aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2003-06-14make file objects stack based where possible, fixes a bunch of leaksJonathan Gray
svn-id: r8476
2003-06-14init actor things to make valgrind happyJonathan Gray
svn-id: r8475
2003-06-14small fixMax Horn
svn-id: r8474
2003-06-14renamed _bcr -> _costumeRendererMax Horn
svn-id: r8473
2003-06-14oopsJonathan Gray
svn-id: r8472
2003-06-14another leakJonathan Gray
svn-id: r8471
2003-06-14fix leaksJonathan Gray
svn-id: r8470
2003-06-14init _2byteFontPtrMax Horn
svn-id: r8469
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
svn-id: r8468
2003-06-14cleanupMax Horn
svn-id: r8467
2003-06-14fix bug #754378 (I hope)Oliver Kiehl
svn-id: r8466
2003-06-14fix 0.0368 text decoding bugOliver Kiehl
svn-id: r8465
2003-06-14Format string/argument mismatch fix.Torbjörn Andersson
svn-id: r8464
2003-06-14Format string/argument mismatch fixes.Torbjörn Andersson
svn-id: r8463
2003-06-14add support for strange beos gcc version stringsJonathan Gray
svn-id: r8462
2003-06-13Cast %c error() parameters to byte before printing, like we do elsewhere.Torbjörn Andersson
svn-id: r8461
2003-06-13Hack to avoid bad actor crash in o5_walkActorToActor() when using the camelTorbjörn Andersson
in the FOA "wits" path. We have a number of these hacks now... svn-id: r8460
2003-06-13make -z output align nicelyJonathan Gray
svn-id: r8459
2003-06-13fix for bug #752843 (based on patch #748675)Max Horn
svn-id: r8458
2003-06-13fix for bug #752860 (based on patch #748675)Max Horn
svn-id: r8457
2003-06-13Added comment on how Sam & Max uses one of the current unimplementedTorbjörn Andersson
opcodes. svn-id: r8456
2003-06-12remove unnecessary newlineMax Horn
svn-id: r8455
2003-06-12Fixed problem with variant game IDs (e.g. 'tentaclea')Jamieson Christian
svn-id: r8454
2003-06-12Removed S&M Bumpusville hack made unnecessary byJamieson Christian
another fix (presumably the BOT Diner fix). svn-id: r8453
2003-06-12Made notation of transient config domains consistent.Jamieson Christian
Now all transient config domains use a name in the form _TRANSIENT_DOMAIN svn-id: r8452
2003-06-12this camera movement check seems to be new in V4 (or even V5 ?)Max Horn
svn-id: r8451
2003-06-12Added MPU401 crash fixJamieson Christian
svn-id: r8450
2003-06-12Fixed MSVC warningJamieson Christian
svn-id: r8449
2003-06-12rework loom subtitle option handingJonathan Gray
svn-id: r8448
2003-06-12indentionMax Horn
svn-id: r8447
2003-06-12hook subtitle variable up to f9 for loomcdJonathan Gray
svn-id: r8446
2003-06-12make readable on standard terminal without wrapping (80 char)Jonathan Gray
svn-id: r8445
2003-06-12This was missingChris Apers
svn-id: r8444
2003-06-12maniac/zak are working nowTravis Howell
svn-id: r8443
2003-06-12Update indy3ega/loomega issuesTravis Howell
svn-id: r8442
2003-06-12The compressed box matrix would sometimes refer to the box after the lastTorbjörn Andersson
one. This was probably harmless, but the fix seems to be trivial. I hope. svn-id: r8441
2003-06-12Applied Jamieson630's race condition fix to the ALSA driver as well.Torbjörn Andersson
svn-id: r8440
2003-06-11some walk fixesMax Horn
svn-id: r8439
2003-06-11fixed createBoxMatrix for small header games (bug #752844)Max Horn
svn-id: r8438
2003-06-11Fixed command line options being ignored when the launcher is used.Jamieson Christian
Again, I hope I'm manipulating the domain-based config architecture correctly. I've created yet another transient domain called "_COMMAND_LINE", so that after game-specific options are loaded, the command line options can be loaded and override the config file. GUI options are then loaded so as to override command line options. svn-id: r8437
2003-06-11Removed unnecessary warning.Jamieson Christian
svn-id: r8436
2003-06-11fixed cast warningsMax Horn
svn-id: r8435
2003-06-11Fix for bug [741592] GUI: Switching music driver mixes up musicJamieson Christian
Implement true music driver selection from the GUI options dialog. This implementation depends on a new, transient config domain called "user-overrides". Probably any other config changes made from the options dialog will need to go into this domain, which is now loaded after the game settings are loaded. I hope this is the right way to do it. I'm still a little fuzzy about our game settings architecture. If anybody suddenly gets a "[user-overrides]" section showing up in their scummvm.ini or scummvm.rc files, you'll know why. svn-id: r8434
2003-06-11Fixed post-mortem attempts to transmit MIDI dataJamieson Christian
svn-id: r8433
2003-06-11Fixed race condition in MPU401 shutdownJamieson Christian
svn-id: r8432
2003-06-11Fixed MSVC warningJamieson Christian
svn-id: r8431
2003-06-11Added MSVC6 truncation warning to #pragmaJamieson Christian
svn-id: r8430
2003-06-10cleanupMax Horn
svn-id: r8429
2003-06-10Updated comment.Torbjörn Andersson
svn-id: r8428
2003-06-10CHARSET_1() should only care about talk sound effects, not ordinary ones,Torbjörn Andersson
when deciding whether or not to call stopTalk(). Otherwise some looping sound effects can keep an actor talking forever. This should fix bug #645976 ("SAM: Sam talks forever inside BOTs diner") svn-id: r8427