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2011-06-06DETECTOR: Change printf calls to use logMessage.Alyssa Milburn
Also make the strings translatable.
2011-06-06COMMON: Add kInfo LogMessageType.Alyssa Milburn
2011-06-06I18N: Make some more GUI strings translatable.Alyssa Milburn
2011-06-06VKEYBD: Adjust to recent XML parser changesMax Horn
2011-06-06I18N: Fix missing double quotes.Alyssa Milburn
2011-06-06GUI: Fix message after changing languages.Alyssa Milburn
2011-06-06I18N: Update POTFILES.Alyssa Milburn
2011-06-06COMMON: Remove vfprintf call from XML parserMax Horn
2011-06-06SWORD25: Remove redundant bounds checkMax Horn
2011-06-06SWORD25: Fix whitespaceMax Horn
2011-06-06TOON: Tidy up decodeADPCM.Alyssa Milburn
2011-06-06AUDIO: cleanup MidiDriver::detectDevice()athrxx
(wrong enum usage)
2011-06-06AUDIO: replaced kDriverName in MidiDriver::detectDevice()athrxx
(This is irrelevant for the MT-32 emulator, but makes sense for plugins which really have more than one device)
2011-06-05AUDIO: replace GUIErrorMessage()athrxx
GUIErrorMessage() shouldn't be used since it changes the window caption and resets the graphics mode.
2011-06-05KYRA: fix audio detectionathrxx
Don't attempt to detect PC devices for non-PC versions of the game, because this might trigger unnecessary detection failure messages.
2011-06-05AUDIO: fix device detection (missing rom files for MT-32 emu)athrxx
This is an attempt to fix the problem Max described in his devel mail. The presence of the rom files will now be checked in detectDevice(). In case of failure there will be fallback attempts. The user will get notified of the detection failure if he has expressly selected the device that failed. Please test with your platform / engine (with or without rom files).
2011-06-05KYRA: fix GMM savingathrxx
(match with 477d6233c3672d9a60cceea3570bc775df3d9253)
2011-06-05IPHONE: Fixed a COMI crash and some minor gfx glitchesOystein Eftevaag
2011-06-05LOL: cleanupathrxx
- fix RTL during outro/credits - get rid of _animator - fix wrong memset
2011-06-04BACKENDS: Fix compilation on mingw64 (take 2)Littleboy
2011-06-04BACKENDS: Cast ShellExecute return value to long instead of intLittleboy
This should fix compilation on mingw64
2011-06-04BACKENDS: Fix compilation with mingwLittleboy
2011-06-04BACKENDS: Implement Win32 version of OSystem::displayLogFile interfaceLittleboy
2011-06-04MOHAWK: Add a bunch of LB detection entries.Alyssa Milburn
2011-06-04N64: Fix build error (typo)Willem Jan Palenstijn
2011-06-04IRIX: Fix compilationJoost Peters
2011-06-04POSIX: Add TODO/FIXME to displayLogFileWillem Jan Palenstijn
2011-06-04LOL: changed workaround for fireball bugathrxx
(see comment in items_lol.cpp)
2011-06-04SCI: Set Mac versions of LSL1 and LSL5 to screen height 190.Walter van Niftrik
This fixes bug #3310782. However, as I was unable to get the games working in a Mac emulator, this is an educated guess at this point.
2011-06-04POSIX: Implement displayLogFile in the posix backendWillem Jan Palenstijn
Tested only on Linux, but hopefully this is sufficiently portable to support the other POSIX platforms. Using fork/exec instead of the simpler 'system' to avoid quoting issues and depending on specific shell features to handle a missing xdg-open gracefully.
2011-06-04TSAGE: Add extra event manager fields to savegamesPaul Gilbert
This should correctly handle re-enabling the cursor when restoring savegames.
2011-06-04TSAGE: Bugfix for saving in scenes with palette rotationsPaul Gilbert
2011-06-04TSAGE: Add support for saving in scene #6100Paul Gilbert
2011-06-04BACKENDS: Replace OSystem::disableCursorPalette by setFeatureState callsMax Horn
2011-06-04COMMON: Clarify OSystem feature flags docs a bitMax Horn
2011-06-04COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPaletteMax Horn
2011-06-04TSAGE: Implemented Y pixel difference in button textPaul Gilbert
2011-06-04TSAGE: Bugfix for assert when quitting whilst inventory dialog activePaul Gilbert
2011-06-04TSAGE: Fix one pixel difference in dialog positioningPaul Gilbert
For some unknown reason, the CD version introduced a one pixel Y difference for dialogs.
2011-06-04TSAGE: Bugfixes for displaying thick borders on default buttonsPaul Gilbert
2011-06-04TSAGE: Moved graphic edge adjustment amount to a global variablePaul Gilbert
This matches what was done in the Ringworld CD version
2011-06-03AGI: Fix type mismatch (see bug #3311198)Max Horn
2011-06-03TSAGE: Fix font color in GfxMessage(), in later versions of the engine (like ↵Strangerke
the CD version of ringworld)
2011-06-03SCUMM: fix typo (reported by Littleboy)athrxx
2011-06-03FM-TOWNS AUDIO: some cleanup in midi driver codeathrxx
2011-06-03MACOSX: Include ApplicationServices headerMax Horn
This should pacify buildbot. Somehow on my system, it does not need it, though.
2011-06-03MACOSX: Fix indentionMax Horn
2011-06-03ENGINES: Remove some uses of g_engineMax Horn
2011-06-03Remove accidentally added file *sigh*Max Horn
2011-06-03COMMON: Let Common::normalizePath normalize '..' in pathsMax Horn
There are some unit tests to verify that this works correctly. There is a small chance that this causes regressions in weird setups.