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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-03-04
Cleanup for the container loading code (and always disable file name substitu...
Max Horn
2006-03-04
When container files are used, we don't need file name substitution anymore
Max Horn
2006-03-04
Added a comment about the first few entries in substResFileNameTable
Max Horn
2006-03-04
Since findSubstResFileName / applySubstResFileName only compare up to the fir...
Max Horn
2006-03-04
This particular case in ScummEngine::openRoom only occurs for V4 games; chang...
Max Horn
2006-03-04
Renamed SubstResFileNames::winName and macName to almostGameID / expandedName...
Max Horn
2006-03-04
Added GFX transaction rollbacks in the SDL backend to the TODO list
Max Horn
2006-03-04
Patch #1434866 (Allow (again) the generation of deb pack.from current svn). N...
Max Horn
2006-03-04
Add/Update string var tables for COMI and The Dig, to allow translated strings
Travis Howell
2006-03-04
Update hack for bug #915575 - MANIAC: Disappearing New Kid verb
Travis Howell
2006-03-04
Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian
Travis Howell
2006-03-04
Update SVN tags
Eugene Sandulenko
2006-03-04
WIP of maemo port
Eugene Sandulenko
2006-03-03
Update opcodes for C64 maniac
Travis Howell
2006-03-03
Eliminate flip_support.cpp file.
Eugene Sandulenko
2006-03-03
Yet another TODO
Max Horn
2006-03-03
Hiding the implementation of ADPCMInputStream from the public, in favor of a ...
Max Horn
2006-03-03
It's really 'MPEG', not 'Mpeg'
Max Horn
2006-03-03
Added two TODOs
Max Horn
2006-03-03
Explain the (admittedly strange) usage of some of our makeXXXStream factory f...
Max Horn
2006-03-03
Partial fix for Bug 1088045. Additional configuration of Part parameters in r...
Jamieson Christian
2006-03-03
Moved ScummFile etc. to the new file.cpp / file.h
Max Horn
2006-03-03
Turn _file member of BundleMgr into a pointer
Max Horn
2006-03-03
String constants are const -> fixing compiler warnings
Max Horn
2006-03-03
Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage"
Eugene Sandulenko
2006-03-03
Update opcodes in C64 maniac, fixes not been chased when caught in house
Travis Howell
2006-03-03
Read array bounds in checkArrayLimits() correctly on all systems
Travis Howell
2006-03-03
DOS versions of HE games sounds like Roland music too
Travis Howell
2006-03-03
Added MT-32 device-specific reset on shutdown. Rearranged MT-32 initializatio...
Jamieson Christian
2006-03-03
Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.
Jamieson Christian
2006-03-03
Cleanup costume renderer for C64 manac
Travis Howell
2006-03-03
Always use music sound type, for music in 3DO versions of HE games
Travis Howell
2006-03-02
Use sound types for sound in HE Games
Travis Howell
2006-03-02
Fix for bug #1438822 (Targets are case sensitive)
Max Horn
2006-03-02
Lure - started work on disassembling player walking
Paul Gilbert
2006-03-02
fix compile error
Andrew Kurushin
2006-03-02
fixed compilation.
Gregory Montoir
2006-03-02
apply CYX mem-leak fix patch
Andrew Kurushin
2006-03-02
Changed timeing related variables to unsigned.
Johannes Schickel
2006-03-02
Fix using items in C64 maniac and cleanup
Travis Howell
2006-03-02
Changed cast from int to int32, to use platform specified typedefs for the ty...
Lars Persson
2006-03-02
Add PACK macros to structs for it to work on all platforms
Lars Persson
2006-03-02
Update of MSVC71 project files from Quietust
Eugene Sandulenko
2006-03-02
Add sentence line to C64 maniac
Travis Howell
2006-03-02
Yet another patch for bug #1407789 (FT: Invalid Actor when "Combining" Two It...
Max Horn
2006-03-02
Typos
Travis Howell
2006-03-02
C64 maniac uses separate bitmasks for actor settings and misc settings
Travis Howell
2006-03-02
Fix inventory display in C64 maniac
Travis Howell
2006-03-02
Add difference in bitVars opcodes in C64 maniac
Travis Howell
2006-03-02
Fix actor glitches in C64 maniac and minor cleanup
Travis Howell
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