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AgeCommit message (Expand)Author
2016-03-17TITANIC: Add some CEnterViewMsg stubsPaul Gilbert
2016-03-17TITANIC: Add stubs for CEnterNodeMsg message handlersPaul Gilbert
2016-03-17TITANIC: Add room number to debugger rooms listingPaul Gilbert
2016-03-17TITANIC: Implement debugger with dump and room commandsPaul Gilbert
2016-03-17TITANIC: Added stubbed CEnterRoomMsg event handlers as neededPaul Gilbert
2016-03-17TITANIC: Fixes to make message handling const, adding CEnterRoomMsg handlersPaul Gilbert
2016-03-17TITANIC: Fix image decodersPaul Gilbert
2016-03-17GRAPHICS: Cleanup of ManagedSurface and Screen classesPaul Gilbert
2016-03-17SCI32: Correct KQ7 version splitColin Snover
2016-03-17SCI32: Add kq7 1.51 English, fix kq7 1.51 German detectionMartin Kiewitz
2016-03-17TITANIC: Implemented the CJPEGDecode and CTargaDecode classesPaul Gilbert
2016-03-17SCI32: Code documentation improvementsColin Snover
2016-03-17SCI32: Remove outdated note about state of frameout codeColin Snover
2016-03-17SCI32: Temporarily remove dead SCI2.1early transitions codeColin Snover
2016-03-17SCI32: Clarify game engine version comments for split-version gamesColin Snover
2016-03-17SCI32: Update unimplemented TODO to reflect the correct operation typeColin Snover
2016-03-17SCI32: Enable redrawAllCount in palMorphFrameOutColin Snover
2016-03-17BUILD: Fix static linking for OS X.Johannes Schickel
2016-03-17TITANIC: Implemented CStdCWADFile classPaul Gilbert
2016-03-17WAGE: Added several alternate versions of the gamesEugene Sandulenko
2016-03-16TITANIC: Implemented surface shiftColorsPaul Gilbert
2016-03-16SCI32: Work around bad Styler script in KQ7 2.0bColin Snover
2016-03-16TITANIC: Implemented surface resizing and freeingPaul Gilbert
2016-03-16TITANIC: Renames/fixes for OSVideoSurface methodsPaul Gilbert
2016-03-16TITANIC: Implement surface lock and unlockingPaul Gilbert
2016-03-16TITANIC: Implemented overall surface loading methodPaul Gilbert
2016-03-16TITANIC: Implementing setActiveView, surface clearingPaul Gilbert
2016-03-16SCI32: Fix updated screen item count in remapMarkRedraw()Filippos Karapetis
2016-03-16Merge pull request #682 from lordhoto/savefilemanager-case-insensitiveJohannes Schickel
2016-03-16WAGE: Added 5 more games to detect. Drakmyth Castle is a big gameEugene Sandulenko
2016-03-16SCUMM: Slight renaming for clarification.Johannes Schickel
2016-03-16SCUMM: Check whether sound effects are active in Player_AD::getSoundStatus.Johannes Schickel
2016-03-16SCI: Add workaround for restoring kq6 saved games (lowres/hires)Martin Kiewitz
2016-03-16WAGE: More games to detection, all have problemsEugene Sandulenko
2016-03-16WAGE: Implement script command in debuggerEugene Sandulenko
2016-03-16WAGE: Enhanced 'scenes' debug commandEugene Sandulenko
2016-03-16WAGE: Put debugger in tilde key `~'Eugene Sandulenko
2016-03-16TITANIC: Starting to implement game view loadingPaul Gilbert
2016-03-16SAGA: Fix interface colors in French and German versions of IHNMTorbjörn Andersson
2016-03-15TITANIC: Fleshing out resource key and view loadingPaul Gilbert
2016-03-16SCI32: Implement analyzeForRemap()Filippos Karapetis
2016-03-16SCI32: Implement the remapping drawing functionsFilippos Karapetis
2016-03-16SCI32: Implement analyzeUncompressedForRemap()Filippos Karapetis
2016-03-16SCI32: SpacingFilippos Karapetis
2016-03-16SCI32: Remove dead code related to priority map handlingFilippos Karapetis
2016-03-16SCI32: Global 12 contains the previous roomFilippos Karapetis
2016-03-16SCI32: Remove getColorAtCoordinate()Filippos Karapetis
2016-03-15SCI32: Initialise all scaler tablesColin Snover
2016-03-15SCI32: More work on remappingFilippos Karapetis
2016-03-15NEWS: Reword Windows MIDI bug fix description.Johannes Schickel