Age | Commit message (Collapse) | Author |
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deline and writeg
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This will allow us to get an English version, and will help when we'll try to support Atari/Amiga version using hardcoded ingame texts
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to fillRect
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ScreenSurface class.
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title screen.
Note: The original used Pascal text display functions to show the copyright on the title screen. To avoid a lot of code needing to be added for just that line, I'm using the existing graphic text display code. The resulting copyright text isn't identical to the original, but I consider it close enough.
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main game
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The original used this to handle 32-bit values. So it's cleaner to use int32 explicitly.
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