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2016-05-14SKY: Add safety checkEugene Sandulenko
2016-05-14PRINCE: Remove redundant checkEugene Sandulenko
2016-05-14PEGASUS: Add safety check.Eugene Sandulenko
The code which follows in the method has this check, assuming that a null dereference is potentially possible.
2016-05-13ACCESS: Fix crash at end of AGOE floppy chapter 6Paul Gilbert
2016-05-13LURE: Safer string manupulationEugene Sandulenko
2016-05-13SCUMM HE: Remove redundant debug outputEugene Sandulenko
2016-05-13JANITORIAL: Indentation fixesEugene Sandulenko
2016-05-13SCUMM HE: Implemented black mode for FOW renderingEugene Sandulenko
2016-05-13Merge pull request #755 from raziel-/patch-2Eugene Sandulenko
AMIGAOS: Preparations for use with AmiUpdate
2016-05-13LURE: Safer string manipulationEugene Sandulenko
2016-05-13LASTEXPRESS: Fixed potential buffer overrunEugene Sandulenko
2016-05-13SCUMM HE: Fix T14 special mode blending.Eugene Sandulenko
This fixe energy shield color.
2016-05-12SCUMM HE: Implement 50/50 T14 blend modeEugene Sandulenko
2016-05-12SCUMM HE: Force full screen dirty on FOW drawingEugene Sandulenko
2016-05-12SCUMM HE: Merge in quad and singles codeEugene Sandulenko
2016-05-12SKY: Safer string manipulationEugene Sandulenko
2016-05-12AGOS: Safer string manipulationEugene Sandulenko
2016-05-12SCUMM HE: Fix picky Amiga port. AgainEugene Sandulenko
2016-05-12SCUMM HE: Implemented Additive T14 blending modeEugene Sandulenko
2016-05-12SCUMM HE: Fix errorneous clearing of the condition bitsEugene Sandulenko
2016-05-11SCUMM HE: Fix FOW condition bits sizeEugene Sandulenko
2016-05-11SCUMM HE: Fix another int32/int inconsistency preventing Amiga from compilingEugene Sandulenko
2016-05-11SCUMM HE: Another attempt to fix picky Amiga portEugene Sandulenko
2016-05-11SCUMM HE: Fix _fowImage data typeEugene Sandulenko
2016-05-11SCUMM HE: Fix compilation when HE games are disabledEugene Sandulenko
2016-05-11TINSEL: Safer string manipulationEugene Sandulenko
2016-05-11CRUISE: Safer string manipulationEugene Sandulenko
2016-05-11SCUMM HE: Further work on Moonbase FOW. Now the game does not crash.Eugene Sandulenko
2016-05-10SCUMM HE: Read FOW image from U32Eugene Sandulenko
2016-05-10SCUMM HE: Started code for loading FOW resourcesEugene Sandulenko
2016-05-10SCUMM HE: Plug Moonbase FOW kludges inEugene Sandulenko
2016-05-10SCUMM HE: Proper place for the FOW drawing callEugene Sandulenko
2016-05-10AGI: Safer string copyingEugene Sandulenko
2016-05-10Merge pull request #753 from OmerMor/atariEugene Sandulenko
SCI: Added several Atari ST games.
2016-05-10Merge pull request #756 from rootfather/monkey-talkie-detectionEugene Sandulenko
SCUMM: Add detection for Monkey Island 1+2 Unofficial SE Talkies
2016-05-10SCUMM HE: Resolved couple of TODOs in Moonbase FOW codeEugene Sandulenko
2016-05-10SCUMM HE: Initial code for Moonbase FOWEugene Sandulenko
2016-05-09CRUISE: Plug another memory leakEugene Sandulenko
2016-05-09TINSEL: Fix number of buffer overrunsEugene Sandulenko
2016-05-09SWORD2: Fix potential buffer overrunEugene Sandulenko
2016-05-09TONY: Removing more redundant checksEugene Sandulenko
2016-05-09MADE: Initialize delta sound bufferEugene Sandulenko
2016-05-09SCUMM HE: Added list of networking extension IDs for MoonbaseEugene Sandulenko
2016-05-08WINTERMUTE: Add missing parameterEugene Sandulenko
2016-05-08AUDIO FM-TOWNS: Fix copy/paste errorEugene Sandulenko
2016-05-08SCUMM HE: Safeguard division by zeroEugene Sandulenko
2016-05-08SHERLOCK RT: Actually clear screen instead of a useless call. CID 1308097Eugene Sandulenko
2016-05-08JANITORIAL: Whitespace fixesEugene Sandulenko
2016-05-07SHERLOCK: RT: Fix some namespace commentsPaul Gilbert
2016-05-07SCUMM HE: Added debug outputEugene Sandulenko