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2019-02-24BLADERUNNER: Fixed quick video playback in few occasionsPeter Kohaut
Overlays were played too quickly after using KIA. After outtakes finished, scene videos were playing too quickly. When ScummVM was not updating game and it was not paused (eg window drag) scene videos were played too quickly.
2019-02-24BLADERUNNER: Impovement on spell correction of JEWELRYThanasis Antoniou
Improvement allows text override which is good for translation support
2019-02-24BLADERUNNER: Fix incorrect spelling of JEWELRYThanasis Antoniou
Entry 1020 for dialogue menu in English version is replaced "DRAGONFLY JEWERLY" becomes "DRAGONFLY JEWELRY"
2019-02-24CONFIGURE: Append pkg-config cflags to CXXFLAGSCameron Cawley
CPPFLAGS should only contain options that are used by the preprocessor, however pkg-config may return C/C++ specific options which are unrecognised by windres.
2019-02-23GLK: FROTZ: Add V6 text cursor logicPaul Gilbert
2019-02-24BLADERUNNER: Small clean-up of macrosPeter Kohaut
2019-02-24Merge branch 'master' of https://github.com/scummvm/scummvmThanasis Antoniou
2019-02-24BLADERUNNER: Fix Moraji death screams and Grayford bugThanasis Antoniou
Death scream in lab changed to his own. Death scream outside lab added. Also, original code had a bug whereby if you clicked through the conversation with Grayford about Moraji's murder, then clicking again on Moraji would restart the same conversation and this could go on infinitely.
2019-02-23GLK: FROTZ: Fix colors for Beyond ZorkPaul Gilbert
As part of that, I've made the default bg Black rather than blue, since it provides better contrast for the upper area & minimap
2019-02-23GLK: FROTZ: Fix initialization of zcolors arrayPaul Gilbert
2019-02-23BLADERUNNER: CT01 fixed interaction with GordoThanasis Antoniou
Also corrected an original code bug for Gordo acquiring clue that McCoy is BladeRunner
2019-02-23BLADERUNNER: Dialogue menu bugfixThanasis Antoniou
Fixes loops in conversations with user choices available
2019-02-23BLADERUNNER: Cleanup of Zuben scriptPeter Kohaut
2019-02-23BLADERUNNER: Cleanup of McCoy scriptPeter Kohaut
2019-02-23BLADERUNNER: Fixed CppCheck warningsPeter Kohaut
Rat interaction at UG15 is now working exactly as in the original game. Before the bridge didn't break if player shot the rat on it.
2019-02-23BLADERUNNER: Restore acquireCluesByRelations checksThanasis Antoniou
2019-02-21GLK: FROTZ: Disable typographic niceties for Beyond Zork fontTorbjörn Andersson
The Beyond Zork graphics font doesn't support Unicode, so allowing it to convert things like straight quotes into curly ones can cause ScummVM to crash. Disable these conversions while the Beyond Zork graphics font is used to avoid that. This fixes bug #10865.
2019-02-21WIN32: Fix building outside the source directoryCameron Cawley
2019-02-21BUILD: Improve rules for compiling Windows resource scriptsCameron Cawley
2019-02-21README: Fix typoCameron Cawley
2019-02-21GLK: FROTZ: Initialize _quotes, _dashes and _spaces to 0Torbjörn Andersson
They're int, not bool, so using 'false' seems wrong to me.
2019-02-20GLK: FROTZ: Fix default colors for non-V6 gamesPaul Gilbert
2019-02-20GLK: FROTZ: Change default fg/bg from int to uintPaul Gilbert
2019-02-20GLK: Disable unsupported sub-engines in release modePaul Gilbert
2019-02-20BLADERUNNER: Fix Coverity issuesPeter Kohaut
2019-02-20BLADERUNNER: Fixed spinner destinations in HF01Peter Kohaut
2019-02-20BLADERUNNER: Cleanup of pathfinding codePeter Kohaut
2019-02-20GLK: FROTZ: Change fonts version check to not use atofPaul Gilbert
2019-02-19GLK: Better error messages for failing to load fontsPaul Gilbert
2019-02-19GLK: FROTZ: Fix erasing windows that don't have an associated GLK windowPaul Gilbert
2019-02-19SCI: Update LB2 crate door pathfinding workaroundsluicebox
Updates a pathfinding workaround to handle all edge cases
2019-02-18SCI: Add QFG1VGA Mac workaround for centaursluicebox
2019-02-18SCI: Apply QFG1VGA innkeeper workaround to Macsluicebox
2019-02-17GLK: FROTZ: Fix display in Zork Zero after showing title screenPaul Gilbert
2019-02-17GLK: FROTZ: Fix Coverity identified warningsPaul Gilbert
2019-02-17GLK: FROTZ: Fix display of Zork Zero title screenPaul Gilbert
2019-02-17GLK: FROTZ: Fix transparency for glyphs in buffer areaPaul Gilbert
2019-02-17GLK: FROTZ: More properly fix transparency handling of headerPaul Gilbert
2019-02-17I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (1061 of 1061 strings)
2019-02-17GIT: Ignore files generated by Visual Studio CodeLothar Serra Mari
2019-02-16GLK: FROTZ: Properly set window colorsPaul Gilbert
2019-02-16GLK: FROTZ: Fix setting default fg & bg colorPaul Gilbert
2019-02-16GLK: FROTZ: Improved setup and handling of fg/bg colorsPaul Gilbert
2019-02-16SKY: Add defines for delay();Lothar Serra Mari
2019-02-16SKY: Decrease cursor redraw delay in menuLothar Serra Mari
2019-02-16IOS: Add support for three finger swipes up/down for showing/hiding software ↵Jonny Bergström
keyboard
2019-02-16IOS: Implement kFeatureVirtualKeyboard to show/hide the keyboardThierry Crozat
2019-02-16GUI: show/hide virtual keyboard when the EditTextWidget gains/loses the focusThierry Crozat
2019-02-16BLADERUNNER: Fixed typo in pathfinding codePeter Kohaut
More locations should work
2019-02-16BLADERUNNER: More pathfinding codePeter Kohaut
Pathfinding is almost working, but there are still isues in few locations, so I'm keeping it disabled.