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2004-04-26MSVC6 projects for the new enginesJamieson Christian
svn-id: r13642
2004-04-26fixed logic code bug. it should not try start sound if not free slotPaweł Kołodziejski
svn-id: r13641
2004-04-26locking resource sounds while using them to prevent expirePaweł Kołodziejski
svn-id: r13640
2004-04-26added mutex into smush playerPaweł Kołodziejski
svn-id: r13639
2004-04-26renamePaweł Kołodziejski
svn-id: r13638
2004-04-26forgot itPaweł Kołodziejski
svn-id: r13637
2004-04-26mixer buffer size depend on format of sound, it's 1 second timed bufferPaweł Kołodziejski
svn-id: r13636
2004-04-26fixed stopping imuse soundsPaweł Kołodziejski
svn-id: r13635
2004-04-26Cleanup. Mostly removal of redundant comments.Torbjörn Andersson
I've also made the SaveGameHeader struct packed, which may break savegame compatibility on some architectures (though not on the Linux and Windows boxes I've tried it on). But I'm hoping it will guarantee, or at least make it more likely, that savegames will be portable across architectures. svn-id: r13634
2004-04-26fixed cue music in FTPaweł Kołodziejski
svn-id: r13633
2004-04-26added some indexed commentsPaweł Kołodziejski
svn-id: r13632
2004-04-25- added workaround for strange regions length in some FT voc samplesPaweł Kołodziejski
- increased regions up to 70 svn-id: r13631
2004-04-25Add FreeBSD plugins buildingEugene Sandulenko
svn-id: r13630
2004-04-25delete CustomProcInputStream and add getFreeSpace for appendable audiostreamPaweł Kołodziejski
svn-id: r13629
2004-04-25dropped pull method for imusePaweł Kołodziejski
svn-id: r13628
2004-04-25Fix regression in DIG demoMax Horn
svn-id: r13627
2004-04-25Comment about how our Rect class works. Note: the SAGA engine currently does ↵Max Horn
use the alternate approach to rects! Hence we can't currently use all those nice and nifty helper methods from Common::Rect in SAGA. svn-id: r13626
2004-04-25more cleanupMax Horn
svn-id: r13625
2004-04-25More ScummVMificationMax Horn
svn-id: r13624
2004-04-25Fix yet another const warningMax Horn
svn-id: r13623
2004-04-25Fix many warnings; use C++ type system instead of C style typedefs; removed ↵Max Horn
various unused stuff; const correctness; etc. svn-id: r13622
2004-04-25Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled)Max Horn
svn-id: r13621
2004-04-25Updated the 'report to fingolfin' messageMax Horn
svn-id: r13620
2004-04-24Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by meMax Horn
svn-id: r13619
2004-04-24few corrections, more debugPaweł Kołodziejski
svn-id: r13618
2004-04-24add check if track is meanwhile stopedPaweł Kołodziejski
svn-id: r13617
2004-04-24forgot removed hackPaweł Kołodziejski
svn-id: r13616
2004-04-24in pull method code alsoPaweł Kołodziejski
svn-id: r13615
2004-04-24c&p bug, it should not break loop but continuePaweł Kołodziejski
svn-id: r13614
2004-04-24fixed bug related to regions. sound of status for remove should not ↵Paweł Kołodziejski
processed anymore svn-id: r13613
2004-04-24free slot and return NULL when it can't open bundle filePaweł Kołodziejski
svn-id: r13612
2004-04-24Increased _numNewNames to 150. Judging by bug #941275 it wasn't enough toTorbjörn Andersson
increase it to 100, like we did recently. svn-id: r13611
2004-04-24fetchObjectName() no longer assumes that the resource will still be in theTorbjörn Andersson
cache after it's been closed. (Currently it always is, but ideally I'd like for BS to work even if resource caching is disabled.) svn-id: r13610
2004-04-23mention zak256 removalJonathan Gray
svn-id: r13609
2004-04-23Fixed a crash regression in setLuggage() that was caused by a change ITorbjörn Andersson
didn't make. :-) (That is, I made the change and then thought better of it, but I forgot to change one line back to its original form.) svn-id: r13608
2004-04-23convert the file routines to use the File classJonathan Gray
svn-id: r13607
2004-04-23I forgot to clear the reference counter when a resource is forcibly removedTorbjörn Andersson
and I may as well clear it when a resource is read from disk as well. svn-id: r13606
2004-04-23updatePaweł Kołodziejski
svn-id: r13605
2004-04-23remove old zak256 target, if you're still using this its time to start using ↵Jonathan Gray
the zakTowns target svn-id: r13604
2004-04-23Major revamping of the BS2 memory manager and, some small changes to theTorbjörn Andersson
resource manager. All new code! All new bugs! svn-id: r13603
2004-04-22Might as well update this stuff tooMichael Pearce
svn-id: r13602
2004-04-22Couple of discrepanciesMichael Pearce
svn-id: r13601
2004-04-20Added note that the previous commit probably fixed bug #933610 as well.Torbjörn Andersson
svn-id: r13599
2004-04-20Increased _numNewNames from 50 to 100 to prevent overflow in MI2 endgame.Torbjörn Andersson
This should fix bug #936323. (There are still some game versions that use 50, but that can be fixed later, if the need arises.) svn-id: r13598
2004-04-17Removed XOR encoding stuff from File class; instead the new Scumm::XORFile ↵Max Horn
class provides this functionality now svn-id: r13597
2004-04-17Fix byte readsMax Horn
svn-id: r13596
2004-04-17Introduce ReadStream and WriteStream (as explained in my File class design ↵Max Horn
mails on scummvm-devel) svn-id: r13595
2004-04-17Amiga Monkey Island 1 sound update from Quietust:Travis Howell
Allows MP3 music support in demo and full game. svn-id: r13593
2004-04-172nd pass at install/uninstall targetsJonathan Gray
svn-id: r13592
2004-04-16Fixed const iteratorMax Horn
svn-id: r13591