Age | Commit message (Expand) | Author |
2005-05-27 | Very minor cleanup. | Torbjörn Andersson |
2005-05-27 | Remove old comment, verb charset is now used. | Travis Howell |
2005-05-27 | Added workaround for Sam & Max music issue at the Dino Bungie Memorial. As | Torbjörn Andersson |
2005-05-26 | Add Russian PuttTime | Eugene Sandulenko |
2005-05-26 | Fix bug #1209059 "GOB: Gobliiins English Floppy version crash" | Eugene Sandulenko |
2005-05-26 | In V7/V8 games, use the blast text system to render verbs (this fixes bug #12... | Max Horn |
2005-05-26 | Take the font height from the charset header for V3 fonts, too; determine the... | Max Horn |
2005-05-26 | Add 'MIDI' chunk to list of known iMuse music chunks | Max Horn |
2005-05-26 | Add HE100 difference in flags and tmp code for extra flags. | Travis Howell |
2005-05-26 | oops | Max Horn |
2005-05-26 | Changed name of addMessageToStack to convertMessageToString (still not really... | Max Horn |
2005-05-26 | Be less agressive about re-using trigger slots. This fixes bug #888161, | Torbjörn Andersson |
2005-05-26 | Added CharsetRenderer::getCharHeight() | Max Horn |
2005-05-26 | Properly use operator '%' to compute a queue wrap around, instead of relying ... | Max Horn |
2005-05-26 | Cleanup. (Mostly whitespace.) | Torbjörn Andersson |
2005-05-26 | Fix warning | Eugene Sandulenko |
2005-05-26 | Fix bad endian bug in thumbnails code | Max Horn |
2005-05-26 | Puzzle WIP. No visuals yet. | Eugene Sandulenko |
2005-05-26 | Fixed a glitch that could cause the music to stop when Sam & Max were | Torbjörn Andersson |
2005-05-26 | Not used by DOTT scripts. | Travis Howell |
2005-05-25 | If we switch to SVN, move iMuse stuff to its own dir, too | Max Horn |
2005-05-25 | cleanup | Max Horn |
2005-05-25 | Update comment | Travis Howell |
2005-05-25 | No other shadowMode settings are used by Sam & Max scripts. | Travis Howell |
2005-05-25 | Changed misleading 'isGM' name to 'isMIDI'; cleanup in the isMIDI/isMT32 methods | Max Horn |
2005-05-25 | Whitespace | Max Horn |
2005-05-25 | abs -> ABS (code unification) | Max Horn |
2005-05-25 | Remove left overs and update comment. | Travis Howell |
2005-05-25 | Add cyx's patch for: | Travis Howell |
2005-05-24 | removed leftover | Gregory Montoir |
2005-05-24 | with the recent _darkenPalette change, this is now unneeded for COMI demo | Gregory Montoir |
2005-05-24 | Bug #862245 "MANIAC: Walk infinite loop in bathroom (hack-in-cvs)" has been | Eugene Sandulenko |
2005-05-24 | Fix for bug #705221 (FT: German ß is too high); based on the CVS logs f... | Max Horn |
2005-05-24 | New MD5s for Mac versions | Max Horn |
2005-05-24 | Use the generic mapping system for Mac versions of V6/V7 games, too (note: i ... | Max Horn |
2005-05-23 | Must use ScummEngine::openFile(), else you get into troubles with the mac ver... | Max Horn |
2005-05-23 | Fix for bugs #775097 and #1093867 (Actor draw order problems). Thanks to cyx ... | Max Horn |
2005-05-23 | Restored alphabetical order (and documented it in a comment); retired Jamieso... | Max Horn |
2005-05-23 | Remove unused static variable | Max Horn |
2005-05-23 | Include gob3 md5 from bugreport #1206539 "GOB: Goblins 3 MD5 Report". Although | Eugene Sandulenko |
2005-05-23 | saveload WIP | Andrew Kurushin |
2005-05-23 | Rename sprite functions. | Travis Howell |
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell |
2005-05-23 | Save the "Sam & Max" iMUSE triggers, otherwise we won't always be able to | Torbjörn Andersson |
2005-05-23 | Don't expire roomImage of current room. | Travis Howell |
2005-05-23 | Lock altered or file loaded wizImages, to make sure they aren't expired while... | Travis Howell |
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell |
2005-05-23 | Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip | Eugene Sandulenko |
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko |
2005-05-23 | Add heverison check, as requested by cyx. | Travis Howell |