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2018-06-28PINK: added basic implementation of HandlerTimerSequences just to make Hokus ↵whiterandrek
Pokus playable after Black Hole
2018-06-28PINK: changed size method to empty to improve readabilitywhiterandrek
2018-06-28PINK: fix for Pokus gamewhiterandrek
2018-06-28PINK: added missing includewhiterandrek
2018-06-28PINK: updated description of engine. Passport to Peril is now fully playable*whiterandrek
2018-06-28PINK: fixes crash on loading final scene of Passport to Peril(not tested)whiterandrek
2018-06-28PINK: increased buffer size (fixes crash in India Location)whiterandrek
2018-06-28PINK: fixed compilation errorswhiterandrek
2018-06-28PINK: fixed unstoppable talk animationwhiterandrek
2018-06-28PINK: implemented stopFramewhiterandrek
2018-06-28PINK: fixed choosing item after getting it from click using other itemwhiterandrek
2018-06-28PINK: fixed entering to Mucky Duck Pubwhiterandrek
2018-06-28PINK: added movement for picked item from inventorywhiterandrek
2018-06-28PINK: changed static_cast to dynamic_castwhiterandrek
2018-06-28PINK: fixed setting action methodwhiterandrek
2018-06-28PINK: fixed finding nullptr actionwhiterandrek
2018-06-28PINK: fixed SideEffectLocationwhiterandrek
2018-06-28PINK: added implementation of mini-games (PubPink and ParlSqPink)whiterandrek
2018-06-28PINK: added implementation of item usingwhiterandrek
2018-06-28PINK: added missing cursorwhiterandrek
2018-06-28PINK: fixed compilation errorwhiterandrek
2018-06-28PINK: removed unnecessary method callwhiterandrek
2018-06-28PINK: added missing parameter in ActionPlayWithSfx::toConsole method;whiterandrek
2018-06-28PINK: fixed stopping sfx according to disasmwhiterandrek
2018-06-28PINK: added PDAButtonActor and AudioInfoPDAButtonwhiterandrek
2018-06-28PINK: fixed Inventory onClick method and other bugfixeswhiterandrek
2018-06-28PINK: added more constantswhiterandrek
2018-06-28PINK: added check for item ownerwhiterandrek
2018-06-28PINK: moved more values to constants sectionwhiterandrek
2018-06-28PINK: created constants for magic numbers, improved code in filewhiterandrek
2018-06-28PINK: bugfixes and added basic inventory implementationwhiterandrek
2018-06-28PINK: implemented page state savingwhiterandrek
2018-06-28PINK: started inventory implementationwhiterandrek
2018-06-28PINK: basic walk, left click and seqTimer implementationwhiterandrek
2018-06-28PINK: added onMouseOver method to LeadActorwhiterandrek
2018-06-28PINK: fixed finding actor on screenwhiterandrek
2018-06-28PINK: added basic cursor implementation, fixed sequenceAudio restarting and ↵whiterandrek
skipping, fixed various mem leaks, hopefully fixed finding of transparent color index.
2018-06-28PINK: small fixeswhiterandrek
2018-06-28PINK: fixed some segfaultswhiterandrek
2018-06-28PINK: added ActionTalk implementationwhiterandrek
2018-06-28PINK: added ActionPlayWithSfx implementationwhiterandrek
2018-06-28PINK: added basic ActionLoop implementationwhiterandrek
2018-06-28PINK: Implemented SequenceAudio as in original.whitertandrek
Now Peril's intro is almost like in original
2018-06-28PINK: fixes for Perilwhiterandrek
2018-06-28PINK: fixed sideEffect and choosing of handlerwhiterandrek
2018-06-28PINK: added restart method to SequenceAudiowhiterandrek
2018-06-28PINK: hacky implementation of SequenceAudiowhiterandrek
2018-06-28PINK: implemented skipping to last subsequencewhiterandrek
2018-06-28PINK: implemented sequence restartingwhiterandrek
2018-06-28PINK: added button to toggle Drawing of Bounding Rectangleswhiterandrek