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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-06-10
OPENGLSDL: Always ignore bad resolution changes.
Alyssa Milburn
2014-06-10
FULLPIPE: Plug potential resource leak. CID 1208906
Eugene Sandulenko
2014-06-10
CRUISE: Remove some useless variables, use a boolean for a variable
Strangerke
2014-06-09
BUILD: Remove USE_TERMCONV related bits in port.mk.
Johannes Schickel
2014-06-09
FULLPIPE: Use strlcpy instead of strncpy in some places.
Johannes Schickel
2014-06-09
FULLPIPE: Fix compilation
Eugene Sandulenko
2014-06-09
FULLPIPE: Initialize variable. CID 1153659
Eugene Sandulenko
2014-06-09
FULLPIPE: Fix copy-paste error from original. CID 1199556
Eugene Sandulenko
2014-06-09
FULLPIPE: Safely copy string. CID 1208908
Eugene Sandulenko
2014-06-09
FULLPIPE: Safely copy strings
Eugene Sandulenko
2014-06-09
COMMON: Added align() method for BitStream
Eugene Sandulenko
2014-06-09
MOHAWK: Add Detection Entry for Italian 5-CD version of Riven.
D G Turner
2014-06-09
CRUISE: Initialize some variables
Strangerke
2014-06-09
CRUISE: some more renaming, remove another useless variable
Strangerke
2014-06-09
CRUISE: Remove a couple of useless variables
Strangerke
2014-06-09
CRUISE: Initialize some variables in the contractor, change some variables to...
Strangerke
2014-06-09
WINTERMUTE: Add detection for Vsevolod Prologue
Einar Johan Trøan Sømåen
2014-06-09
WINTERMUTE: Add detection for Oknytt
Einar Johan Trøan Sømåen
2014-06-09
GRAPHICS: Allow client code to specify TTF render mode.
Johannes Schickel
2014-06-08
SCI: fix coordination translation for 480x300 mac
Martin Kiewitz
2014-06-08
TSAGE: Fix for R2R game/help dialog not accepting Fn keys
Paul Gilbert
2014-06-08
AUDIO: Added stup for MP3 audiostreams in AVI
Eugene Sandulenko
2014-06-08
FULLPIPE: Fix lockup on game start
Eugene Sandulenko
2014-06-08
Merge pull request #449 from gazben/bug6545Fix
Arnaud Boutonné
2014-06-08
VOYEUR: Don't reset mansion view position after looking at rooms
Paul Gilbert
2014-06-08
TSAGE: R2R - Fix Nej position in scene position. Fix for bug #6619
Strangerke
2014-06-08
WINTERMUTE: Silence/fix some warnigns when compiling Symbian port.
Johannes Schickel
2014-06-08
WINTERMUTE: Fix endian issues in findPackageSignature.
Johannes Schickel
2014-06-08
CRUISE: Directly use assert.
Johannes Schickel
2014-06-08
TSAGE: R2R - Correct possible out of range accesses checks.
D G Turner
2014-06-08
NEWS: Mention added support for Chivalry is Not Dead in 1.7.0
Einar Johan Trøan Sømåen
2014-06-08
FULLPIPE: Initialize variable. CID 1208916
Eugene Sandulenko
2014-06-08
TSAGE: R2R - Fix right-side scene border
Torbjörn Andersson
2014-06-08
VOYEUR: Disable the if statement with identical statements in its branches, a...
Strangerke
2014-06-08
TSAGE: R2R - Error out on possible out of range accesses.
D G Turner
2014-06-07
MADS: Fix calculating frame delays for animated objects
Paul Gilbert
2014-06-07
I18N: Update translation files from source code
Thierry Crozat
2014-06-07
MADS: Fix incorrect frame usage for spinning inventory items
Paul Gilbert
2014-06-07
MADS: Delete line that was removed in Nebular 8.49
Paul Gilbert
2014-06-07
MADS: More setup code for the difficulty dialog
Paul Gilbert
2014-06-07
NEWS: Add Voyeur to the list of new games
Paul Gilbert
2014-06-07
MADS: Fix door being open when entering scene 102
Paul Gilbert
2014-06-07
AVALANCHE: Janitorial - remove trailing spaces and tabs
Strangerke
2014-06-07
CRUISE: Add a safeguard, some minor rework in BackgroundIncrust
Strangerke
2014-06-07
ANDROID: Fix casting away const
Matthew Hoops
2014-06-07
CRUISE: Add a couple of checks to avoid the use of negative indices in arrays...
Strangerke
2014-06-07
CRUISE: Some minor rework in script handler
Strangerke
2014-06-07
CRUISE: Add some comments, remove some optional brackets
Strangerke
2014-06-07
MADS: Remove unused variable
Torbjörn Andersson
2014-06-07
MADS: Silence GCC warning about non-virtual destructor
Torbjörn Andersson
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