Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-27 | CGE: Disable restoring games whilst a cut-scene is active | Paul Gilbert | |
This is because previously after restoring you could no longer move the Chief. | |||
2011-11-27 | CGE: Fix mismatched free() / delete / delete [] Valgrind warning. | Torbjörn Andersson | |
2011-11-27 | CGE: Remove unused functions, moveVmap() and moveShapes(). | Torbjörn Andersson | |
2011-11-27 | TOON: Clean up Common::String usage | Willem Jan Palenstijn | |
Thanks to Sylvain for testing. | |||
2011-11-27 | MOHAWK: Stub LB's min/max/abs. | Alyssa Milburn | |
2011-11-26 | MOHAWK: Add the start of support for LBXDataFile. | Alyssa Milburn | |
2011-11-26 | MOHAWK: Add some basic LB list support. | Alyssa Milburn | |
2011-11-26 | MOHAWK: Add Rugrats subfolders to the path too. | Alyssa Milburn | |
2011-11-26 | TOLTECS: Don't call c_str() on the return value of Common::String::format() | Filippos Karapetis | |
2011-11-26 | SWORD25: Add the Hungarian "psylog" version from bug #3428644 | Filippos Karapetis | |
2011-11-26 | TOLTECS: Reduce code duplication | Filippos Karapetis | |
2011-11-26 | MOHAWK: Run kLBEventInit at init time. | Alyssa Milburn | |
2011-11-26 | MOHAWK: Handle globals from the LB book info file. | Alyssa Milburn | |
2011-11-26 | MOHAWK: Start the LB load phase at load time. | Alyssa Milburn | |
2011-11-26 | MOHAWK: Parse true/false in LB scripts. | Alyssa Milburn | |
2011-11-26 | DREAMWEB: Convert 'restorereels' | Willem Jan Palenstijn | |
This also allows 'allocateload' to be removed. | |||
2011-11-26 | DREAMWEB: Move 'restorereels' from dreamgen | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: Convert 'restoreall' and simplify 'startloading' | Willem Jan Palenstijn | |
They shared a large amount of loading code that is now in loadRoomData. | |||
2011-11-26 | DREAMWEB: Move 'restoreall' from dreamgen | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: Fix Room struct | Willem Jan Palenstijn | |
Room::name is a zero terminated 8.3 filename, so 13 bytes long. | |||
2011-11-26 | TSAGE: R2R - Maze (2000): Rename two variables, add debug traces | Strangerke | |
2011-11-26 | DREAMWEB: Remove unused function 'storeit' | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: Reduce code completion for scummvm save/load gui | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: Convert 'loadposition' | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: Convert 'saveposition' | Willem Jan Palenstijn | |
Also inline and remove 'saveseg', 'savefilewrite', 'makeheader'. | |||
2011-11-26 | DREAMWEB: Move 'loadposition' and 'saveposition' from dreamgen | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: Convert 'actualload' | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: Convert 'actualsave' | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: Move 'actualsave' and 'actualload' from dreamgen | Willem Jan Palenstijn | |
2011-11-26 | ALL: unrecognised -> unrecognized. | Johannes Schickel | |
2011-11-26 | TSAGE: R2R - Implement initPlayer in scene 2000 | Strangerke | |
2011-11-26 | DREAMWEB: 'showdiscops' ported to C++ | Bertrand Augereau | |
2011-11-26 | TSAGE: R2R - Implement initExits in scene 2000 | Strangerke | |
2011-11-26 | BUILD: Report more specific errors for configure engine options | Willem Jan Palenstijn | |
2011-11-26 | DREAMWEB: 'showseconduse' ported to C++ | Bertrand Augereau | |
2011-11-26 | DREAMWEB: 'showfirstuse' ported to C++ | Bertrand Augereau | |
2011-11-26 | DREAMWEB: 'hangonw' ported to C++ | Bertrand Augereau | |
2011-11-26 | DREAMWEB: 'getbackfromob' ported to C++ | Bertrand Augereau | |
2011-11-26 | DREAMWEB: 'disablepath' is not needed | Bertrand Augereau | |
2011-11-26 | DREAMWEB: 'usetempcharset' and 'usecharset1' ported to C++ | Bertrand Augereau | |
2011-11-26 | CONFIGURE: Accept plural as well as singular forms for engine build options. | D G Turner | |
i.e. --enable-engines=* will be accepted as well as --enable-engine= | |||
2011-11-26 | DREAMWEB: A few debugging functions are not needed | Bertrand Augereau | |
2011-11-26 | DREAMWEB: Ceaning in 'startloading' | Bertrand Augereau | |
2011-11-25 | MOHAWK: Convert between rects/points in LB code (thanks clone2727). | Alyssa Milburn | |
2011-11-25 | MOHAWK: Name/stub some unknown LB item flags. | Alyssa Milburn | |
2011-11-25 | MOHAWK: Load/unload LB proxies properly. | Alyssa Milburn | |
2011-11-25 | TOLTECS: Add detection for Hungarian variant from bug #3440641. | D G Turner | |
2011-11-25 | BUILD: Sync create_project with configure engine option changes. | Alyssa Milburn | |
2011-11-25 | BUILD: Change engine configuration options | D G Turner | |
This changes the set of engine options to ./configure to: --enable-all-engines --disable-all-engines --enable-engine=<engine name>[,<engine name>...] And if plugins are enabled: --enable-engine-static=<engine name>[,<engine name>...] --enable-engine-dynamic=<engine name>[,<engine name>...] | |||
2011-11-25 | DRASCULA: Add fix for crash/OOB memory accesses in bug #3440895 | D G Turner | |
This bug is "DRASCULA-IT: Crash/graphic glitch at castle towers". The crash was due to width and height values being passed to copyBackground() being invalid due to out of bounds read from the factor_red array. This adds debugging statements and fixes the crash by clipping accesses to the maximum index of factor_red. This doesn't however fix the observed GFX glitch, but stops it being a segfault. |