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2013-09-27SCUMM: Add US Windows preview of Humongous Catalog.Kirben
2013-09-26TSAGE: Further bugfixes for R2R Protector confrontationPaul Gilbert
2013-09-27AVALANCHE: Merge Avalot and AvalancheEngineStrangerke
2013-09-27NEVERHOOD: Fix uninitialized member of the TextEditWidget class - CID 1022333Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized variable in Scene1303 - CID 1022323Filippos Karapetis
2013-09-27NEVERHOOD: Remove unused variable - CID 1022328Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized variable in AsScene1002OutsideDoorBackground - C...Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized variable in AsScene2810Rope - CID 1022310Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, 1022...Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code ...Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class -...Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized members of the SoundMan class - CID 1022297Filippos Karapetis
2013-09-27AVALANCHE: Move a couple of variables to Sequence, more private variablesStrangerke
2013-09-27SCI: script patch for sq1vga to fix gfx glitchMartin Kiewitz
2013-09-27AVALANCHE: More function deduplication, remove a magic valueStrangerke
2013-09-27AVALANCHE: Rename Sequence functionsStrangerke
2013-09-26SWORD25: Fix copy-paste error. CID 1004130Eugene Sandulenko
2013-09-26AVALANCHE: Fix bug in Sequence.uruk
2013-09-26AVALANCHE: Objectify Sequence. This commit breaks savegames.Strangerke
2013-09-26AVALANCHE: Partially implement (there are still missing features: icon, keybo...uruk
2013-09-26Merge branch 'wme_lineartickets' into wme_renderingWillem Jan Palenstijn
2013-09-26WINTERMUTE: CleanupWillem Jan Palenstijn
2013-09-26NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296Filippos Karapetis
2013-09-26NEVERHOOD: Add a patch system for broken resources in Russian versionsFilippos Karapetis
2013-09-26COMMON: Expand the warnings thrown for broken DCL compressed dataFilippos Karapetis
2013-09-26NEVERHOOD: Expand the error thrown for broken resources in BLB archivesFilippos Karapetis
2013-09-26TSAGE: Minor renaming for R2RFilippos Karapetis
2013-09-25TSAGE: Renaming and bugfixes for R2R confrontationPaul Gilbert
2013-09-26WINTERMUTE: Remove ticket->_drawNumWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove left-over assertsWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove unnecessary loopWillem Jan Palenstijn
2013-09-26WINTERMUTE: No longer update ticket->_drawNumWillem Jan Palenstijn
2013-09-26WINTERMUTE: No longer use ticket->_drawNumWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove unnecessary re-iterationWillem Jan Palenstijn
2013-09-26WINTERMUTE: Mirror _drawNum with an iteratorWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove _tempDisableDirtyRectsWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove ticket batchingWillem Jan Palenstijn
2013-09-26WINTERMUTE: Fix warningWillem Jan Palenstijn
2013-09-25AVALANCHE: Janitorial - Use ++ and -- when possibleStrangerke
2013-09-25AVALANCHE: Move some variables to Animation, break savegame compatibilityStrangerke
2013-09-26FULLPIPE: Started implementation of MctlCompound::initMovGraph2()Eugene Sandulenko
2013-09-26FULLPIPE: Added MctlCompound object typeEugene Sandulenko
2013-09-26FULLPIPE: Prototyping for MctlCompoundEugene Sandulenko
2013-09-25ZVISION: Remove memory corrupting assignmentRichieSams
2013-09-25ZVISION: Only save a thumbnail of the backbuffer instead of the whole thingRichieSams
2013-09-25ZVISION: Set the state value at each frame of a return animationRichieSams
2013-09-25AVALANCHE: rename a parameter, remove a useless (unitialized) variable, disab...Strangerke
2013-09-25AVALANCHE: use nullptr for empty pointersStrangerke
2013-09-25AVALANCHE: Simplify loadMouse()Strangerke