Age | Commit message (Collapse) | Author |
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This was breaking builds with the Myst sub-engine disabled.
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This way, GCC 7 does not generate a warning for those cases when
-Wimplicit-fallthrough=3 is enabled, which is now the default.
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The new screen update strategy does not allow scripts to draw twice at
the same location for blinking.
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The game was trying to start playing the linking book video in a
blocking way whereas it was set to loop by the first check.
Fixes #9914.
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It now more closely matches the original. Effect sounds are now stopped
when resuming background sounds.
Fixes #9574, Fixes #9920.
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Change all inner loops to call the same frame function.
Remove the draw delay code. Now that we have proper frame pacing it is
not necessary anymore to wait before drawing to make sure the previous
frame stayed on the screen long enough.
Fixes #9915, #9922, #9923.
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This makes sure doFrame can be called from anywhere, including scripts.
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This will break movies called by scripts until event handling is
decorrelated from script calls.
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Fixes #9972.
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Fixes #9970.
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