Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-01 | SCI/newmusic: changed setting volume from fade logic, implemented updating ↵ | Martin Kiewitz | |
loop selector for sound fx svn-id: r46856 | |||
2010-01-01 | - Add some asserts | Johannes Schickel | |
- Renamed snd_unkOpcode3 to snd_stopChannel - Cleanup svn-id: r46855 | |||
2010-01-01 | SCI: fix build | Martin Kiewitz | |
svn-id: r46854 | |||
2010-01-01 | SCI/newmusic: changed fade volume setting for digital fx to onTimer() again, ↵ | Martin Kiewitz | |
because setting it in updateCues() wont work right. We are processing fading effectively in there any way, added TODO for working approach svn-id: r46853 | |||
2010-01-01 | SCI: kDoAudio now also clips volume and adjusts to mixer volume | Martin Kiewitz | |
svn-id: r46852 | |||
2010-01-01 | Fix a buffer overflow, thanks to syke | Arnaud Boutonné | |
svn-id: r46851 | |||
2010-01-01 | SCI/newmusic: now clips volume against MUSIC_VOLUME_MAX (127) instead of the ↵ | Martin Kiewitz | |
mixer max volume (which would be wrong of course), adjusts volume when setting sample channel volume svn-id: r46850 | |||
2010-01-01 | SCI: volume for sci0 now set to 127, now using constant instead of value | Martin Kiewitz | |
svn-id: r46849 | |||
2010-01-01 | Fix undefined operation in setNoPendingVerb (someone with knowledge of SAGA ↵ | Johannes Schickel | |
should review this, see the TODO comment). (Thanks to syke for reporting this) svn-id: r46848 | |||
2010-01-01 | SCI: Added TODO within kDoAudio | Martin Kiewitz | |
svn-id: r46847 | |||
2010-01-01 | SCI: fixing bad sorting of saved games due MMDDYYYY date saving | Martin Kiewitz | |
svn-id: r46846 | |||
2010-01-01 | Fix out of bounds access reported by syke. | Johannes Schickel | |
svn-id: r46844 | |||
2010-01-01 | SCI/new music code: The MIDI driver is now reset whenever the game's VM ↵ | Filippos Karapetis | |
respawns, like what the old music code does. Fixes the MIDI music in KQ5CD, Lonbgow and perhaps others svn-id: r46843 | |||
2010-01-01 | SCI/newmusic: set speech soundtype for audio resources played by kDoSound, ↵ | Martin Kiewitz | |
cmdVolume is supposed to set music and sfx volume only - this whole fixes volume issues in lb2cd and others svn-id: r46842 | |||
2010-01-01 | SCI/newmusic: adding debug output to setVolume | Martin Kiewitz | |
svn-id: r46841 | |||
2010-01-01 | SCI/new music code: Center pitch wheel when unloading music tracks | Filippos Karapetis | |
svn-id: r46840 | |||
2010-01-01 | Fixed KQ5CD (regression from rev. 46656) | Filippos Karapetis | |
svn-id: r46839 | |||
2010-01-01 | Fix getTotalPlayTime for MP3, FLAC, Vorbis and LinearMemoryStream after the ↵ | Johannes Schickel | |
latest loop related changes. svn-id: r46838 | |||
2010-01-01 | Fixed broken savegames when saving with the new music code | Filippos Karapetis | |
svn-id: r46837 | |||
2010-01-01 | Implemented setNumLoops() for common audio streams. | Eugene Sandulenko | |
Implemented getNumPlayedLoops() for common audio streams. Requested by m_kriewitz. svn-id: r46836 | |||
2010-01-01 | SCI: syncing loop selector... again... fixes qfg1 ending... again... now ↵ | Martin Kiewitz | |
sci0 only svn-id: r46835 | |||
2010-01-01 | SCI/new music code: Moved processing of digital sound effects outside the ↵ | Filippos Karapetis | |
MIDI worker thread. Some cleanup svn-id: r46834 | |||
2010-01-01 | Added a comment for the reason updateSci0Cues() is called within kAnimate() | Filippos Karapetis | |
svn-id: r46833 | |||
2010-01-01 | Extend doxygen comment for setNumLoops() | Eugene Sandulenko | |
svn-id: r46832 | |||
2010-01-01 | SCI/newmusic: doing version check before looking for audio resource | Martin Kiewitz | |
svn-id: r46831 | |||
2010-01-01 | aligned zoomed picture to the top and fixed actor head animation in zoomed state | Vladimir Menshakov | |
