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2016-03-27DREAMWEB: Add bug reference to Czech detection entryEugene Sandulenko
2016-03-27DREAMWEB: Added detection for Czech version. Bug #7078Eugene Sandulenko
2016-03-27BUILD: Fix creating OS X application bundle when Sparkle is enabledThierry Crozat
2016-03-27SAGA: Added German fan-translated IHNM detection. Bug #7091Eugene Sandulenko
2016-03-26GRAPHICS: Prevent crash when drawing 0-height rounded cornersOri Avtalion
2016-03-25CONFIGURE: Only check Sparkle and NSDockTilePlugIn availability on OS XThierry Crozat
2016-03-25OS X: Clean taskbar codeThierry Crozat
2016-03-25OS X: Fix access to NSArray items with older SDKsThierry Crozat
2016-03-25OS X: Add missing includes for recently introduced taskbar codeThierry Crozat
2016-03-25NEWS/DE: List recent games in dock menu on OS X.rootfather
2016-03-25NEWS: List recent games in dock menu on OS X.Thierry Crozat
2016-03-25OS X: Implement a Dock Tile Plugin to display recent games menu in dockThierry Crozat
2016-03-25OS X: Implement saving recent games list to user preferencesThierry Crozat
2016-03-25EVENTRECORDER: Fix incorrect check which prevented records from replayEugene Sandulenko
2016-03-25Merge pull request #719 from rootfather/update-news-deEugene Sandulenko
2016-03-25Merge pull request #723 from Hurricos/masterEinar Johan Trøan Sømåen
2016-03-24WINTERMUTE: Make wintermute games show the right save dateMartin Kennedy
2016-03-25SHERLOCK: Fix bug #7084 ("Crash when taking inventory")Torbjörn Andersson
2016-03-24Merge pull request #700 from waltervn/adl-engineEugene Sandulenko
2016-03-24NEWS: Update German NEWS filerootfather
2016-03-24DEVTOOLS: Improve SDL2 support in create_project.Johannes Schickel
2016-03-24DEVTOOLS: Slight formatting fix.Johannes Schickel
2016-03-23AGI: Fix inaccurate predictive dialog trigger rectMartin Kiewitz
2016-03-23OPENGL: Add assertions to check for valid attribute state.Johannes Schickel
2016-03-23OPENGL: Fix black screen for some GL implementations with shaders.Johannes Schickel
2016-03-23WAGE: Added detection for 3 more gamesEugene Sandulenko
2016-03-23WAGE: Draw the scrollbar bar inverted to match the originalEugene Sandulenko
2016-03-23WAGE: Proper scroll drawingEugene Sandulenko
2016-03-23GUI: Fix constant names mentioned in commentOri Avtalion
2016-03-23Merge pull request #711 from lordhoto/opengl-revampJohannes Schickel
2016-03-22WAGE: Three more gamesEugene Sandulenko
2016-03-22WAGE: Added 3 games to detection. I wonder when they end...Eugene Sandulenko
2016-03-22WAGE: Added 3 more gamesEugene Sandulenko
2016-03-22WAGE: Added 4 more games. Some are problematicEugene Sandulenko
2016-03-21Merge branch 'sherlock-setpixels'Paul Gilbert
2016-03-21SHERLOCK: Fix crashes due to back buffer refactoringPaul Gilbert
2016-03-21GRAPHICS: Set parameterless Screen constructor to use screen formatPaul Gilbert
2016-03-21SHERLOCK: Make Screen::_backBuffer an object instead of pointer.Johannes Schickel
2016-03-21SHERLOCK: Make Screen::_backBuffer protected.Johannes Schickel
2016-03-21SHERLOCK: Get rid of Surface::setPixelData.Johannes Schickel
2016-03-21CONFIGURE: Extend Linux CD check and run it on Linux only.Johannes Schickel
2016-03-21LINUX: Use classic major/minor macros.Johannes Schickel
2016-03-21GRAPHICS: Implement convenience Font::drawChar taking ManagedSurface.Johannes Schickel
2016-03-20GRAPHICS: Fix create call in ManagedSurface constructorPaul Gilbert
2016-03-21Merge pull request #704 from lordhoto/clone2727-audiocdJohannes Schickel
2016-03-20SHERLOCK: Fix overloaded setPixels warningPaul Gilbert
2016-03-21SCI32: Add censorship info to Phantasmagoria 2 detection entriesMartin Kiewitz
2016-03-20GRAPHICS: Fix MangaedSurface pixel casting errorsPaul Gilbert
2016-03-20GRAPHICS: Use correct bounding rect in Font::drawString taking Common::String.Johannes Schickel
2016-03-20GRAPHICS: Mark actual dirty area as dirty in Font::drawString.Johannes Schickel