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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2018-03-28
LILLIPUT: Character rendering
sylvaintv
2018-03-28
LILLIPUT: Fix a couple of glitches
Strangerke
2018-03-28
LILLIPUT: Implement some more functions
Strangerke
2018-03-28
LILLIPUT: Implements displayFunction18
sylvaintv
2018-03-28
LILLIPUT: Implements character display on map
sylvaintv
2018-03-28
LILLIPUT: Implement some more core functions
Strangerke
2018-03-28
LILLIPUT: Add missing addition in sub16DD5
sylvaintv
2018-03-28
LILLIPUT: Implemented sub16DD5
sylvaintv
2018-03-28
LILLIPUT: (Hopefully) fix sub16CA0
Strangerke
2018-03-28
LILLIPUT: Implementation of sub16CA0
sylvaintv
2018-03-28
LILLIPUT: fix regression in 6aef68e246448977f2b8ba1bb19a17d8eaf61642
Strangerke
2018-03-28
LILLIPUT: Small additions
sylvaintv
2018-03-28
LILLIPUT: Rename fading functions
Strangerke
2018-03-28
LILLIPUT: Add display heroism bar
Strangerke
2018-03-28
LILLIPUT: Fix a couple of check errors in sub16626, implement some more more ...
Strangerke
2018-03-28
LILLIPUT: Minor fixes
sylvaintv
2018-03-28
LILLIPUT: Fix display string functions, some renaming
Strangerke
2018-03-28
LILLIPUT: Add display string, accelerate fading to 50Hkz
Strangerke
2018-03-28
LILLIPUT: Implement some more functions
Strangerke
2018-03-28
LILLIPUT: Put sound stubs in a separated class
Strangerke
2018-03-28
LILLIPUT: Implement some more parts of "int 8"
Strangerke
2018-03-28
LILLIPUT: Fix 20ms frame glitch
sylvaintv
2018-03-28
LILLIPUT: Int8 called every 20ms
sylvaintv
2018-03-28
LILLIPUT: Start implementing engine update (int 8 replacement in the original)
Strangerke
2018-03-28
LILLIPUT: Implement fade in/fade out
sylvaintv
2018-03-28
LILLIPUT: Implement two more display functions
Strangerke
2018-03-28
LILLIPUT: Isomap rendering complete
sylvaintv
2018-03-28
LILLIPUT: Fix to render cubes
sylvaintv
2018-03-28
LILLIPUT: Some more display functions
Strangerke
2018-03-28
LILLIPUT: Implement display function 6, start implementing display function 12.
Strangerke
2018-03-28
LILLIPUT: Implement display function 2. This fixes mouse display
Strangerke
2018-03-28
LILLIPUT: Fix bug in previous commit, implement one more display function
Strangerke
2018-03-28
LILLIPUT: start implementing display functions
Strangerke
2018-03-28
LILLIPUT: Add some more opcodes. Engine is now alive!
Strangerke
2018-03-28
LILLIPUT: Implement more opcodes
Strangerke
2018-03-28
LILLIPUT: Implement opcodes. 29 groups are now executed in a row
Strangerke
2018-03-28
LILLIPUT: Implement opcodes used by game scripts 3 and 4
Strangerke
2018-03-28
LILLIPUT: Start game scripts
Strangerke
2018-03-28
LILLIPUT: Add preliminar menu support and main loop
Strangerke
2018-03-28
LILLIPUT: Fix a bug in VGA file loading
Strangerke
2018-03-28
LILLIPUT: Modify event polling
Strangerke
2018-03-28
LILLIPUT: Add preliminar mouse handler
Strangerke
2018-03-28
LILLIPUT: Partially implement displayVGAFile(). Title is now displayed
Strangerke
2018-03-28
LILLIPUT: Add default palette, and palette fixup (thanks to SylvainTV for the...
Strangerke
2018-03-28
LILLIPUT: Implement some more opcodes, fix stupid bug in script parser termin...
Strangerke
2018-03-28
LILLIPUT: Complete function getValue2()
Strangerke
2018-03-28
LILLIPUT: Implement 4 more opcodes
Strangerke
2018-03-28
LILLIPUT: Implement some more opcodes
Strangerke
2018-03-28
LILLIPUT: Implement a couple of other opcodes, add proper debugc
Strangerke
2018-03-28
LILLIPUT: Fix a couple of bugs in handleOpcode()
Strangerke
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