Age | Commit message (Collapse) | Author |
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Wire up startScriptThread2() calls.
Add namedpoint logic.
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Comment and rename some code in pathfinder to aid in understanding
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Add debug logging on unknown background info field
Removed unused debug variables
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Fix some warnings while compiling with clang.
Add up/down key support in game menus.
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This was causing the game to crash when loading the main scumm menu.
It was corrupting another static string in the about dialog.
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Illusions engine variable wasn't wired up
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Fix menu hover color layer position.
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Start work on keyboard menu support and menu background fill.
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and BBDOU)
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minigame)
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ActorType bugs and more
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- Fix pause/unpause opcodes
- Reduce debug output
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- Only works in Duckman at the moment
- Only via the ScummVM main menu for now, save/load via the game's menu to be implemented
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