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2013-10-17DRACI: Fix uninitalized variables. CID 1003405Eugene Sandulenko
2013-10-17DRACI: Fix potential negative array index read. CID 1003548Eugene Sandulenko
2013-10-17DRACI: Fix potential division by zero. CID 1003841Eugene Sandulenko
2013-10-17TESTBED: Fix uninitalized variable. CID 1002670Eugene Sandulenko
2013-10-17TESTBED: Initialize variable. CID 1003374Eugene Sandulenko
2013-10-17TESTBED: Remove logically dead code. CID 1004067Eugene Sandulenko
2013-10-17DRASCULA: Fix uninitalized class variables. CID 1003403Eugene Sandulenko
2013-10-17DRASCULA: Give hint about unused return value. CID 1003863Eugene Sandulenko
2013-10-17DRASCULA: Fix potential buffer overrun. CID 1003311Eugene Sandulenko
2013-10-17DRASCULA: Fix potential buffer overrun. CID 1003310Eugene Sandulenko
2013-10-17DRASCULA: Fix potential buffer overrun. CID 1003309Eugene Sandulenko
2013-10-17DRASCULA: Fix potential buffer overrun. CID 1003308Eugene Sandulenko
2013-10-16TSAGE: Fixes for calling voice playback correctly when showing on-screen textPaul Gilbert
2013-10-17FULLPIPE: Fix compilation with MSVCFilippos Karapetis
MSVC complains that this specific usage of sqrt() is ambiguous, since the arguments aren't float or double
2013-10-17FULLPIPE: Implement MovGraph2::findNode()Eugene Sandulenko
2013-10-17FULLPIPE: method4C -> doWalkToEugene Sandulenko
2013-10-17FULLPIPE: Implemented MovGraph2::method4C()Eugene Sandulenko
2013-10-16FULLPIPE: More work on MovGraph2::method4C()Eugene Sandulenko
2013-10-15TSAGE: Further in-progress work on adding R2R voice supportPaul Gilbert
2013-10-15TSAGE: Fix R2R loading of voice indexPaul Gilbert
2013-10-15FULLPIPE: MovGraph2::method4C() con'tEugene Sandulenko
2013-10-14TSAGE: Beginnings of R2R voice streamingPaul Gilbert
2013-10-15FULLPIPE: More code for MovGraph2::method4C()Eugene Sandulenko
2013-10-13TONY: Initialise _buf and _origBuf in second RMGfxBuffer constructorTorbjörn Andersson
I think this fixes CID 1086888, but I haven't been able to find where in the game this constructor is used.
2013-10-12TSAGE: Fix for R2R canyon overhang reappearing after collapsedPaul Gilbert
2013-10-12LASTEXPRESS: Redo d71b48 and use variable instead of commenting itEugene Sandulenko
2013-10-10TSAGE: Cleaner implementation of saving disable codePaul Gilbert
2013-10-10TSAGE: Disable saving in R2R when actors have been copied to the backgroundPaul Gilbert
2013-10-10FULLPIPE: Made setting rooms via bootparams easierEugene Sandulenko
2013-10-10FULLPIPE: More work on MovGraph2::method4C()Eugene Sandulenko
2013-10-10NEVERHOOD: Fixes for Russian versionsEugene Sandulenko
2013-10-09TSAGE: Further renaming and overhang bugfix for R2R Canyon scenePaul Gilbert
2013-10-09TSAGE: Renaming for R2R Canyon scenePaul Gilbert
2013-10-09TSAGE: Formatting for R2R scene descriptionsPaul Gilbert
2013-10-09TSAGE: Bugfixes for R2R space scenes to be full screenPaul Gilbert
2013-10-09ANDROID: Really fix compilation.D G Turner
The vanilla android toolchain even is unhappy when unknown folders are present in the resources directory, so have moved the ouya specific resources out to another directory.
2013-10-09WINTERMUTE: Remove superfluous assignmentsWillem Jan Palenstijn
2013-10-09ANDROID: Fix compilation.D G Turner
The aapt throws an "invalid resource directory name" if the resource directory name is not known to the tools. Unfortunately, "values-television" is an OUYA specific addition and thus breaks with the standard vanilla Android toolchain.
2013-10-08Merge pull request #372 from zeldin/ouyaDavid Turner
Basic OUYA support
2013-10-08Merge pull request #405 from rrebello/scumm_warning_fixDavid Turner
SCUMM: Fix unused variable warnings
2013-10-08WINTERMUTE: Fix displayTransOffsetWillem Jan Palenstijn
Regression from 14cb1f09c0bc2cace830eaa793227f195acb06bc. This fixes font border drawing.
2013-10-08FULLPIPE: More work on MovGraph2::method4C()Eugene Sandulenko
2013-10-07TSAGE: Fix for R2R bridge character conversationsPaul Gilbert
2013-10-07TSAGE: Fixes for not allowing walk cursor to be selected when walking disabledPaul Gilbert
2013-10-08PARALLACTION: Comment out unused assignment. CID 1002508Eugene Sandulenko
2013-10-08SAGA: Remove unused assignment. CID 1002506Eugene Sandulenko
2013-10-08SAGA: Remove unused assignment. CID 1002505Eugene Sandulenko
2013-10-08KYRA: Fixed missing curly brackets. CID 1003639Eugene Sandulenko
Although I did not consult with disassembly, judging from the game logic _unkEndSeqVar4 is used for switching certain Malcolm frames, and it is apparent that this should happen only under condition, not always.
2013-10-08LASTEXPRESS: Comment out unused variableEugene Sandulenko
2013-10-08LASTEXPRESS: Fix potential buffer overruns. Numerous CID 1003873-1003885Eugene Sandulenko