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2013-01-06GRAPHICS: Delete iff.cpp and iff.h since all ILBM and PBM decoding is handled...Tomas Jakobsson
2013-01-06SAGA: Update to new IFFDecoder for PBM imagesTomas Jakobsson
2013-01-06QUEEN: Update to new IFFDecoder for ILBM imagesTomas Jakobsson
2013-01-06PARALLACTION: Update to new IFFDecoder for ILBM imagesTomas Jakobsson
2013-01-06GOB: Update to new IFFDecoder for ILBM imagesTomas Jakobsson
2013-01-06GRAPHICS: New IFFDecoder that decodes ILBM and PBM imagesTomas Jakobsson
2013-01-06COMMON: Add PackBitsReadStream to iff_containerTomas Jakobsson
2012-12-26GRAPHICS: Add ability to override outputPitch to ILBM decoder.D G Turner
2012-12-26VIDEO: Add support for missing copyFrame type in FLIC decoder.D G Turner
2012-12-26GRAPHICS: Allow ILBM bitmap loading for images with 6 planes.D G Turner
2012-12-26GRAPHICS: Add support for ILBM files containing uncompressed data.D G Turner
2012-12-25MT32: Update the MT32 emulator to a newer munt commitFilippos Karapetis
2012-12-24ANDROID: Remove parameter forcing use of Modern theme.D G Turner
2012-12-23I18N: Update Hungarian translation from patch #3598125Thierry Crozat
2012-12-20JANITORIAL: Indent with tabs instead of spacesTorbjörn Andersson
2012-12-18TINSEL: Enhanced music is not supported in the Mac version of DW1Filippos Karapetis
2012-12-17KYRA: (EOB) - fix bug #3596548 ("Crash when using Mage Spells such as Magic M...athrxx
2012-12-17MOHAWK: Initialize the empty cursor before setting it inside setCursor()Filippos Karapetis
2012-12-17MOHAWK: Set a 2x2 invisible cursor, instead of a 1x1Filippos Karapetis
2012-12-16WINCE: Fix shadow variable warnings associated with GUIElement classes.D G Turner
2012-12-16WINTERMUTE: Actually lock the framerate at 60fps.Einar Johan Trøan Sømåen
2012-12-16WINTERMUTE: Don't check the entire ticket-queue for every ticket.Einar Johan Trøan Sømåen
2012-12-16WINTERMUTE: Move draw-code to render_ticket.cppEinar Johan Trøan Sømåen
2012-12-16TOUCHE: Simplify external digital music support slightly.D G Turner
2012-12-16TOUCHE: Fix external music to work with any music format.D G Turner
2012-12-16TOUCHE: Add commands to play and stop music tracks to engine console.D G Turner
2012-12-16Merge branch 'toucheExtMusic'D G Turner
2012-12-16MOHAWK: Fix an uninitialized var usage in MechanicalBastien Bouclet
2012-12-16MOHAWK: Fix opening the library in Myst DemoBastien Bouclet
2012-12-16TEST: Add missing includeBastien Bouclet
2012-12-16TEST: Add some tests for Common::BitStreamImplBastien Bouclet
2012-12-16MOHAWK: Add the remaining Myst transition effectsBastien Bouclet
2012-12-16JANITORIAL: Replace some spaces with tabsTorbjörn Andersson
2012-12-16MOHAWK: The cancel button of Myst's dialog was actually savingBastien Bouclet
2012-12-16MOHAWK: Implement most of Myst's transition systemBastien Bouclet
2012-12-16MOHAWK: Implement the last two Myst opcodesBastien Bouclet
2012-12-16MOHAWK: Fix Myst ME's clock tower weight not going back upBastien Bouclet
2012-12-16MOHAWK: Add a workaround for Myst ME fortress rotation bugBastien Bouclet
2012-12-16MOHAWK: Play Stoneship chest valve opening movie backwardsBastien Bouclet
2012-12-16MOHAWK: Play Channelwood stairs door closing movie backwardsBastien Bouclet
2012-12-16MOHAWK: Implement Mechanical fortress rotationBastien Bouclet
2012-12-16MOHAWK: Play the gear closing movie in MystBastien Bouclet
2012-12-16MOHAWK: Implement the Myst boiler moviesBastien Bouclet
2012-12-16MOHAWK: Allow changing video ratesBastien Bouclet
2012-12-15PEGASUS: Fix segfault when pressing 'i' during the space chaseMatthew Hoops
2012-12-16TOUCHE: Fix external digital music support.D G Turner
2012-12-15PEGASUS: Fix playback of pressure door levels dropping videoMatthew Hoops
2012-12-15VIDEO: Allow for QuickTime movies to be played backwardsMatthew Hoops
2012-12-15VIDEO: Add API changes to allow videos to be played backwardsMatthew Hoops
2012-12-15TINSEL: Enable the detection entries for DW1 Mac (both the demo and the full ...Filippos Karapetis