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2019-04-02BUILD: Update IconMatan Bareket
2019-04-02BUILD: Update Remastered THEMERCMatan Bareket
2019-04-02BUILD: Update Bada themeMatan Bareket
2019-04-02BUILD: Update Remastered themeMatan Bareket
2019-04-02BUILD: Update Bada and DS graphicsMatan Bareket
2019-04-02BUILD: Update cloud styles and logoMatan Bareket
2019-04-02BUILD: Update installer graphicsMatan Bareket
2019-04-02BUILD: Update logos and icons on portsMatan Bareket
2019-04-02BUILD: Update Amiga iconsMatan Bareket
2019-04-02BUILD: Update webos themeMatan Bareket
2019-04-02BUILD: Update default theme to use remasteredMatan Bareket
2019-04-02BUILD: Update iconsMatan Bareket
TODO: Add new Amiga icons
2019-04-02THEME: Create remastered themeMatan Bareket
2019-04-02BLADERUNNER: Fix for corrupt incomplete autosavesThanasis Antoniou
Autosaving overrides other conditions that don't allow proper saving
2019-04-01VIDEO: Fix Bink clearing color commentBastien Bouclet
YUV 000 is a green, not black. Thanks DrMcCoy for noticing and fixing the issue.
2019-04-01VIDEO: Fix an integer overflow when dequantizing the DCT coeffsBastien Bouclet
See https://github.com/FFmpeg/FFmpeg/commit/2968bedf129558024ea87a1aabc4aa2d3a5bcb6e
2019-03-31GLK: Only check the format of a Blorb file if it has a valid file extensionCameron Cawley
2019-03-31GLK: Improved detection of Blorb filesCameron Cawley
2019-04-01SCI: Fix Mac icon bar event handlingsluicebox
Fix mouse presses falling through the icon bar in KQ6 and FPFP Mac
2019-04-01BLADERUNNER: Prevent lockup when save file is missing dataThanasis Antoniou
Missing thumbnail data was causing a lockup on mouse-over Still working on debugging why these corrupted save files may be created -- (Game_Over()) autosaves.
2019-04-01CONFIGURE: Improve detection of SDL and SDL_netCameron Cawley
2019-04-01GRAPHICS: Add a PixelType to ColorMasks.Johannes Schickel
This PixelType is the underlying type (uint16/uint32) of a pixel specified by ColorMasks.
2019-04-01GRAPHICS: Return value in dummy functionsEric Culp
2019-04-01GRAPHICS: Respect alpha and rgba formats in interpolation and conversionEric Culp
2019-04-01GRAPHICS: Fix braces in two interpolate functionsEric Culp
2019-04-01GRAPHICS: Change another interpolation function in Edge filter.Eric Culp
A 2 to 1 interpolation was causing errors. It is fixed, renamed, and moved to the common interpolation file.
2019-04-01GRAPHICS: Change Edge filter to use shared interpolation functionsEric Culp
2019-04-01GRAPHICS: Add dummy specializations for some interpolate* functionsEric Culp
They use ColorMask values not present in 2-byte ColorMasks. Since they should never be used on 2-byte pixel data, the dummy implementations assert(0) and should be removed by any optimizing compiler since no code path can ever reach them.
2019-04-01GRAPHICS: Fix typo of qlowBitsEric Culp
2019-04-01GRAPHICS: Add 32bit versions of interpolate* functionsEric Culp
2019-03-31BLADERUNNER: Remove blue tint from ESPER zoom-insThanasis Antoniou
This applies only to hotspot zoom-ins and zoom-outs Last frame of zoomed in hotspot (video zoom) had a persistent blue tint. And zooming out from the hotspot also had a long lasting blue tint. These were removed.
2019-03-31BLADERUNNER: Fix no music at Dektora dance outtakeThanasis Antoniou
Also add constants for all music tracks
2019-03-31SDL: Fix compilation without 16 bit colour supportCameron Cawley
2019-03-31GRAPHICS: Add support for PICT opcode $90 BitsRectsluicebox
Add limited support for unpacked PICT bits which FPFP Mac requires. SCI games use packed PICT bits unless an image is less than 8 bytes per row in which case they can't be packed, like FPFP's shovel icon. Fixes bug #7059 which prevents the game from being completed.
2019-03-31BLADERUNNER: Release non-repeated and support queued overlaysThanasis Antoniou
2019-03-30ENGINES: Use new logo for splash screenThierry Crozat
2019-03-30ADL: Refactor opcodesWalter van Niftrik
2019-03-30BLADERUNNER: Improved for overlay debug commandThanasis Antoniou
Not force loading of all MIX files anymore, and added a catalogue of all VQAs
2019-03-30BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbusThanasis Antoniou
2019-03-29SCI: Remove MidiDriver_AmigaMac platform inferencesluicebox
Tell MidiDriver_AmigaMac the game's platform instead of it attempting to infer this by which patch resources exist. Fixes bug #10925 where SQ3 German Amiga is treated as Mac because it happens to contain a patch 7 resource.
2019-03-29SCI: Fix kAddMenu language separator parsingsluicebox
Fixes bug #10926 that prevents SQ3 German Amiga from loading
2019-03-28BLADERUNNER: Moonbus fixes (Izo and Luther)Thanasis Antoniou
Also fixed a typo that resulted in Izo's corpse persisting past chapter 2 at RC03
2019-03-27SCI: Exclude GK1/QFG4 sync when SCI32 disabledsluicebox
2019-03-27SCI: Add cast to prev commit to fix buildssluicebox
2019-03-27SCI: Synchronize QFG4 control panel audio settingssluicebox
Fixes Audio button in control panel getting out of sync with the message mode set by ScummVM.
2019-03-27BLADERUNNER: Fixes for moonbus combatThanasis Antoniou
2019-03-27BLADERUNNER: Fix missing sound effects in some occassionsThanasis Antoniou
LABBUZZ sound for the maze and Animoid sounds Moved lab buzz in next scene's (PS10) init, and increased size of track buffer to compensate for frequently dropping sounds in places with mayne sound effects (eg Animoid Row, Izo's door and trapdoor)
2019-03-27BLADERUNNER: Fix ESPER closing soundThanasis Antoniou
2019-03-27SCI: Fix broken speech after starting in text modesluicebox
Fixes bug #10924 where starting or restoring in text mode and then changing to speech mode within a game results in muted speech. This is a regression introduced between 1.9 and 2.0, probably as part of the synchronization refactor that created GuestAdditions.
2019-03-26BLADERUNNER: Fix Dektora showing up dead at moonbusThanasis Antoniou