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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-03-01
AGOS: Enable verb display in Simon the Sorcerer 2.
Kirben
2014-03-01
VOYEUR: Fix the value of the CMapResource used in the fading of ↵
Strangerke
showConversionScreen()
2014-03-01
VOYEUR: Match the original and test _iForcedDeath after doHeadTitle()
Strangerke
2014-02-28
TOON: Reduce the scope of some more variables.
Strangerke
2014-02-28
TOON: Reduce the scope of a couple of variables.
Strangerke
2014-02-28
TOON: Remove double identical check.
Strangerke
2014-02-28
TONY: Reduce the scope of more variables
Strangerke
2014-02-28
TONY: Fix some British comments
Strangerke
2014-02-28
TONY: Reduce the scope of some more variables
Strangerke
2014-02-28
TONY: Reduce the scope of some variables, change the return type of findPath()
Strangerke
2014-02-28
FULLPIPE: Implement scene18_updateCursor()
Eugene Sandulenko
2014-02-28
BBVS: Fix compilation.
Kirben
2014-02-28
FULLPIPE: Implement cene18_initScene2()
Eugene Sandulenko
2014-02-28
BBVS: Use a boolean for _gameResult. Adapt function declarations accordingly
Strangerke
2014-02-28
BBVS: Initialize a pointer to nullptr instead of 0
Strangerke
2014-02-28
BBVS: Fix uninitialized variables in Minigame
Strangerke
2014-02-28
BBVS: Add a sanity check in playVideo()
Strangerke
2014-02-28
BBVS: Fix out of bounds access in air guitar mini game
Strangerke
2014-02-28
IMAGE: Update comments
Matthew Hoops
2014-02-28
IMAGE: Share the same pool of codecs between PICT and QuickTime
Matthew Hoops
2014-02-28
IMAGE: Share the same pool of codecs between bitmap and AVI
Matthew Hoops
2014-02-28
VIDEO: Use the bitmap header compression field for AVI codecs
Matthew Hoops
2014-02-28
IMAGE: Split raw bitmap decoding into a Codec
Matthew Hoops
2014-02-28
IMAGE: Make Codec take a stream reference; change function name to decodeFrame
Matthew Hoops
2014-02-28
IMAGE: Clarify difference between ImageDecoder and Codec a bit
Matthew Hoops
2014-02-28
IMAGE: Merge the JPEG codec into the ImageDecoder
Matthew Hoops
2014-02-28
IMAGE: Move video codecs to image/
Matthew Hoops
2014-02-28
IMAGE: Move all ImageDecoders to image/
Matthew Hoops
2014-02-27
ANDROID: Fix Android pre3.1 compatibility.
D G Turner
This was broken by a50ede203b0424d800d2a1d4460121f9f1de8e7a.
2014-02-27
VOYEUR: Remove initializeManagers()
Strangerke
2014-02-27
VOYEUR: Remove setVm from GraphicsManager
Strangerke
2014-02-27
VOYEUR: Remove setVm from FilesManager
Strangerke
2014-02-27
VOYEUR: Remove setVm from EventManager
Strangerke
2014-02-27
VOYEUR: Remove setVm from SoundManager
Strangerke
2014-02-26
PEGASUS: Fix being able to use the inventory from the pause screen
Matthew Hoops
Somehow, I completely missed implementing this function!
2014-02-26
VOYEUR: Remove setVm from Debugger
Strangerke
2014-02-26
VOYEUR: Remove setVm from SVoy
Strangerke
2014-02-26
FULLPIPE: Implement scene19_initScene2()
Eugene Sandulenko
2014-02-26
VOYEUR: Remove a boolean increment in checkPhoneCall()
Strangerke
2014-02-26
VOYEUR: Fix eternal loop bug in sDrawPic()
Strangerke
2014-02-26
VOYEUR: Add missing break in cardPerform() switch
Strangerke
2014-02-26
VOYEUR: Add a sanity check in loadAStack()
Strangerke
2014-02-26
VOYEUR: Fix read out of bounds in Debugger
Strangerke
2014-02-26
VOYEUR: Fix pointer in BoltFile::initDefault()
Strangerke
2014-02-26
VOYEUR: Remove a useless function
Strangerke
2014-02-26
VOYEUR: Fix some more uninitialized variables
Strangerke
2014-02-26
VOYEUR: Fix a couple of uninitialized variables in RL2VideoTrack and ↵
Strangerke
GraphicsManager
2014-02-25
AVALANCHE: Rework define() and the constants in ShootEmUp.
uruk
2014-02-25
VOYEUR: Add some details about unused variables, initialize some variables
Strangerke
2014-02-25
AVALANCHE: Repair ShootEmUp::escapeCheck().
uruk
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