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2009-03-22- Grouped default settingsJordi Vilalta Prat
- Grouped related functions - Add "backends/platform/$_backend" to MODULES for all backends - Some bits of formatting svn-id: r39605
2009-03-22Bug fixes for handling 5-bit layered sprites correctly - this fixes the ↵Paul Gilbert
black boxes appearing in the first room during the fade-in svn-id: r39604
2009-03-22OSX configure fixOystein Eftevaag
svn-id: r39603
2009-03-21Fix running the testsuite when building outside the source treeJordi Vilalta Prat
svn-id: r39601
2009-03-21Updated iphone/osx build rules a bit, to make them more consistentOystein Eftevaag
svn-id: r39600
2009-03-21LOL: - added drawing code for certain gfx (blood and slime spots on the ↵Florian Kagerer
floor, teleporters, ice walls) svn-id: r39599
2009-03-21Converted some leftover tinselV1 code, so that the engine builds when DEBUG ↵Filippos Karapetis
is set svn-id: r39598
2009-03-21Check for a suffix of "-iq" when saving the iq points. Should fix bug #2701064.Matthew Hoops
svn-id: r39597
2009-03-21Added an entry for the DOS version of Little Red Riding HoodSven Hesse
svn-id: r39596
2009-03-21Set the right colors for dialogue text in BRA Amiga.Nicola Mettifogo
svn-id: r39595
2009-03-21xcode project update with latest engine changesOystein Eftevaag
svn-id: r39594
2009-03-21CleanupFilippos Karapetis
svn-id: r39593
2009-03-21Updated the MSVC project files of the Gob, Parallaction, SCI and SCUMM enginesFilippos Karapetis
svn-id: r39592
2009-03-21argv should not be modified; make it plenty const.Marcus Comstedt
svn-id: r39591
2009-03-21Fixed some warnings.Marcus Comstedt
svn-id: r39590
2009-03-21LOL: implemented some missing drawing code for dead monstersFlorian Kagerer
svn-id: r39589
2009-03-21Use -isystem instead of -I to include ronin stuff on Dreamcast (gets rid of ↵Marcus Comstedt
some corny warnings). svn-id: r39588
2009-03-21Added support for dynamic plugins on Dreamcast to the configure script.Marcus Comstedt
svn-id: r39587
2009-03-21Fix build.Nicola Mettifogo
svn-id: r39586
2009-03-21Some Surface tinkering, and added TODO's about it.Nicola Mettifogo
svn-id: r39585
2009-03-21Changed Nippon Safes to make use of the new ILBMDecoder.Nicola Mettifogo
svn-id: r39584
2009-03-21Extended the IFF parser to handle 1 and 5 bits deep images.Nicola Mettifogo
svn-id: r39583
2009-03-21LOL: The guards will now attack you when you throw certain items at them. ↵Florian Kagerer
They can't do any damage though, since this isn't implemented yet. svn-id: r39582
2009-03-21Fix regression when loading icons in Amiga versions of BRA.Travis Howell
svn-id: r39580
2009-03-20SCUMM: cleanupMax Horn
svn-id: r39579
2009-03-20SCI: cleanupMax Horn
svn-id: r39578
2009-03-20Moved hardware initialization to a constructor, to make it run really early.Marcus Comstedt
svn-id: r39577
2009-03-20Include "scumm/scumm_v6.h" in some places where it is needed.Marcus Comstedt
(Including "scumm/scumm_v8.h" is a no-operation if ENABLE_SCUMM_7_8 is not defined.) svn-id: r39576
2009-03-20Removed garbage character from argument to sleep.Marcus Comstedt
svn-id: r39575
2009-03-20Fix namespace nameJordi Vilalta Prat
svn-id: r39574
2009-03-20Added TODO's about replacing usage of the old ILBM decoder in Nippon Safes.Nicola Mettifogo
svn-id: r39573
2009-03-20* Reimplemented routine using the old ILBM decoder to use the new oneNicola Mettifogo
* Fixed all remaining issues with masks. svn-id: r39572
2009-03-20Added more flexible IFF parser and ILBM decoder.Nicola Mettifogo
svn-id: r39571
2009-03-20Fix some warnings in the Wii backend.Andre Heider
svn-id: r39570
2009-03-20Remove line that was (probably) accidentally committed in r32745.Willem Jan Palenstijn
svn-id: r39569
2009-03-20Set svn:keywords on asm filesMax Horn
svn-id: r39568
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
svn-id: r39567
2009-03-20silenced some warningsMax Horn
svn-id: r39566
2009-03-20Add missing code difference in getUserFlag().Travis Howell
svn-id: r39565
2009-03-20Clarify entry in the credits.Travis Howell
svn-id: r39563
2009-03-20Removed #include nds/jtypes.h from common/scummsys.h -- it already gets ↵Max Horn
loaded by portdefs.h svn-id: r39562
2009-03-20Correct initial palette in Amiga and AtariST versions of PN.Travis Howell
svn-id: r39561
2009-03-20Correct vertical offset, when print stats in the AtariST version of Elvira 2.Travis Howell
svn-id: r39558
2009-03-20Add work around for bug #2686883 - WAXWORKS: Crash in Jack the Ripper Zone.Travis Howell
svn-id: r39557
2009-03-20Fix parameter in Windows MIDI backend (this is according to API ↵Johannes Schickel
documentation from M$). svn-id: r39556
2009-03-20Oops forgot one line in last commit, now the file should compile cleanly ↵Johannes Schickel
with mingw64. svn-id: r39555
2009-03-20Fix compilation on mingw64.Johannes Schickel
svn-id: r39554
2009-03-20Hopefully fix mingw64 compilation (borrowed from engines/scumm/saveload.h)Johannes Schickel
svn-id: r39553
2009-03-19Hopefully fix compilation with mingw64.Johannes Schickel
svn-id: r39552
2009-03-19Adding detection and title music playback for Little Red Riding Hood (Amiga ↵Sven Hesse
version) svn-id: r39551