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AgeCommit message (Expand)Author
2009-08-25TUCKER: skip sound file loading if not available in compressed bundleGregory Montoir
2009-08-25TOUCHE: disable flag 777 update (not checked by any scripts)Gregory Montoir
2009-08-25TUCKER: add support for commpressed intro sound effectsGregory Montoir
2009-08-25TUCKER: some dirty rects handling fixesGregory Montoir
2009-08-25Fix Cine's predefined palette formats (They were all broken by the gsoc2009-1...Kari Salminen
2009-08-25When opening files, open the English language part of the filename. Fixes som...Filippos Karapetis
2009-08-25- Replaced more cases of EngineState parametersFilippos Karapetis
2009-08-25Add ADI 2.0 'for Math Teacher' special packArnaud Boutonné
2009-08-25Fixed detection for GK1 demo when SCI32 is not enabledFilippos Karapetis
2009-08-25Fix game type for ADI2 gamesArnaud Boutonné
2009-08-25Silenced warnings (thanks wjp)Filippos Karapetis
2009-08-25Added some missing (but currently unused) files to the SCI MSVC project filesFilippos Karapetis
2009-08-25Synced the MSVC8 project files with the latest changesFilippos Karapetis
2009-08-25- Simplified the parameters of some functionsFilippos Karapetis
2009-08-25Remove TODOs from README.Travis Howell
2009-08-25SCI: Fix interpretation of ShowMovie speed argument.Walter van Niftrik
2009-08-24Add music and sound effects in Amiga version of SoMI.Travis Howell
2009-08-24Switched LURE to use a single central RandomSource instance, instead of (some...Johannes Schickel
2009-08-24Fixed iMuse regression: IMuseInternal::terminate() was never called, because ...Andre Heider
2009-08-24Playtoons uses a variable space that exceeds 32767 bytes. Changing a few vari...Sven Hesse
2009-08-24Add ADI 2.6 FR detectionArnaud Boutonné
2009-08-24SCI: Reverted r40889. New fix for window erasing issue in SCI1.1 games.Walter van Niftrik
2009-08-24- Add game type ADI2Arnaud Boutonné
2009-08-24Some modifications in o6_playVmdOrMusic: Less warnings in console Windows, an...Arnaud Boutonné
2009-08-24Add another extension: SMDArnaud Boutonné
2009-08-24Update MSVC Project FilesNorbert Lange
2009-08-24Merge the gsoc2009-mods branch into trunk (along with some svn:mergeinfo prop...Johannes Schickel
2009-08-24Merge with trunkNorbert Lange
2009-08-24- Change shorten.h guard to match the sjis.h guard.Johannes Schickel
2009-08-24Show if a game is using EGA graphics or not in the detected entryFilippos Karapetis
2009-08-24More work on the fallback detector: added detection of CD games and prevented...Filippos Karapetis
2009-08-24reverting changes from patch 43696 that shouldnt have been committedNorbert Lange
2009-08-24Enable alternative palettse for Amiga Monkey Island - Patch ID: 2819787Norbert Lange
2009-08-24Add comment why the syntax for ScriptDataCache::load was changed.Johannes Schickel
2009-08-24Small syntax change in the hope to make the motoezx target happy.Johannes Schickel
2009-08-24Bugfix for freeze when the in-game Pause 'P' key is usedPaul Gilbert
2009-08-24Whitespace changes.Travis Howell
2009-08-24Fix bug #2843387 - PUTTPUTT/FATTYBEAR: Macintosh versions assert on startup.Travis Howell
2009-08-24Some cleanup of the MSVC project filesFilippos Karapetis
2009-08-24Added code to launch the GMM save/load dialogues from the in-game Player menu...Paul Gilbert
2009-08-24Updated the MSVC project files of the SCI engine (added detection_tables.h)Filippos Karapetis
2009-08-24- Removed the code which reads the SCI version string from the game executabl...Filippos Karapetis
2009-08-24Move detection tables to separate file.Eugene Sandulenko
2009-08-24SCI: Read class table from vocab resource instead of scanning. This fixesWalter van Niftrik
2009-08-23Whitespace fix for buildbotAndre Heider
2009-08-23- Added more mappings from Sierra's internal IDs to our own ones. Hopefully, ...Filippos Karapetis
2009-08-23Fix bug #2843050 (RTZ: Crash to desktop with demo). Don't assert out when a r...Matthew Hoops
2009-08-23FormattingEugene Sandulenko
2009-08-23Removed -g from the default ASFLAGS, since older GNU as versions do not suppo...Andre Heider
2009-08-23T7G: Load VDX frame chunks into a MemoryStream rather than streaming straight...Scott Thomas