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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2002-03-06
Fixed typo.
James Brown
2002-03-06
Applied cleanup and scaling patch by Rob.
James Brown
2002-03-06
Add Matti Hmlinen's patch to suppress warnings
Travis Howell
2002-03-06
Fixed a few V7 scummVars
Vincent Hamm
2002-03-06
Fixed some more Sam and Max bugs. Is now playable to BumpusVille.
James Brown
2002-03-06
Reimplemented the preliminary Dig features. Implemented actor with many direc...
Vincent Hamm
2002-03-06
Final part of V7 merging process. The FULL_THROTTLE define is not required an...
Vincent Hamm
2002-03-06
Fix typo in music volume, and add -m parameter to set it.
James Brown
2002-03-05
Next episode in V7 reimplementation. Nearly working
Vincent Hamm
2002-03-05
Adding music volume control.
James Brown
2002-03-05
More v7 implementation
Vincent Hamm
2002-03-05
Fixed a few things with V7 and samnmax midi (still not working)
Vincent Hamm
2002-03-05
Fixed OF_OWNER_ROOM for V7 implementation
Vincent Hamm
2002-03-05
Updated the readme with the latest info
Jeremy Newman
2002-03-05
Fixed struct ImageHeader for v7 implementation
Vincent Hamm
2002-03-05
Fixed struct CodeHeader for v7 implementation
Vincent Hamm
2002-03-05
Fixed struct RoomHeader for v7 implementation
Vincent Hamm
2002-03-05
Remove some testing stuff.
James Brown
2002-03-05
Fixed the actor crash bug properly. NOTE: This -will- break ALL saved games
James Brown
2002-03-05
Removed some debugging messages.
James Brown
2002-03-05
A few more hacks to make Sam run faster - fixes the Gator Golf crash.
James Brown
2002-03-05
Warning'ed some miscops, and added a hack to just ignore non-existant actors.
James Brown
2002-03-05
Sam and Max inventory hack. Makes it work, but is nasty ;)
James Brown
2002-03-03
Fixed Indy4's necklace bug. Indy4 is now finishable
Vincent Hamm
2002-03-03
Fixed Dott protection
Vincent Hamm
2002-03-02
Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not ...
James Brown
2002-03-02
LoomCD fix. Thanks khalek.
James Brown
2002-03-02
Er, malloc good.
James Brown
2002-03-02
Null pointer fix, as suggested by Michael Knorr
James Brown
2002-02-27
Fixed a little typo
Vincent Hamm
2002-02-27
Added an option to specify the game data path
Vincent Hamm
2002-02-27
Generally recognize LFL games...
Marcus Comstedt
2002-02-27
Simple compilation instructions, with pointers to necessary resources.
Marcus Comstedt
2002-02-27
Compressed savegames.
Marcus Comstedt
2002-02-26
Increased charset buffer width.
James Brown
2002-02-25
Added an assertion to catch buffer overruns in actorTalk().
Marcus Comstedt
2002-02-25
Added stubs for cd_playtrack() and BoxTest().
Marcus Comstedt
2002-02-25
Sam and Max, roomops error changed to warning.
James Brown
2002-02-25
Very very big hack to kind-of make zak256 and indy3 capable of walking.
James Brown
2002-02-24
Code cleanup - get rid of a bunch of typecast and unused variable warnings.
James Brown
2002-02-24
Add vars.c to the Visual C workspace.
James Brown
2002-02-24
Add vars.cpp to Makefile.mingw
Travis Howell
2002-02-23
Changed the scummVar system to a dynamic one. Started to remove all the refer...
Vincent Hamm
2002-02-23
Added 'x11.cpp' file used on my iPAQ to remove the SDL dependency.
Lionel Ulmer
2002-02-22
Fixed the indy3 logo
Vincent Hamm
2002-02-22
Sam crash fix.
James Brown
2002-02-22
Fixed some boxes issues. Matrix is still buggy
Vincent Hamm
2002-02-21
Fixed a buggy test that caused troubles with costumes in games after zak
Vincent Hamm
2002-02-21
Fixed indy and zak costumes
Vincent Hamm
2002-02-21
Partial fix for Zak's costume system
Vincent Hamm
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