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2011-08-26TSAGE: Minor tweaks to the new code for ANIM_MODE_9Paul Gilbert
2011-08-26TSAGE: Implemented the new ANIM_MODE_9 animation modePaul Gilbert
2011-08-26CGE: Fix compiler warningsPaul Gilbert
2011-08-26GOB: Add cheat output for Geisha's mastermindSven Hesse
2011-08-26GOB: Add a console command to dump the whole variable spaceSven Hesse
2011-08-26TSAGE: Further bugfix for SynchronizedList template changesPaul Gilbert
2011-08-26TSAGE: Hopeful bugfix for compilation errors on other systemsPaul Gilbert
2011-08-26TSAGE: Implemented lots more Blue Force functionality, and started on first i...Paul Gilbert
2011-08-26SCI: Fixed bug #3311911 - "SCI: QFG3: Intro music abruptly stops"Filippos Karapetis
2011-08-26GOB: Add oGeisha_checkDataSven Hesse
2011-08-26GOB: Implement oGeisha_caress1 and oGeisha_caress2Sven Hesse
2011-08-26GOB: Stub the Geisha minigame "Diving"Sven Hesse
2011-08-26GOB: Stub the Geisha minigame "Penetration"Sven Hesse
2011-08-26GOB: Oops, don't skip vital parts of the scriptSven Hesse
2011-08-26GOB: Add Geisha AdLib music opcodesSven Hesse
2011-08-26SCUMM: Fix bug in Indy4 Amiga's implementation of darkenPalette.Johannes Schickel
2011-08-26SCUMM: Fix some range checks in Indy4 Amiga palette code.Johannes Schickel
2011-08-26GOB: Fix the Geisha cursorSven Hesse
2011-08-26SCUMM: Implement proper Indy4 Amiga palette handling.Johannes Schickel
2011-08-26GOB: Actually, we do support 16 color fadingSven Hesse
2011-08-26GOB: Fix EGA palette animationSven Hesse
2011-08-26GOB: Add inter_geisha.cpp and implement oGeisha_loadSoundSven Hesse
2011-08-26GOB: Geisha seems to be EGA-onlySven Hesse
2011-08-26GOB: Fix 0OT resource loading, used in GeishaSven Hesse
2011-08-26SCI: Fixed bug #3366295 - "SCI: User-translated files are ignored"Filippos Karapetis
2011-08-26SCI: Fixed bug #3396887 - "SCI: pq2-pc98-jp - Listing of items / Inventory no...Filippos Karapetis
2011-08-25COMPOSER: Update detection entries to avoid using install.infEugene Sandulenko
2011-08-25AUDIO: Don't abuse rewind() for looping in XAMatthew Hoops
2011-08-25AUDIO: Cleanup the XA codeMatthew Hoops
2011-08-25SWORD1: Let the XA audio use its own loopingMatthew Hoops
2011-08-25AUDIO: Properly handle XA flagsMatthew Hoops
2011-08-25DREAMWEB: 'drawflags' ported to C++Bertrand Augereau
2011-08-25DREAMWEB: Removed an useless stub ('kernchars')Bertrand Augereau
2011-08-25DREAMWEB: 'waitframes' ported to C++Bertrand Augereau
2011-08-25DREAMWEB: All readmouse flavours ported to C++Bertrand Augereau
2011-08-25DREAMWEB: Better 'mouseCall' api, DreamWebEngine should not use _context, ide...Bertrand Augereau
2011-08-25DREAMWEB: 'animpointer' ported to C++Bertrand Augereau
2011-08-25SCI: Fixed QFG3 bug #3377429, by removing the problematic script patchFilippos Karapetis
2011-08-25SCI: Fixed bug #3392767 - "SCI: SQ4 (English/CD/Win): Engine Abort In Timepod...Filippos Karapetis
2011-08-25SCI: Added two workarounds for script bug #3389579Filippos Karapetis
2011-08-25SCI: Added the German CD version of PQ4 (bug report #3392955)Filippos Karapetis
2011-08-25DREAMWEB: 'showpointer' ported to C++Bertrand Augereau
2011-08-24DREAMWEB: Added comments with string representation for the data segmentVladimir Menshakov
2011-08-24DREAMWEB: Wrong and useless 'getroomdata' overload spotted by bluegr removedBertrand Augereau
2011-08-24DREAMWEB: Use the correct error() callFilippos Karapetis
2011-08-24DREAMWEB: Added a TODO and an error call to a variant of getroomdata()Filippos Karapetis
2011-08-24DREAMWEB: 'dumppointer' ported to C++Bertrand Augereau
2011-08-24DREAMWEB: Static dispatching in checkcoordsBertrand Augereau
2011-08-24COMPOSER: Detect/run Mac versions of Darby/Gregory.Alyssa Milburn
2011-08-24COMPOSER: Handle Mac-style filenames in paths.Alyssa Milburn