Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-08-24 | IMAGE: Remove unnecessary extra heap allocation of Indeo surface | Colin Snover | |
2017-08-24 | IMAGE: Remove unnecessary temporary surface in Indeo4/5 | Colin Snover | |
2017-08-24 | IMAGE: Add support for Indeo4 transparency plane | Colin Snover | |
This is used by TITANIC for most of the furniture in the SGT stateroom and Titania's parts. | |||
2017-08-25 | BLADERUNNER: Fix build | Peter Kohaut | |
2017-08-24 | BLADERUNNER: Added audio mixer & various fixes | Peter Kohaut | |
Audio mixer is supporting fading and pan animation Added support for skipping speech by pressing Return Added proper support for ambient sounds Added more code to the dialogue menu Added tooltips to the Spinner Fixed calculation of volume and pan of walk steps Code cleanup & formatting | |||
2017-08-24 | BLADERUNNER: Fix build | Thomas Fach-Pedersen | |
2017-08-24 | BLADERUNNER: Add support for elevators | Thomas Fach-Pedersen | |
2017-08-24 | Merge pull request #975 from wjp/bitstream | Willem Jan Palenstijn | |
Rework and optimize Common::BitStream | |||
2017-08-24 | COMMON: Optimize BitStream::getBits | Willem Jan Palenstijn | |
2017-08-24 | VIDEO: Use new BitStreamMemory class for PSXStreamDecoder | Willem Jan Palenstijn | |
2017-08-24 | VIDEO: Use new BitStreamMemory class for SmackerDecoder | Willem Jan Palenstijn | |
2017-08-24 | IMAGE: Use new BitStreamMemory class for indeo | Willem Jan Palenstijn | |
2017-08-24 | COMMON: Add BitStream classes for memory buffers | Willem Jan Palenstijn | |
2017-08-24 | COMMON: Keep track of bitstream position | Willem Jan Palenstijn | |
2017-08-24 | COMMON: Cache BitStream size | Willem Jan Palenstijn | |
2017-08-24 | IMAGE: Inline indeo getVLC2 | Willem Jan Palenstijn | |
2017-08-24 | COMMON: Remove BitStream base class to allow inlining calls | Willem Jan Palenstijn | |
All users of BitStream were in fact using a specific, hardcoded variant, so we can hardcode that variant, removing the need for virtual calls, and enabling inlining. | |||
2017-08-24 | TITANIC: Reduce header includes for star_control files | David Fioramonti | |
Minimized a lot of the unncessary files includes in the implementation files as well. | |||
2017-08-24 | TITANIC: Fixed titanic.h float random function range | David Fioramonti | |
Fixed float random number function of titanic.h which could of given 65537 instead of a max of 65535. | |||
2017-08-24 | TITANIC: Reduce header includes for titanic.h | David Fioramonti | |
I reduced the header includes a lot in Titanic.h and forward declared when I could. Titanic.h was including a lot and a lot of functions that were including it were not using its API. This will help make it more clear which implementation files are using which class since they will just need to include which ones they need. I also moved the debug related items in Titanic.h into the debugger header. I also reordered several of the the header includes to be local to global. | |||
2017-08-24 | WAGE: Do something when player is not defined instead of crashes | Eugene Sandulenko | |
2017-08-24 | WAGE: Update status of The Phoenix game | Eugene Sandulenko | |
2017-08-24 | WAGE: Read rectangles sanely | Eugene Sandulenko | |
2017-08-24 | WAGE: Fake input text when using shortcuts | Eugene Sandulenko | |
2017-08-23 | TITANIC: Disable fix for dispensed chickens' initial temperature | Paul Gilbert | |
The original had a bug that didn't dispense chickens as cold when the yellow fuse was removed from the fusebox. Too many walkthroughs suggest removing it though, so I'm disabling fix to avoid confusion. | |||
2017-08-24 | SLUDGE: Convert CP1250 to UTF8 for some windows games | Simei Yin | |
2017-08-23 | TITANIC: Fix incorrect cursor after getting nose | Paul Gilbert | |
2017-08-22 | TITANIC: Don't allow GMM loading in the middle of receiving mail | Paul Gilbert | |
2017-08-22 | TITANIC: Ensure PET _remoteTargetName is set when saving | Paul Gilbert | |
2017-08-22 | TITANIC: Fix using Fn keys when Conversations tab is active | Paul Gilbert | |
2017-08-22 | TITANIC: Formatting fixes for star control classes | Paul Gilbert | |
2017-08-22 | Merge pull request #997 from dafioram/star_fix10148 | Paul Gilbert | |
TITANIC: Change ship view and position even if not moved | |||
2017-08-22 | BLADERUNNER: Call AI script when clue is received | Thomas Fach-Pedersen | |
2017-08-22 | BLADERUNNER: Add Dialogue Menu | Thomas Fach-Pedersen | |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin | |
2017-08-22 | GRAPHICS: MACGUI: Now MacWindowManager processes most of the events, remove ↵ | Eugene Sandulenko | |
filter | |||
2017-08-22 | GRAPHICS: MACGUI: Added support for scrolling with mouse wheel | Eugene Sandulenko | |
2017-08-22 | GRAPHICS: MACGUI: Ignore keys with modifiers in MacTextWindow | Eugene Sandulenko | |
2017-08-22 | WAGE: Do not dump the interpreter code | Eugene Sandulenko | |
2017-08-22 | GRAPHICS: MACGUI: Improved debug output in MacFontManager | Eugene Sandulenko | |
2017-08-21 | TITANIC: Renamings for MaitreDScript | Paul Gilbert | |
2017-08-21 | TITANIC: Renamings for CMaitreDProdReceptor | Paul Gilbert | |
2017-08-21 | TITANIC: Made variable for magic number used in auto camera mover | David Fioramonti | |
This variable controls the number of transitions the game goes through when the mover is changing position. This reduces several 31/32s from the code. | |||
2017-08-21 | TITANIC: Camera Auto Mover class cleanup | David Fioramonti | |
Named some functions, made _speeds be an array instead of a dynamic one. | |||
2017-08-21 | TITANIC: Named some functions in fvector | David Fioramonti | |
2017-08-22 | WAGE: Added detection from the alt version of Mormonoids | Eugene Sandulenko | |
2017-08-21 | SAGA: Fix bug #10009, when loading games | Filippos Karapetis | |
Abort any scene entry protagonist animations and auto-cue speeches when loading saved games, as the protagonist can get stuck in scene entry animations | |||
2017-08-21 | SAGA: Remove obsolete disabled code | Filippos Karapetis | |
2017-08-21 | GRAPHICS: MACGUI: Pass command id when creating menu to avoid namespace clashes | Eugene Sandulenko | |
This fixes Command menu in WAGE. | |||
2017-08-21 | SCUMM: Update MD5 include file | Ben Castricum | |