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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-01-29
PARALLACTION: Cleanup dialogue code.
Nicola Mettifogo
2011-01-29
PARALLACTION: Simplify text comparisons in dialogue code.
Nicola Mettifogo
2011-01-29
PARALLACTION: Clarify strategy for choosing (answer) dialogue paths.
Nicola Mettifogo
2011-01-29
PARALLACTION: Don't show 'null' answers in dialogues.
Nicola Mettifogo
2011-01-29
PARALLACTION: Improve dialogue debug output.
Nicola Mettifogo
2011-01-29
PARALLACTION: encapsulate dialogue state changes to aid debugging.
Nicola Mettifogo
2011-01-28
SWORD25: Removed a lot of debug/unimplemented/unused functions
Filippos Karapetis
2011-01-28
HUGO: Add a function to display exit hotspots in God Mode
Arnaud Boutonné
2011-01-28
SWORD25: Marked several unused LUA callbacks as dummy functions. Some cleanup.
Filippos Karapetis
2011-01-28
SWORD25: Removed some now unused variables
Filippos Karapetis
2011-01-28
SWORD25: Removed some more unused/unimplemented debug code
Filippos Karapetis
2011-01-28
SWORD25: Resources are now cleaned up correctly
Filippos Karapetis
2011-01-28
SWORD25: Disabled the mechanism which precaches all of the game's resources o...
Filippos Karapetis
2011-01-28
PARALLACTION: Flexible monologues in BRA (patch #3021740 by fuzzie)
Nicola Mettifogo
2011-01-28
Replaced char* with Common::String in balloon code.
Nicola Mettifogo
2011-01-28
SCUMM: Fix bug #3167036 - BluesBirthday: Crash in the demo.
Travis Howell
2011-01-28
Patch #3149416: Support for linking with "as-needed"
Max Horn
2011-01-28
GRAPHICS: Make JPEG::getComponent error out if component was not found
Max Horn
2011-01-28
GRAPHICS: Turn sqrt(2) and cosine values into constants ;)
Max Horn
2011-01-28
GRAPHICS: Rename JPEG::_str to _stream
Max Horn
2011-01-28
MOHAWK: Removed direct OSystem Quit calls from Myst Mohawk Interpreter.
David Turner
2011-01-28
DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
David Turner
2011-01-28
COMMON: Fixed memory leakage in unarj readHeader().
David Turner
2011-01-28
DRASCULA: Remove unecessary destructor from ArchiveMan.
David Turner
2011-01-28
DRASCULA: Fix for Duplicate Registering of Archive.
David Turner
2011-01-28
DRASCULA: Fix minor cut and paste error in Console "room" command.
David Turner
2011-01-28
DRASCULA: Fix uninitialized reads of mouse position variables.
David Turner
2011-01-27
MOHAWK: Implement Stoneship chest puzzle
Bastien Bouclet
2011-01-27
MOHAWK: Allow videos to be paused individually
Bastien Bouclet
2011-01-27
GOB: Only draw text when coordinates are within the surface
Sven Hesse
2011-01-27
GOB: Stop drawing a letter on surface boundaries
Sven Hesse
2011-01-27
GOB: Add Pixel::isValid() and ConstPixel::isValid()
Sven Hesse
2011-01-27
HUGO: Fixed crash when an incorrect hugo.dat file is found
Filippos Karapetis
2011-01-27
GOB: Add sanity checks to Pixel and ConstPixel
Sven Hesse
2011-01-27
MOHAWK: Add detection for the LB sampler
Matthew Hoops
2011-01-27
HUGO: Handle mouse 'UP' events instead of 'DOWN'.
Arnaud Boutonné
2011-01-27
TOON: Check for the state of modifier keys (control/alt/shift) when handling ...
Filippos Karapetis
2011-01-27
SDL: Don't send key up events for special keys that are handled by handleKeyD...
Filippos Karapetis
2011-01-27
DRASCULA: Fix Memory Leak in drascula.dat Loading.
David Turner
2011-01-27
GOB: Implement backuping of sprites, sounds, fonts in totSub
Sven Hesse
2011-01-27
GOB: Add SoundDesc::swap()
Sven Hesse
2011-01-27
GOB: Add o7_draw0x59 stub
Sven Hesse
2011-01-27
GOB: Some Addy gameflow stubs
Sven Hesse
2011-01-27
SCI: Set the printLang and parseLang selectors again when restarting, if nece...
Filippos Karapetis
2011-01-27
DRASCULA: Fix Memory Leaks in Rooms Table.
David Turner
2011-01-27
AGOS: Fix Memory Leaks in Feeble Files.
David Turner
2011-01-27
AGOS: Fix Memory Leaks when playing Simon 2 Win.
David Turner
2011-01-26
HUGO: As requested by D. Gray, use 'exit' (DOS) command in Win versions
Arnaud Boutonné
2011-01-26
HUGO: Cleanup: Suppress an obsolete warning and a comment
Arnaud Boutonné
2011-01-26
HUGO: Ensure savegames are not impacted by unexpected ANULL actions, by repla...
Arnaud Boutonné
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