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2011-12-07TSAGE: R2R - Implement scene 2425Strangerke
2011-12-07DREAMWEB: 'bossman' ported to C++Filippos Karapetis
2011-12-07DREAMWEB: Fixed regression in louisChair()Filippos Karapetis
2011-12-07DREAMWEB: 'louischair' ported to C++Filippos Karapetis
2011-12-07DREAMWEB: Move sound related code to a new source fileMax Horn
2011-12-07DREAMWEB: Blacklist 18 functions already moved to stubs.cpp...D G Turner
Some of these functions in stubs.cpp have been removed or merged since they are only used in a single place or are now unused.
2011-12-07DREAMWEB: 'alleybarksound', 'drinker', 'interviewer' converted to C++Filippos Karapetis
2011-12-07DREAMWEB: Blacklist 'allocatemem' and remove parameter-less C++ version.D G Turner
2011-12-07DREAMWEB: 'candles1', 'candles2', 'smallcandle' converted to C++Filippos Karapetis
2011-12-07DREAMWEB: Convert 'selectlocation'Willem Jan Palenstijn
2011-12-07DREAMWEB: 'intromagic2', 'intromagic3' ported to C++Filippos Karapetis
2011-12-07Merge pull request #127 from fingolfin/dreamweb-cleanupWillem Jan Palenstijn
Dreamweb: Remove more dead stuff, advance DreamBase <-> DreamGenContext split
2011-12-07DREAMWEB: 'clearrest' ported to C++.D G Turner
2011-12-07DREAMWEB: Regenerated dreamgen.*D G Turner
Oops. Missed doing this in previous commit.
2011-12-07DREAMWEB: 'deallocatemem' blacklisted, already ported to C++.D G Turner
2011-12-07DREAMWEB: Remove now unused sound interrupt related functions.D G Turner
All are empty and unused, except for soundStartup() which was called but was empty and soundCheckInt which unconditionally set kTestResult to 1 (assumed to be "Test Pass"), but this value is not used anywhere and the function was not called anyway, so safe to remove.
2011-12-07DREAMWEB: Move showFrame() and some things using it to DreamBaseMax Horn
2011-12-07DREAMWEB: Move g_lineData to DreamBase::_lineDaataMax Horn
2011-12-07DREAMWEB: Move checkDest() to DreamBaseMax Horn
2011-12-07DREAMWEB: Move some more things to DreamBaseMax Horn
2011-12-07GUI: Fix and regenerate theme files for y==400 case.Alyssa Milburn
2011-12-07GUI: Regenerated theme files for new arrow lookEugene Sandulenko
2011-12-07GUI: Improved pop up and scrollbar arrows lookMaximRussia
Previous triangle drawing was all wrong, rewrote it from the scratch. Added padding to drawsteps in stx files
2011-12-07DREAMWEB: Some more workspace cleanupMax Horn
2011-12-07DREAMWEB: Turn workspace from a segment into a plain arrayMax Horn
2011-12-07DREAMWEB: Avoid accessing DreamWebEngine::_context whenever possibleMax Horn
2011-12-07DREAMWEB: Document class DreamBaseMax Horn
2011-12-07DREAMWEB: Convert volumeAdjustMax Horn
2011-12-07DREAMWEB: Merge DreamWeb::fadeDos into DreamGenContext::fadeDOSMax Horn
2011-12-07DREAMWEB: Merge DreamWebEngine::setPalette into DreamGenContext::showGroupMax Horn
2011-12-07DREAMWEB: Make DreamBase::engine protectedMax Horn
2011-12-07DREAMWEB: Pass data segment as SegmentRef to Context constructorMax Horn
And not as SegmentPtr.
2011-12-07DREAMWEB: Remove more dead stuffMax Horn
2011-12-07DREAMWEB: Replace cs by data (outside of dreamgen.cpp)Max Horn
2011-12-07TSAGE: Fix for displaying text correctly in Ringworld Spanish version.Paul Gilbert
2011-12-07DREAMWEB: Move generated constants out of class DreamGenContextMax Horn
2011-12-07DREAMWEB: Remove unused methodMax Horn
2011-12-07DREAMWEB: Move more methods to DreamBase, cleanupMax Horn
2011-12-07DREAMWEB: Move a few methods to DreamBase, remove some unused codeMax Horn
2011-12-07DREAMWEB: Add DreamBase as second base class for DreamGenContextMax Horn
The idea is to slowly transfer converted methods into this new base class. This transition then proves that the method does not access or modify any of the emulation context. for eaiser step-by-step migration away from Context
2011-12-07DREAMWEB: Fix regression in keeperWillem Jan Palenstijn
2011-12-07DREAMWEB: 'attendant', 'keeper' ported to C++Filippos Karapetis
2011-12-07DREAMWEB: 'manasleep2' ported to C++ (same as 'manasleep')Filippos Karapetis
2011-12-07CGE: Fix issue with music not stopping when reloading gameThierry Crozat
If you turn off the music and then save a game, then turn on the music again and then load the saved game, the music from the scene continue to play despite the _music flag being false. So the first time you click on the music on/off button the music restart and only the second time does it stop. This fixes the bug by stoping the music before reloading a game.
2011-12-07DREAMWEB: Use symbolic constants and move functions to right filesWillem Jan Palenstijn
2011-12-07DREAMWEB: 'dumpkeypad', 'dumpsymbol', 'dumpsymbox', 'dumpzoom'Filippos Karapetis
2011-12-07DREAMWEB: Added a C++ implementation of isSetObOnMap()Filippos Karapetis
2011-12-06DREAMWEB: Fix regression in 'moretalk'Willem Jan Palenstijn
2011-12-07DREAMWEB: 'moretalk' and 'redes' ported to C++Filippos Karapetis
2011-12-06DREAMWEB: Fix regression in useCardReader1Willem Jan Palenstijn