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2012-11-29DREAMWEB: Further cleanup to keyboard input buffer code.D G Turner
Removed the buffer from being a global non-const variable. Also, the code changes should allow the buffer size to be increased by just changing the size of _keyBuffer if needed.
2012-11-29DREAMWEB: Simplify _lastHardKey usage and migrate to Common::KeyCode.D G Turner
This improves readability and should help with dealing with changes to fix bug #3590814 ("DREAMWEB: M key does not work in Network").
2012-11-27PS2: Fix three compiler warnings and minor code formatting fixes.D G Turner
2012-11-27VIDEO: Include surface.h in bink_decoder.hEinar Johan Trøan Sømåen
2012-11-26PEGASUS: Improve descriptions for the keymapMatthew Hoops
2012-11-26VIDEO: Add preliminary API functions for seeking to a frameMatthew Hoops
2012-11-26SCI: Amended fix for palette related compiler warnings.D G Turner
2012-11-26SCI: Fix warningsFilippos Karapetis
2012-11-24BACKENDS: Remove excess space from warningsMatthew Hoops
2012-11-24AUDIO: Fix AIFF comment about supporting IMA ADPCMMatthew Hoops
2012-11-24KYRA: fix bug #3589442 (LOL Floppy - No speech during intro)athrxx
2012-11-24TINSEL: Add scrollwheel support to save/load and inventoryTorbjörn Andersson
2012-11-24PEGASUS: Use the new VideoDecoder::setRate codeMatthew Hoops
The filling station now plays at the proper speed
2012-11-24VIDEO: Add support for playing videos at a modified speedMatthew Hoops
Currently this only works for positive (forward) playback, but will eventually work for negative (backward).
2012-11-23COMPOSER: Fix order of directoryGlobs qualifiers.D G Turner
Some compilers throw a warning on the "const static" ordering, so the more standard "static const" should be used instead.
2012-11-23AUDIO: Fix spurious compiler warnings about use-before-set variable.D G Turner
2012-11-23WII: Remove remaining signed-unsigned compiler warning.D G Turner
2012-11-23N64: Remove remaining signed-unsigned compiler warning.D G Turner
2012-11-23KYRA: Some slight cleanup.Johannes Schickel
2012-11-23KYRA: Fix bug #3589441 "KYRA: LOL DOS is broken".Johannes Schickel
In fact it affected all DOS versions of the game. This is a regression from 93e69aa4da0558b05fc235684355ed38eed9863d.
2012-11-23KYRA: Remove unnecessary forward declaration.Johannes Schickel
2012-11-23KYRA: Move SoundDigital declaration to its own header.Johannes Schickel
2012-11-23KYRA: Rename kReadSaveHeaderError to ReadSaveHeaderError.Johannes Schickel
2012-11-23KYRA: Get rid of pointless SoundDigital::init method.Johannes Schickel
2012-11-23KYRA: Make Sound::hasSoundFile const again.Johannes Schickel
2012-11-23KYRA: Properly mark digital sfx as sfx in HoF and LoL again.Johannes Schickel
This is a regression from e016e7dfc2b1e3cdb39c01d81c5a34eee66a277b.
2012-11-22Merge pull request #283 from lordhoto/scumm-opl3Johannes Schickel
SCUMM: Support OPL3 in Sam&Max
2012-11-22TINSEL: Fix typo in commentTorbjörn Andersson
2012-11-22TINSEL: Fix inventory scrollbar handle positionTorbjörn Andersson
The scrollbar handle was one pixel too far to the left, and the topmost position was off by one as well. I've verified this to the best of my ability. I've compared it visually in DOSBox (which is a bit tricky for Discworld 2, but I think it's right now), and against the initial Tinsel v1 source code that was added to ScummVM. I don't know what the initial Tinsel v2 source code looked like, though.
2012-11-22TINSEL: Fix inventory scrollingTorbjörn Andersson
Adjusted NM_SLIDE_INSET and NM_SLIDE_THICKNESS to make the inventory scrollbar work as it did before Tinsel v1 and v2 were combined. The scrollbar worked before, but you had to click a bit to the left of it to operate it. It's the only place in the code where these constants are used, so it should not break anything else.
2012-11-21PEGASUS: Add a keymapMatthew Hoops
2012-11-22AUDIO: Remove two extra commas.Johannes Schickel
2012-11-22AUDIO: Disallow custom percussion instruments in MIDI->AdLib code.Johannes Schickel
2012-11-22AUDIO: Only enable OPL3 code in MIDI->AdLib, when we have the DOSBox ↵Johannes Schickel
emulator builtin.
2012-11-20TONY: Fix compiler warnings about possible "used before set" variables.D G Turner
Looking at this code and the code in clip2D, this shouldn't happen, but this will prevent any future issues.
2012-11-20AUDIO: Slight cleanup and typo fix in S&M OPL3 code.Johannes Schickel
2012-11-19PARALLACTION: Mask unused, but set variable warning, by debug().D G Turner
This variable is likely to be used in the future if the associated TODO is implemented, so this warning is inhibited by adding a debug() output statement.
2012-11-19TOLTECS: Remove unused, but set, variable, start.D G Turner
2012-11-19QUEEN: Fix compilation.D G Turner
2012-11-19QUEEN: Remove unused, but set variable, personWalking from Talk::talk().D G Turner
2012-11-19N64: Fix remaining warnings associated with mouse cursor drawing.D G Turner
2012-11-19KYRA: Make "const type *const" use consistent.Johannes Schickel
I used this command for changing "const type * const" to "const type *const": git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/const \([a-zA-Z0-9_]*\) \* const/const \1 \*const/g'
2012-11-19KYRA: Make more static data tables const.Johannes Schickel
2012-11-19KYRA: Strip trailing whitespaces.Johannes Schickel
2012-11-19KYRA: Some formatting fixes.Johannes Schickel
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2012-11-18N64: Fix compiler warnings associated with cursor size variables.D G Turner
2012-11-18VIDEO: Fix SVQ1 videos to error out on B Frames.D G Turner
2012-11-18VIDEO: Fix compiler warning in SVQ1 codec.D G Turner
2012-11-18PEGASUS: Fix timer not resuming on the WSC catwalk when using the AIMatthew Hoops
An original game bug
2012-11-18PEGASUS: Don't constantly redraw the overview text frameMatthew Hoops