Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-01-09 | SKY: Silence C++11 narrowing warnings. | Johannes Schickel | |
2013-01-09 | SCUMM: Silence C++11 narrowing warnings. | Johannes Schickel | |
2013-01-08 | Merge pull request #297 from clone2727/gl-default-scale-fix | Johannes Schickel | |
ENGINES: Honor the default to 1x flag for OpenGL modes | |||
2013-01-09 | KYRA: Get rid of some unnecessary overwrites. | Johannes Schickel | |
2013-01-09 | KYRA: Mark overloaded methods of Sound subclasses as virtual. | Johannes Schickel | |
2013-01-09 | KYRA: Make all hex constants use uppercase letters. | Johannes Schickel | |
Done with: git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g' | |||
2013-01-09 | KYRA: Fix voicePlay overwrite in PC98 and Amiga sound outputs. | Johannes Schickel | |
This was forgotten to adapt in e016e7dfc2b1e3cdb39c01d81c5a34eee66a277b. | |||
2013-01-09 | CONFIGURE: Allow amd64 as alias for x86_64. | Johannes Schickel | |
Patch from #3599990 "CONFIGURE: Equate amd64 with x86_64". | |||
2013-01-08 | TOLTECS: Fix script bug #3599964 - "TOLTECS: Crash when entering cave" | Filippos Karapetis | |
2013-01-08 | ENGINES: Honor the default to 1x flag for OpenGL modes | Matthew Hoops | |
2013-01-08 | BUILD: PS3 packages don't need "finalizing" anymore. | Bastien Bouclet | |
This is necessary for newer firmware support. | |||
2013-01-06 | README: Add EoB 1+2 and LoL to supported games. | Johannes Schickel | |
2013-01-06 | MT32: Remove the screen drawing code of the MUNT debug messages (bug #3599702) | Filippos Karapetis | |
The MUNT debug messages are called from an audio callback, which is not allowed to update the screen, as per the OSystem documentation in common/system.h:401 | |||
2013-01-06 | DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables | Filippos Karapetis | |
2013-01-06 | MT-32: Only show MUNT debug messages for debug level 4 and above (bug #3599702) | Filippos Karapetis | |
This avoids showing warnings in the intro of FOTAQ when using the MT-32 emulator | |||
2013-01-06 | GOB: Fix const away cast warning. | Johannes Schickel | |
Thanks to DrMcCoy for looking over this. | |||
2013-01-06 | PARALLACTION: Fix a const cast warning. | Johannes Schickel | |
2013-01-06 | Merge pull request #299 from tomaz82/IFFDecoder | Johannes Schickel | |
New IFFDecoder | |||
2013-01-06 | GRAPHICS: Delete iff.cpp and iff.h since all ILBM and PBM decoding is ↵ | Tomas Jakobsson | |
handled by IFFDecoder now | |||
2013-01-06 | SAGA: Update to new IFFDecoder for PBM images | Tomas Jakobsson | |
2013-01-06 | QUEEN: Update to new IFFDecoder for ILBM images | Tomas Jakobsson | |
2013-01-06 | PARALLACTION: Update to new IFFDecoder for ILBM images | Tomas Jakobsson | |
2013-01-06 | GOB: Update to new IFFDecoder for ILBM images | Tomas Jakobsson | |
2013-01-06 | GRAPHICS: New IFFDecoder that decodes ILBM and PBM images | Tomas Jakobsson | |
2013-01-06 | COMMON: Add PackBitsReadStream to iff_container | Tomas Jakobsson | |
2013-01-06 | TOLTECS: Add detection for the English demo and correct the German one | Filippos Karapetis | |
2013-01-04 | DRASCULA: More animation cleanup. Separate subfunction of animation_12_5() | Filippos Karapetis | |
2013-01-04 | DRASCULA: Merge some animation functions and document all animations | Filippos Karapetis | |
2013-01-04 | DRASCULA: Respond quicker to aborting the von Braun song | Torbjörn Andersson | |
This also fixes a palette glitch when trying to interrupt during a fade. (The old image would flash before the room changed. It's possible other such glitches still exist here, but if so they're much less obvious than that one was.) | |||
2013-01-04 | DRASCULA: Properly set the game play time when loading a saved game | Filippos Karapetis | |
2013-01-04 | Oops, fix save converter message | Filippos Karapetis | |
