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2012-09-11VIDEO: Do not close/rewind videos after a stop()Matthew Hoops
It makes more sense to do this more like a hard "pause" and let the caller stop()/rewind() if they want
2012-09-11PEGASUS: Fix minor filling station glitchMatthew Hoops
2012-09-11CINE: Implement music fade out for Amiga/AtariST music.Johannes Schickel
2012-09-11CONFIGURE: Clarify all-games status output checksWillem Jan Palenstijn
2012-09-11CONFIGURE: Clean up subengine string generationWillem Jan Palenstijn
2012-09-11CONFIGURE: Move engine base support strings to configure.enginesWillem Jan Palenstijn
2012-09-11CONFIGURE: Add base engine descriptions to more enginesWillem Jan Palenstijn
Only SCUMM and SAGA had such a description previously.
2012-09-11TONY: Add a description of tony.datStrangerke
Also add a TODO for missing descriptions of DAT files
2012-09-11CONFIGURE: Automatically enable parent engine if subengine is enabledWillem Jan Palenstijn
2012-09-11CONFIGURE: Clean up all-games testWillem Jan Palenstijn
2012-09-11CONFIGURE: Fix more unintentional globbingWillem Jan Palenstijn
2012-09-11CONFIGURE: Prevent [] in subengine list from triggering globbingWillem Jan Palenstijn
2012-09-11CONFIGURE: Do dependency checking for all enabled enginesWillem Jan Palenstijn
Engines with manually specified dynamic/static were skipped previously.
2012-09-11WINTERMUTE: Remove a few more unused includes.Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Remove unneccessary includes of base_file.hEinar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Alphabetize the includes in Ad/Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Only include base_renderer.h where neededEinar Johan Trøan Sømåen
2012-09-11TOLTECS: Don't show movie subtitles when subtitles are disabledFilippos Karapetis
2012-09-11TOLTECS: Stop reallocating the chunk buffer on each movie frameFilippos Karapetis
This somewhat reduces the stuttering in the intro movie (but it's still there)
2012-09-11TOLTECS: Remove a superfluous seekFilippos Karapetis
2012-09-11TOLTECS: Read the sound rate for each video fileFilippos Karapetis
2012-09-11TOLTECS: Store channel volume/panning information in saved gamesFilippos Karapetis
2012-09-11TOLTECS: Open the save menu with F5 and the load menu with F9Filippos Karapetis
Also, this changes the dialog skip key to space instead of escape
2012-09-11TOLTECS: Implement volume handling and toggling of speech/textFilippos Karapetis
2012-09-10TONY: Add German/Czech detection entries.Alyssa Milburn
2012-09-09MOHAWK: Fix minor formatting issueMatthew Hoops
2012-09-09GRAPHICS: Fix ImageDecoder inconsistency with getPalette()Matthew Hoops
Per LordHoto's suggestion
2012-09-09PEGASUS: Fix some formatting issuesMatthew Hoops
2012-09-09PEGASUS: Fix some memory leaksMatthew Hoops
Thanks to fuzzie for spotting
2012-09-09CONFIGURE: behaviour -> behavior.Johannes Schickel
Done to trigger a full rebuild on buildbot.
2012-09-08TONY: Rename yet more variables.Alyssa Milburn
2012-09-08TONY: Constify static data tables in custom.cpp.Johannes Schickel
2012-09-08CINE: Fix sfx channel use in Amiga and AtariST versions of FW.Johannes Schickel
This fixes a channel assignment issue in opcode 119. This also implements opcode 120, which is basically a stereo channel swapped version of 119 (o1_playSample). This affects the Amiga and AtariST versions. I put a TODO to check the DOS version here.
2012-09-08CINE: Implement panning for sfx for FW Amiga and AtariST.Johannes Schickel
2012-09-08CINE: Remove unused Sound::update method.Johannes Schickel
2012-09-08CINE: Fix Paula frequency.Johannes Schickel
This should fix the frequency of sound effects.
2012-09-08CINE: Implement sfx repeat and volume fade for FW Amiga/AtariST.Johannes Schickel
This fixes bug 3091660 "FW: Looping samples don't loop in Amiga version".
2012-09-08CINE: Skip resource header in loadSpl.Johannes Schickel
This implements a long standing TODO in PaulaSound::playSound.
2012-09-08TONY: More renaming, reduce some variable scopesStrangerke
2012-09-07JANITORIAL: Remove underscores from MidiParser variable names.Alyssa Milburn
2012-09-07CINE: Workaround disabled menus in FW when loading from launcher/cl.Johannes Schickel
This works around a regression from 92df76fbb3802bf28819c2684d188251c249cdbb. This should resolve the remaining issues of bug #3565362 "CINE: Savegame loading broken in FW".
2012-09-07CINE: Fix sprite loading in FW.Johannes Schickel
This partly fixes bug #3565362 "CINE: Savegame loading broken in FW". This fixes a regression from 2fd8bae31994e5581d0ef43da439d01ddd0d1ef5.
2012-09-07AUDIO: Remove unused members of MidiParser_XMIDI.Alyssa Milburn
2012-09-07TONY: Wait for events to pulse in 'threads'.Alyssa Milburn
This fixes some missing animations, which weren't getting an opportunity to start.
2012-09-07PEGASUS: Make setting the start time of a movie also seekMatthew Hoops
Better mirrors QuickTime behavior
2012-09-07VIDEO: Add support for odd-sized Bink-videosEinar Johan Trøan Sømåen
2012-09-07TONY: Some more cleanupStrangerke
2012-09-07TONY: Move const tables back to .cpp, as suggested by LordHotoStrangerke
2012-09-07CINE: A little bit enforcement of our formatting guidelines.Johannes Schickel
Powered by astyle & manual fixup afterwards.
2012-09-06Merge pull request #277 from lordhoto/cine-amiga-menuDavid Turner
Improvements for Cine's selection menu.