Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-12-09 | WINTERMUTE: Fix Object-sorting in scenes. | Einar Johan Trøan Sømåen | |
2012-12-05 | WINTERMUTE: Add another detection-entry for Chivalry is not Dead | Einar Johan Trøan Sømåen | |
2012-12-04 | VIDEO: Add some documentation to Codec and its derivatives | Matthew Hoops | |
2012-12-04 | VIDEO: Improve performance of the Cinepak decoder | Matthew Hoops | |
2012-12-04 | CRUISE: Correct missing comma and extra value in Spanish font table. | D G Turner | |
The correction in 6046b8f1348a9a50ca09a257b5781a8ca2970d2d was not quite correct as this was caused by a missing comma. This didn't cause a compilation error as the code was still valid, just incorrect i.e. (0x80<newline>-1, gaves 0x7f). This fixes bug #3568616 - "CRUISE: Cruise for a Corpse Spanish - Incorrect character". | |||
2012-12-03 | TINSEL: Fix misleading comment | Torbjörn Andersson | |
I missed these in my scroll wheel pull request, but better late than never. | |||
2012-12-03 | Merge pull request #294 from eriktorbjorn/tinsel-scrollwheel | David Turner | |
TINSEL: Add scrollwheel support to save/load and inventory | |||
2012-12-03 | WINTERMUTE: Enable dirty rects by default. | Einar Johan Trøan Sømåen | |
2012-12-03 | WINTERMUTE: Const-ify member-functions that obviously should be const. | Einar Johan Trøan Sømåen | |
2012-12-03 | WINTERMUTE: Privatize members in BaseKeyboardState | Einar Johan Trøan Sømåen | |
2012-12-02 | VIDEO: Rework the way the next video track is selected | Matthew Hoops | |
Fixes missing the last frame in some decoders | |||
2012-12-03 | SCI: Fix a small glitch when loading (regression) | Filippos Karapetis | |
This is caused by commit ed6bc0a13dea0abee56182bc9ff0cd616942fd65, and caused players to click an extra time when trying to change the game audio options after loading a game | |||
2012-12-02 | QUEEN: Workaround a bug in the llvm-g++ compiler | Thierry Crozat | |
That code made llvm-g++ 4.2.1 crash when compiling with optimizations. | |||
2012-12-02 | WINTERMUTE: Avoid including script_ext_math.h in base_game.cpp | Einar Johan Trøan Sømåen | |
2012-12-02 | DREAMWEB: Fix key handling for non-QWERTY layouts | Thierry Crozat | |
This fixes bug #3590814. The case for KP0-KP9 can probably be removed as it should be handled by the case above. But I don't have a keyboard with keypad to test. So I am leaving it for now. | |||
2012-12-02 | NEWS: Mention new Finnish translation | Thierry Crozat | |
2012-12-02 | SCI: Resync audio options when a game is restarted (bug #3589453) | Filippos Karapetis | |
2012-12-02 | WINTERMUTE: Fix a warning from buildbot. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Correct wrong logic in last commit. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Make dirty rect-rendering available in config-file. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Fix a warning. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Draw invalid tickets too (as they must have become invalid AFTER ↵ | Einar Johan Trøan Sømåen | |
their draw-call) | |||
2012-12-02 | WINTERMUTE: Reset renderTicket-system on SaveGame-load | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Reset _wantsDraw when no part of the screen is dirty. | Einar Johan Trøan Sømåen | |
2012-12-02 | WINTERMUTE: Make the TTF-cache actually use LRU. | Einar Johan Trøan Sømåen | |
2012-12-01 | SCI: Add the French DOS version of Freddy Pharkas (bug #3589449) | Filippos Karapetis | |
2012-12-01 | TINSEL: Start handling the BE resources of the Mac versions of DW1 | Filippos Karapetis | |
Refer to bug #3110936 This is still work in progress, but it doesn't affect the rest of the LE versions of DW1. Both the Mac demo and the full version still crash. The music in the Mac version is skipped for now, as it isn't MIDI | |||
2012-12-01 | I18N: Updating Finnish translation | Thierry Crozat | |
2012-12-01 | CREDITS: Adding catnose in credits for Finnish translation | Thierry Crozat | |
2012-12-01 | I18N: Regenerate translations data file | Thierry Crozat | |
2012-12-01 | I18N: Add Finish translation from patch #3591642 | Thierry Crozat | |
2012-12-01 | I18N: Regenerate translation template and update translations | Thierry Crozat | |
2012-12-01 | DREAMWEB: Check for exFrame data corruption on load | Willem Jan Palenstijn | |
This provides earlier detection for corrupted savegames caused by bug #3591088 | |||
2012-12-01 | AUDIO: Fix AdLib volume when ENABLE_OPL3 is not defined | Torbjörn Andersson | |
This should ensure that when ENABLE_OPL3 is not defined, the old code (using a lookup table) is used for calculating vol1 and vol2 (unless, of course, _scummSmallHeader is true). I hope I got it right this time. | |||
2012-12-01 | AUDIO: Fix AdLib volume regression in pre-iMUSE SCUMM games | Torbjörn Andersson | |
This assumes that _scummSmallHeader = 1 means we don't care about what _opl3Mode is when calculating the volume in mcKeyOn(). I hope this is correct. | |||
2012-12-01 | NEWS: Mention EoB 1+2 support. | Johannes Schickel | |
2012-11-30 | DREAMWEB: Add some debugging output to emergencyPurge | Willem Jan Palenstijn | |
2012-11-30 | DREAMWEB: Make frame fixups more specific and add sanity checks | Willem Jan Palenstijn | |
This should detect (and trigger asserts on) the kind of ex frame data corruption in bug #3591088. | |||
2012-11-30 | DREAMWEB: Fix emergencyPurge checks | Willem Jan Palenstijn | |
It could re-delete previously deleted objects, causing ex data (frame/text) corruption. This is the likely cause of bug #3591088. Asm conversion error from eaf87bdfa7ac279f736c03b25af94ac1df3b31ce. | |||
2012-11-30 | KYRA: Allow user to cancel saving in EoB via ESC. | Johannes Schickel | |
2012-11-30 | CONFIGURE: Enable EoB by default. | Johannes Schickel | |
2012-11-30 | KYRA: Change loop variable to uint, rather than size_t. | D G Turner | |
2012-11-30 | DRASCULA: Change loop variable to uint, rather than size_t. | D G Turner | |
2012-11-30 | DREAMWEB: Change various loop variables to uint, rather than size_t. | D G Turner | |
This is partly for readability and partly to avoid any possible portability issues i.e. though they should be the same, size_t is defined by system headers, whereas uint is defined within our build system. Also, replaced a array size calculation with our ARRAYSIZE macro. | |||
2012-11-30 | DREAMWEB: Migrate object/inventory related functions out of stubs. | D G Turner | |
2012-11-30 | DREAMWEB: Further migration to screen size constants. | D G Turner | |
2012-11-30 | DREAMWEB: Fix usage of defines, rather than values for screen size. | D G Turner | |
2012-11-30 | DREAMWEB: Remove dead code functions and minor formatting cleanup. | D G Turner | |
2012-11-29 | DREAMWEB: Add debugging output for keyboard input. | D G Turner | |
2012-11-29 | DREAMWEB: Correction of minor conversion mistake. | D G Turner | |