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2011-06-26WINCE: Fix timer managerCeRiAl
2011-06-26TSAGE: Several bugfixes for sound output to match the originalPaul Gilbert
2011-06-26TSAGE: Fix for properly initialising the _voiceTypeStructPtrs arrayPaul Gilbert
2011-06-26I18N: Update Russian translationEugene Sandulenko
2011-06-26DREAMWEB: Added italian floppy releaseVladimir Menshakov
2011-06-26DREAMWEB: Added assert on memcpy overlapVladimir Menshakov
2011-06-25HUGO: Fix incorrect usage of sizeofWillem Jan Palenstijn
Thanks to salty-horse for the report. The new sizes are the ones that were replaced by sizeof in 399b59a583b.
2011-06-25SCI: Fix incorrect usage of sizeofWillem Jan Palenstijn
Thanks to salty-horse for the reports.
2011-06-25DREAMWEB: Removed workaround of invalid size of extext dataVladimir Menshakov
2011-06-25DREAMWEB: Save registers in vsync, like in original sourcesVladimir Menshakov
2011-06-25KYRA: _athrxx is the new Kyra maintainer.Johannes Schickel
2011-06-25TASKBAR: initialize _taskBar with NULL in constructorathrxx
2011-06-25DREAMWEB: Minor cleanup in playSound, added kSpeechSoundType for speechVladimir Menshakov
2011-06-25DREAMWEB: Added missing syncSoundSettings()Vladimir Menshakov
2011-06-25DREAMWEB: Reimplemented modifychar and language switchingVladimir Menshakov
2011-06-25DREAMWEB: Replaced foreign-guarded code with "foreignrelease" variable, ↵Vladimir Menshakov
added modifychar stub
2011-06-25KYRA: revert d7e700f370c258a5f4786d972af3666b93b71f94athrxx
The GMM mouse cursor bug has now been fixed inside the GMM and CursorMan code.
2011-06-25GUI: fix bug #2822778athrxx
(Savegames now get loaded after GMM dialogue execution. This avoids mouse cursor glitches (e.g. mouse cursors which get changed during loadGameState() being popped when the dialogue closes).
2011-06-25PS3: Fix out of tree builds.Bastien Bouclet
Allow GCC to use CELL BE PPU features.
2011-06-25MOHAWK: Made some Myst common opcodes match the original betterBastien Bouclet
Plus some minor cleanup
2011-06-25I18N: Update French translationBastien Bouclet
2011-06-25DREAMWEB: Added german and spanish floppy versionsVladimir Menshakov
2011-06-25LASTEXPRESS: Give proper name to another sound struct memberEugene Sandulenko
2011-06-25NEWS: Removed superfluous whitespaceFilippos Karapetis
Thanks to salty-horse for pointing it out
2011-06-25Updated NEWSFilippos Karapetis
2011-06-25SCI: Fixed bug #3325512: "EcoQuest 1: Audio settings are not saved"Filippos Karapetis
2011-06-25DREAMWEB: Fixed quit from keypad screenVladimir Menshakov
2011-06-25DREAMWEB: Fixed keypad animationVladimir Menshakov
2011-06-25NEWS: Mention SAGA fixes, new Mohawk detection entries.Alyssa Milburn
2011-06-25MOHAWK: Don't crash when getting odd types from LB target expressions.Alyssa Milburn
(Thanks to [md5] for pointing it out.)
2011-06-25SCI: Added the Mac versions of LSL1, LSL5 and Dr. Brain 1Filippos Karapetis
Taken from bug reports #3328251, #3328262 and #3328257. Thanks to omer_mor for reporting these
2011-06-25WINCE: Hide toolbar when returning to game listCeRiAl
2011-06-24TSAGE: Silent a GCC warning reported by eriktorbjornStrangerke
2011-06-24COMMON: Look for translations.dat in Theme path before using SearchManThierry Crozat
2011-06-24MOHAWK: Handle ++/-- operators in LBCode.Alyssa Milburn
2011-06-24MOHAWK: Partial support for newer LB targeting types.Alyssa Milburn
2011-06-24MOHAWK: Allow matching LBValue items by their name.Alyssa Milburn
2011-06-24BASE: Mess with strtol error handling some more.Alyssa Milburn
WinCE's strtol can't actually do proper error handling because it is lacking errno, so just check the bounds instead. If you really have some need to pass LONG_MIN/LONG_MAX as command-line parameters then it could always be #ifdeffed, but I'm assuming no-one cares.
2011-06-24LASTEXPRESS: Move subtitle-related methods to the SubtitleEntry classLittleboy
2011-06-24LASTEXPRESS: Refactor Sound classLittleboy
- Move entry-related functions to separate class - Move enumeration to shared header and rename FlagType to SoundFlag
2011-06-24DREAMWEB: Show subtitle options only for CD versionVladimir Menshakov
2011-06-24DREAMWEB: Fixed continuing to another procedure. (axe misuse crash)Vladimir Menshakov
2011-06-24LASTEXPRESS: Implement playLoopingSound()Eugene Sandulenko
In order for it to work properly, updateQueue() should be unstubbed.
2011-06-24README: Move and rename translated READMEThierry Crozat
2011-06-24DREAMWEB: Fixed quit() from dialogueVladimir Menshakov
2011-06-23DREAMWEB: Added ui settings integrationVladimir Menshakov
2011-06-23DREAMWEB: Added subtitle optionVladimir Menshakov
2011-06-23SAGA: Fix for Bug #3324850 ("ITE (SAGA): crash in dog sewers")D G Turner
This read of 1 byte past the end of the buffer has existed since the dragonMove() function was implemented, but since the change in bfb0986c to use ByteArray, this now causes an assertion due to the stricter bounds checking. This commit corrects the original issue. Thanks to fuzzie for this fix.
2011-06-23WII: Allow use of abort in OSystem_Wii classLittleboy
2011-06-23ANDROID: Allow use of abort() in JNI classLittleboy