn-id: r47157
2010-01-08SCI: changed handling when unsupported sound type is selected, we are ↵Martin Kiewitz
switching to adlib or amiga sound then svn-id: r47156
2010-01-08SCI: Use adlib music by defaultWalter van Niftrik
svn-id: r47155
2010-01-08SCI: Fix view detection in Hoyle 2Walter van Niftrik
svn-id: r47154
2010-01-08removed useless initializationsVladimir Menshakov
svn-id: r47153
2010-01-08removed noisy debugVladimir Menshakov
svn-id: r47152
2010-01-08SCI: call gui-init right after loading a saved game, fixes weird gui issue ↵Martin Kiewitz
that occurs only when loading a save through ctrl-f5 menu "too early" in the game (where you couldnt load through original interpreter) svn-id: r47151
2010-01-08minor cleanupVladimir Menshakov
svn-id: r47150
2010-01-08removed mark's animation z-odering, which seems to be invalidVladimir Menshakov
svn-id: r47149
2010-01-08fixed inventory animation speedVladimir Menshakov
svn-id: r47148
2010-01-08added zero-object special case in combine tableVladimir Menshakov
svn-id: r47147
2010-01-08cleaned up blitting, fixed zoom+clipping issuesVladimir Menshakov
svn-id: r47146
2010-01-08Nintendo64: some cleanup, added a workaround in case audio buffers get depletedFabio Battaglia
svn-id: r47145
2010-01-07Fix use of getRate in VorbisInputStream's constructor. (Thanks to cyx for ↵Johannes Schickel
spotting this) svn-id: r47144
2010-01-07SCI: remove displaying tag in menu of some games (e.g. qfg1ega)Martin Kiewitz
svn-id: r47143
2010-01-07SCI: kPortrait actually gets lowres coordinates that need to get adjusted ↵Martin Kiewitz
according to curPort (does this make sense? noooo), fixes portrait coordinates in kq6 svn-id: r47142