svn-id: r46830 | |||
2010-01-01 | SCI/newmusic: better solution for volume - using int16 during fade, volume ↵ | Martin Kiewitz | |
is now byte again svn-id: r46829 | |||
2010-01-01 | SCI: changing volume to int16 again, fixes fadeOut of music and samples | Martin Kiewitz | |
svn-id: r46828 | |||
2010-01-01 | SCI: fixing saved game compatibility | Martin Kiewitz | |
svn-id: r46827 | |||
2010-01-01 | removed debug output | Vladimir Menshakov | |
svn-id: r46826 | |||
2010-01-01 | Updated the notes about Broken Sword cutscenes to that which I posted to | Torbjörn Andersson | |
scummvm-devel last year. (Or yesterday, if you want to be precise.) svn-id: r46824 | |||
2010-01-01 | found zoom tables, added original zoom support. | Vladimir Menshakov | |
svn-id: r46823 | |||
2010-01-01 | removed commented out debug | Vladimir Menshakov | |
svn-id: r46822 | |||
2010-01-01 | Added setNumLoops() for linear memory streams, enables looping of samples in sci | Martin Kiewitz | |
svn-id: r46821 | |||
2010-01-01 | SCI/newmusic: added fade and loop capability to samples (looping doesnt work ↵ | Martin Kiewitz | |
yet), fixes lsl1 doll inflation endless loop svn-id: r46820 | |||
2010-01-01 | Adding setNumLoops() to AudioStream class | Martin Kiewitz | |
svn-id: r46819 | |||
2010-01-01 | removed first point from path to avoid zero delta | Vladimir Menshakov | |
svn-id: r46818 | |||
2010-01-01 | removed position zeroing in varia resources | Vladimir Menshakov | |
svn-id: r46817 | |||
2010-01-01 | minor sizeof cleanup | Vladimir Menshakov | |
svn-id: r46816 | |||
2010-01-01 | Add Polish Windows 4CD version of The Feeble Files. | Travis Howell | |
svn-id: r46815 | |||
2010-01-01 | SCI: implement kFOpen (OPEN_OR_CREATE), makes it possible to save character ↵ | Martin Kiewitz | |
data at the end of qfg1ega svn-id: r46814 | |||
2010-01-01 | SCI: switch to previous gameid, when importing character data in qfg series | Martin Kiewitz | |
svn-id: r46813 | |||
2010-01-01 | SCI/new music code: | Filippos Karapetis | |
- Resolved a deadlock with the mixer, and added appropriate mutexes (a result of the fact that SCI mixes MIDI and digital audio in the same list) - Fixed sound playing when loading games, by properly resetting the MIDI driver - Reverted savegame version to 14 - the changes in versions 15 and 16 don't have any effect on the currently enabled old music code, and the new music code is disabled by default, and is still prone to changes - Now saving/loading signal, loop and hold for each sound, as well as reverb - Added stub code for setting reverb and channel hold - The signal, loop and hold values of each song are cached, like in SSCI and like what happens in Greg's SCI implementation. This allows a clear separation of the engine code from the rest of the engine. Reverted commits 46792 and 46797 - Removed duplicate song list accessing code - Song cues are now updated in kAnimate for SCI0, like the old music code does, to compensate for the fact that SCI0 didn't poll for music changes via cmdUpdateCues, like what SCI01 and newer do - Cleanup svn-id: r46812 | |||
2009-12-31 | SCI: kFileIO findFirst/findNext returns only game-specific prefixed files | Martin Kiewitz | |
svn-id: r46811 | |||
2009-12-31 | PSP: added keypad to d-pad. Allows control of AGI,SCI0, and Indy3 | Yotam Barnoy | |
svn-id: r46810 | |||
2009-12-31 | PSP: added disable_dosbox_opl to custom makefile | Yotam Barnoy | |
svn-id: r46809 | |||
2009-12-31 | Minor additions: added full keypad support to GUI and SCI | Yotam Barnoy | |
svn-id: r46808 | |||
2009-12-31 | SCI: fixed typo in unwrapFilename | Martin Kiewitz | |
svn-id: r46807 | |||
2009-12-31 | removed magic first frame from actor | Vladimir Menshakov | |
svn-id: r46806 | |||
2009-12-31 | Add support for Chinese translated games. | Eugene Sandulenko | |
svn-id: r46805 |