2013-01-04 | TRANSLATION: Add the new translatable files in the drascula engine | Filippos Karapetis | |
2013-01-04 | NEWS: Mention Drascula save/load changes | Filippos Karapetis | |
2013-01-04 | DRASCULA: Add advanced savegame functionality | Filippos Karapetis | |
This cleans up the save/load code and resolves multiple issues with the original save/load screen. Save game timestamps and thumbnails are now implemented, together with the ability to load a game from the launcher. F7 is now mapped to the ScummVM load dialog, and F10 to the save dialog (if the user has selected to use the ScummVM save screen). | |||
2013-01-04 | TOLTECS: When a new dialog opens, highlight active item (if any) | Torbjörn Andersson | |
We do this by acting as if the mouse just moved to its current position. I first noticed this on the original save/load dialogs. | |||
2013-01-04 | TOLTECS: Scroll original save/load dialog to bottom on opening | Torbjörn Andersson | |
This doesn't behave quite like the original - it seems the original does not take the fake last entry into account when saving? - but I think it's actually a bit more consistent this way. | |||
2013-01-04 | TOLTECS: Hide/show arrows in original save/load dialogs | Torbjörn Andersson | |
The arrows are only visible when there are savegames to scroll to in that direction. | |||
2013-01-04 | TOLTECS: Make aborting movies more reliable | Torbjörn Andersson | |
Before, the main updateInput() might swallow attempts at aborting movies. Now all events are handled by the movie player's own handleInput(). As a side effect, it's no longer necessary to check if a movie is playing before removing subtitles when pressing space. | |||
2013-01-04 | TOLTECS: Remove unnecessary calls to quitGame() | Torbjörn Andersson | |
Calling quitGame() simply creates a new quit event. There's no need to do that when catching a quit event. | |||
2013-01-04 | TOLTECS: Adjust verb drawing to look more like original | Torbjörn Andersson | |
Both the "wobble" and the positions were slightly off. I didn't want to change _verbLineY because for one thing it doesn't seem to affect the drawing of the verbs, and for another it seems to be stored in savegames because... squirrel! | |||
2013-01-04 | TOLTECS: Small adjustments to the dialogs to better match original | Torbjörn Andersson | |
There are still lots of things that don't look or act quite like the original, but it's getting late here. | |||
2013-01-03 | MOHAWK: Silence warnings | Matthew Hoops | |
2013-01-02 | TOLTECS: Don't allow dialog skipping while movies are playing | Torbjörn Andersson | |
2013-01-02 | TOLTECS: Silence Valgrind warnings | Torbjörn Andersson | |
At the very least, _mainPalette[] was being used (partly?) uninitialised in buildColorTransTable(), causing lots of warnings. | |||
2013-01-02 | TINSEL: Fix another Clang analyzer warning | Torbjörn Andersson | |
Whether or not SaveFailure() can delete the save file, we want to invalidate the save name because it probably only lives on the stack so the pointer will become invalid once DoSave() has ended. | |||
2013-01-02 | SCI: Fix potential (but probably very unlikely) memory leak | Torbjörn Andersson | |
Spotted by Clang's code analyzer. | |||
2013-01-02 | JANITORIAL: Fix or silence a couple of Clang analyzer warnings | Torbjörn Andersson | |
Clang will produce plenty of warnings (most of them seem to be of the "if the stars align the wrong way, this may happen" variety), but I don't have the time or patience to look at all of them. | |||
2013-01-02 | TOLTECS: Cleanup of the script debug messages | Filippos Karapetis | |
2013-01-02 | TOLTECS: Add a debug console | Filippos Karapetis | |
2013-01-02 | COPYRIGHT: After a discussion it with KingGuppy, revert copyright ↵ | Strangerke | |
modification in some Munt files (thanks LordHoto for pointing it) |