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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-02-23
BLADERUNNER: Fixed CppCheck warnings
Peter Kohaut
2019-02-23
BLADERUNNER: Restore acquireCluesByRelations checks
Thanasis Antoniou
2019-02-21
GLK: FROTZ: Disable typographic niceties for Beyond Zork font
Torbjörn Andersson
2019-02-21
WIN32: Fix building outside the source directory
Cameron Cawley
2019-02-21
BUILD: Improve rules for compiling Windows resource scripts
Cameron Cawley
2019-02-21
README: Fix typo
Cameron Cawley
2019-02-21
GLK: FROTZ: Initialize _quotes, _dashes and _spaces to 0
Torbjörn Andersson
2019-02-20
GLK: FROTZ: Fix default colors for non-V6 games
Paul Gilbert
2019-02-20
GLK: FROTZ: Change default fg/bg from int to uint
Paul Gilbert
2019-02-20
GLK: Disable unsupported sub-engines in release mode
Paul Gilbert
2019-02-20
BLADERUNNER: Fix Coverity issues
Peter Kohaut
2019-02-20
BLADERUNNER: Fixed spinner destinations in HF01
Peter Kohaut
2019-02-20
BLADERUNNER: Cleanup of pathfinding code
Peter Kohaut
2019-02-20
GLK: FROTZ: Change fonts version check to not use atof
Paul Gilbert
2019-02-19
GLK: Better error messages for failing to load fonts
Paul Gilbert
2019-02-19
GLK: FROTZ: Fix erasing windows that don't have an associated GLK window
Paul Gilbert
2019-02-19
SCI: Update LB2 crate door pathfinding workaround
sluicebox
2019-02-18
SCI: Add QFG1VGA Mac workaround for centaur
sluicebox
2019-02-18
SCI: Apply QFG1VGA innkeeper workaround to Mac
sluicebox
2019-02-17
GLK: FROTZ: Fix display in Zork Zero after showing title screen
Paul Gilbert
2019-02-17
GLK: FROTZ: Fix Coverity identified warnings
Paul Gilbert
2019-02-17
GLK: FROTZ: Fix display of Zork Zero title screen
Paul Gilbert
2019-02-17
GLK: FROTZ: Fix transparency for glyphs in buffer area
Paul Gilbert
2019-02-17
GLK: FROTZ: More properly fix transparency handling of header
Paul Gilbert
2019-02-17
I18N: Update translation (German)
Lothar Serra Mari
2019-02-17
GIT: Ignore files generated by Visual Studio Code
Lothar Serra Mari
2019-02-16
GLK: FROTZ: Properly set window colors
Paul Gilbert
2019-02-16
GLK: FROTZ: Fix setting default fg & bg color
Paul Gilbert
2019-02-16
GLK: FROTZ: Improved setup and handling of fg/bg colors
Paul Gilbert
2019-02-16
SKY: Add defines for delay();
Lothar Serra Mari
2019-02-16
SKY: Decrease cursor redraw delay in menu
Lothar Serra Mari
2019-02-16
IOS: Add support for three finger swipes up/down for showing/hiding software ...
Jonny Bergström
2019-02-16
IOS: Implement kFeatureVirtualKeyboard to show/hide the keyboard
Thierry Crozat
2019-02-16
GUI: show/hide virtual keyboard when the EditTextWidget gains/loses the focus
Thierry Crozat
2019-02-16
BLADERUNNER: Fixed typo in pathfinding code
Peter Kohaut
2019-02-16
BLADERUNNER: More pathfinding code
Peter Kohaut
2019-02-16
I18N: Update translation (German)
Lothar Serra Mari
2019-02-16
I18N: Update translation (Italian)
Paolo Bossi
2019-02-16
I18N: Regenerate translations data file
Thierry Crozat
2019-02-16
I18N: Update translation (Danish)
scootergrisen
2019-02-16
I18N: Update translation (Finnish)
jepael
2019-02-14
GLK: FROTZ: Fix expansion of "g" to "again" in some ancient games.
Torbjörn Andersson
2019-02-14
AUDIO: Fix compilation with Clang
Torbjörn Andersson
2019-02-13
GLK: FROTZ: Have zRGB properly convert to screen format
Paul Gilbert
2019-02-13
SCI32: Fix QFG4 guild secret passage
Vhati
2019-02-13
SCI: Fix ECO1 column puzzle, bug #10885
sluicebox
2019-02-13
SCI: Fix FPFP Mac easter egg, bug #7065
sluicebox
2019-02-13
DINGUX: Fix dinguxsdl graphics backend
gameblabla
2019-02-12
BLADERUNNER: Removal of memory leaks
Peter Kohaut
2019-02-11
GLK: ALAN2: Fix incorrect string duplication
Paul Gilbert
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