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2009-03-02Bugfix for frequent freezes when doing actions - the main movement state ↵Paul Gilbert
switch statement was actually relying on falling through case statements to work properly svn-id: r39066
2009-03-02Fixed selection of zone and animation for removal in BRA. This enables the ↵Nicola Mettifogo
follower animation to follow the main character across location switches. svn-id: r39065
2009-03-02Initialize and save zones flags and follower position when a location switch ↵Nicola Mettifogo
occurs. svn-id: r39064
2009-03-02Formatting fixes, and added extra constants and function name correctionsPaul Gilbert
svn-id: r39063
2009-03-02Fixed overflow in flag table.Nicola Mettifogo
svn-id: r39062
2009-03-01add support for tinsel engine (off by default for the time being)Kostas Nakos
svn-id: r39061
2009-03-01Partial revert of "Fix handling of parentheses in said specs" (20080705)Willem Jan Palenstijn
This fixes, among other things, "get up" followed by "get shirt" at the start of Iceman. svn-id: r39060
2009-03-01better detection of aspect-scalable resolutionsKostas Nakos
svn-id: r39059
2009-03-01Fix documentation, debug(C/N) prints to stdout not stderr.Johannes Schickel
svn-id: r39058
2009-03-01SCI: Unified some of the decompression funcs (they share so much code, would ↵Max Horn
be nice to reduce the code duplication) svn-id: r39057
2009-03-01add virtual keyboard backend hints for savegame nameKostas Nakos
svn-id: r39056
2009-03-01SCI: Added kDebugLevelDclInflate; changed decompressors to *not* use fprintf ↵Max Horn
or printf svn-id: r39055
2009-03-01COMMON: added a debugC variant which only takes a debug channel maskMax Horn
svn-id: r39054
2009-03-01SCI: Reimplemented the SCI mixer based on the old SCI DC mixer by walter, ↵Max Horn
and by taking advantage of ScummVM's mixers capabilities. Got rid of sfx_pcm_mixer_t svn-id: r39053
2009-03-01only center vertically in DW2Kostas Nakos
svn-id: r39052
2009-03-01LOL: implement some opcodes for dialogue sequencesFlorian Kagerer
svn-id: r39051
2009-03-01silence compiler warnings: the names of some tinsel defines were shadowing ↵Kostas Nakos
standard winapi defines svn-id: r39049
2009-03-01remove spurious linksAndre Heider
svn-id: r39047
2009-03-01Updated the MSVC project files of the Kyra engineFilippos Karapetis
svn-id: r39046
2009-03-01slight correctionKostas Nakos
svn-id: r39044
2009-03-01modified patch in bug #2644574: fix buildKostas Nakos
svn-id: r39043
2009-03-01verified/added a couple of amiga versions.Andre Heider
svn-id: r39041
2009-03-01Check for "track01" as well as "track1". (I hope I didn't break compilation byTorbjörn Andersson
modifying Windows-only code.) svn-id: r39040
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ↵Florian Kagerer
maze, but they still don't do anything) svn-id: r39039
2009-03-01By default, do not check for libmpeg2. Currently, there's no engine that ↵Torbjörn Andersson
needs it though I guess it's possible that some will in the future. svn-id: r39035
2009-03-01Don't use the words "MPEG" and "Broken Sword" in the same sentence. Ever.Torbjörn Andersson
svn-id: r39034
2009-03-01Don't free a sfx_pcm_feed_t that's still in use.Willem Jan Palenstijn
It's a rather hackish fix, but this feed-wrapping code should only be temporary anyway. svn-id: r39033
2009-03-01Removed some (the last?) remains of the BS1 MPEG cutscene player.Torbjörn Andersson
svn-id: r39032
2009-03-01rescanned all amiga version from back2roots.org and added the onces which ↵Andre Heider
used to run with r39005 svn-id: r39031
2009-03-01Fixed PalmOS FSNode which was failing in some casesChris Apers
svn-id: r39029
2009-03-01PalmOS Backend updates:Chris Apers
- Removed old clearScreen backend method and keep it for internal use only - Fixed save path with missing end slash - Added use of the new audio mixer - Added new file system factory - Added missing getOverlayWidth/Height - Changed color encoding from int16 to uint16 as required by the new ScummVM code - Fixed ColorMasks use with missing namespace svn-id: r39028
2009-03-01Add DOS demo of Elvira 1.Travis Howell
svn-id: r39026
2009-03-01Cleaned out some unneeded stuff from the C blitting routinesOystein Eftevaag
svn-id: r39025
2009-03-01Remove extra whitespacesJordi Vilalta Prat
svn-id: r39024
2009-03-01Groovie: Merged init() and go() into run()Jordi Vilalta Prat
svn-id: r39023
2009-03-01When built with the xcode project, the file browser will now start browing ↵Oystein Eftevaag
for files inside the application bundle directory svn-id: r39022
2009-03-01Updated iPhone xcode projectOystein Eftevaag
svn-id: r39021
2009-03-01Merged iphone keyboard fix in from branch-0-13-0Oystein Eftevaag
svn-id: r39020
2009-03-01Added an explicit clearing of all animation fields for new animations - this ↵Paul Gilbert
fixes a problem where the player could disappear if he had to rotate to face a selected object svn-id: r39019
2009-03-01Fix bottom palette in AtariST version of Elvira 2.Travis Howell
svn-id: r39014
2009-03-01Correctly fix position of icons in AtariST version of Elvira 2.Travis Howell
svn-id: r39011
2009-03-01SCI: Forgot to commit a couple files after renaming sfx headersMax Horn
svn-id: r39010
2009-03-01SCI: Removed unused pause/resume methods from the mixer, and rewrote the ↵Max Horn
feeds handling to use Common::List svn-id: r39009
2009-03-01SCI: cleanupMax Horn
svn-id: r39008
2009-03-01SCI: Removed some unused code from the SCI mixerMax Horn
svn-id: r39007
2009-03-01SCI: Renamed some sfx header filesMax Horn
svn-id: r39006
2009-03-01SCI: Replaced fake struct 'inheritance' (using #defines) with regular C++ ↵Max Horn
subclassing svn-id: r39005
2009-03-01Text/window color matching improved by using an existing gfxop_set_color() ↵Greg Frieger
instead of mine _gfxop_matchColor() svn-id: r39004
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002