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AgeCommit message (Expand)Author
2007-09-29workaround for original game glitch (bug #1751170)Gregory Montoir
2007-09-29Added a hack for the tools to allow building on MinGW with SDL backend. (see ...Johannes Schickel
2007-09-29Fix bug #1803020: Oddity in Makefile.commonMax Horn
2007-09-29When skipping the IHNM intro, skip all the way to the character selectionTorbjörn Andersson
2007-09-29As far as I can tell, there's no point in setting sceneSkipTarget to true here.Torbjörn Andersson
2007-09-29Allow the user to change scalers, fullscreen mode, etc. without terminating theTorbjörn Andersson
2007-09-28Updated version number in installation filesLars Persson
2007-09-28sadfUpdated version number in installation filesLars Persson
2007-09-28Updated README for some small build detailsLars Persson
2007-09-28Added support for Drascula and new system filesLars Persson
2007-09-28Updated with Drascula and new ARM asm opts.Lars Persson
2007-09-28Updated actions (compared with PocketPC)Lars Persson
2007-09-28Updated include order and H file namingLars Persson
2007-09-28Don't include windows.h for Symbian emulator buildsLars Persson
2007-09-28Symbian OS does not have ELOOP defined as an error, so #ifdef around those tw...Lars Persson
2007-09-28Add PALMOS sections to ARM rate conversion sound code to preserve r10Robin Watts
2007-09-28Fix to correctly reset action sequence list between languagesPaul Gilbert
2007-09-28Bugfix to extract correct hotspot offsets list for Italian versionPaul Gilbert
2007-09-28Wrapped access to the playing sounds list in a mutexPaul Gilbert
2007-09-27fixed savepath files listing under win32Gregory Montoir
2007-09-27simplified touche savegame listingGregory Montoir
2007-09-27simplified queen savegame listing (removed marks array etc.)Gregory Montoir
2007-09-27Key and certificate that is valid for the next 30 years.Lars Persson
2007-09-27Updated the MSVC8 touche project file for commit #29108Filippos Karapetis
2007-09-26rename ui.cpp to menu.cpp for consistency with other enginesGregory Montoir
2007-09-26no need to assert here, just don't start playing the stream if read failedGregory Montoir
2007-09-26add polish version (bug report #1800500)Gregory Montoir
2007-09-26Compile fixes for WinCE buildRobin Watts
2007-09-26_currentObjectNum should also be set in text only talk modeGregory Montoir
2007-09-26Endian fixMax Horn
2007-09-26Some code formatting correctionsMax Horn
2007-09-25Changed InventoryRenderer to draw inventory over a Surface, thus removing use...Nicola Mettifogo
2007-09-24objects now work in Winnie C64Matthew Hoops
2007-09-24- added a new generic debugger command 'facings'Johannes Schickel
2007-09-24- reworked input handlingJohannes Schickel
2007-09-24Added debugger support for kyra2.Johannes Schickel
2007-09-24Fixed inventory regression introduced with yesterday's commit.Nicola Mettifogo
2007-09-24allow Winnie Apple II to start up, however room images are slightly distorted...Matthew Hoops
2007-09-24Patch #1800767: "Sort the list of engines"Eugene Sandulenko
2007-09-24Silence warnings on 64bit systems.Johannes Schickel
2007-09-24Silence warning.Johannes Schickel
2007-09-24Silence some warnings.Johannes Schickel
2007-09-24Silenced the compiler warningsSven Hesse
2007-09-24fix regression in the inventory from r28995Matthew Hoops
2007-09-24ok, really get rid of "object 41" now -- didn't realize that the rnd function...Matthew Hoops
2007-09-24Added missing endian wrappers from Room Exit structure loadingPaul Gilbert
2007-09-24Changes some code to use Common::set_to instead of loops. (as an example on h...Johannes Schickel
2007-09-24Adds Common::set_to which sets elements from the range [first, last) to value.Johannes Schickel
2007-09-23Fixed comment for grabPalette.Johannes Schickel
2007-09-23Added command to enable screen debug functionallity. (instead of the old comp...Johannes Schickel