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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-12-31
fixed language strings
Robert Göffringmann
2003-12-31
use compressed data file instead of original one if both are available
Gregory Montoir
2003-12-31
Don't lose the luggage when entering the inventory menu.
Torbjörn Andersson
2003-12-31
Draw the luggage first, then the mouse pointer.
Torbjörn Andersson
2003-12-31
oops, forgot one case
Torbjörn Andersson
2003-12-31
When saving the music state, remember the name of the music file that was
Torbjörn Andersson
2003-12-31
Update BS2 credits issue to reflect that the credits are at least partially
Torbjörn Andersson
2003-12-31
I still don't know how to draw the credits like the original did, but at
Torbjörn Andersson
2003-12-31
Don't allow the credits to be displayed while in conversation mode.
Torbjörn Andersson
2003-12-31
Enable the line that increases _gameCycle. There's a debugger command that
Torbjörn Andersson
2003-12-31
There's that incomprehensible MinGW GCC warning again!
Torbjörn Andersson
2003-12-31
fix segfault
Jonathan Gray
2003-12-31
Add better detection of simon2mac
Travis Howell
2003-12-31
Add some md5 checksums of files for Simon1/2 games.
Travis Howell
2003-12-30
acessing _numGraphics'th element of GraphicData array is safe
Gregory Montoir
2003-12-30
removed old, useless stuff
Robert Göffringmann
2003-12-30
be a bit more gentle to people typing in invalid box IDs :-)
Max Horn
2003-12-30
cd changing code and checking for savegames on startup
Robert Göffringmann
2003-12-30
improved box drawing in debugger (now also draws boxes of height 0
Max Horn
2003-12-30
remove hack from original code, this was apparently only needed for SELECT_VE...
Gregory Montoir
2003-12-30
forgot these...
Robert Göffringmann
2003-12-30
implemented mouse luggage stuff
Robert Göffringmann
2003-12-30
cleanup
Max Horn
2003-12-30
interview mini-game support
Gregory Montoir
2003-12-30
updated MD5 table
Max Horn
2003-12-30
hook up MD5 database (this is still kind of a hack, but at least it shows tha...
Max Horn
2003-12-30
cleanup for language/platform functions
Max Horn
2003-12-30
added generated MD5 table (not yet used)
Max Horn
2003-12-30
fixed fnFace() and added workaround for missing animation on train roof
Robert Göffringmann
2003-12-30
minor cleanup & add playSong() calls in Logic::handlePinnacleRoom
Gregory Montoir
2003-12-30
Add missing case for HE games.
Travis Howell
2003-12-30
This is dummy opcode in tentacle
Travis Howell
2003-12-30
Ooops, duplicate code.
Travis Howell
2003-12-30
Add correct solution for drawObjectQue[] overflow in lawn mower mini games of...
Travis Howell
2003-12-30
Give HE games their own IDs.
Travis Howell
2003-12-30
Fix regression
Travis Howell
2003-12-29
cleanup
Gregory Montoir
2003-12-29
only call Logic::executeSpecialMove if asm > 0
Gregory Montoir
2003-12-29
invalidate previous dynalum value on re-init (this fixes room <-> journal iss...
Gregory Montoir
2003-12-29
mass debuglevel change for less verbosity (0 -> 6)
Joost Peters
2003-12-29
cleanup & use BobSlot::curPos() when possible
Gregory Montoir
2003-12-29
cleanup & follow code conventions
Gregory Montoir
2003-12-29
- revise the way special moves are handled (demo and interview don't need a t...
Gregory Montoir
2003-12-29
tiny cleanup
Torbjörn Andersson
2003-12-29
more 'preparation' for interview and minor tweaks for demo
Gregory Montoir
2003-12-29
fix for 'Klunk sentence repeated 2 times' bug (noticeable in french talkie ve...
Gregory Montoir
2003-12-29
another reference fix for soldout version
Robert Göffringmann
2003-12-29
use correct sprite for text-on/off
Robert Göffringmann
2003-12-29
fix resource references for soldout version
Robert Göffringmann
2003-12-29
Demo uses different file for music (and disable it for now)
Joost Peters
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