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2017-07-05DIRECTOR: Handle kEventPrepareFrame in processFrameEventTobia Tesan
2017-07-05DIRECTOR: Move kEventMouseUp/Down handling to processInputEventTobia Tesan
2017-07-05DIRECTOR: Include sprite.h in lingo-events.cppTobia Tesan
2017-07-05DIRECTOR: Handle frame enter/exit with 1-ary processEvent callTobia Tesan
2017-07-05DIRECTOR: Implement processFrameEventTobia Tesan
2017-07-05DIRECTOR: Add runMovieScriptTobia Tesan
2017-07-05DIRECTOR: Add Lingo::PrimaryEventHandlerTobia Tesan
2017-07-05DIRECTOR: Include frame.h in lingo-events.cppTobia Tesan
2017-07-05DIRECTOR: Add Lingo::_dontPassEventTobia Tesan
I'm not sure whether this should go here or in Director. I'm leaving it here because _dontPassEvent changes the semantics of event handling.
2017-07-04MOHAWK: Only disable videos when turning off the prison viewerBastien Bouclet
Closing them was causing a crash when using the lake viewer since there is nothing to load back the lake video. Fixes Trac#9892.
2017-07-03TITANIC: Fix delay for Doorbot repeat will you help messagePaul Gilbert
2017-07-03BUILD: Do not link iOS static builds with AudioUnit frameworkThierry Crozat
2017-07-03I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (962 of 962 strings)
2017-07-03I18N: Update translation (Italian)Paolo Bossi
Currently translated at 100.0% (962 of 962 strings)
2017-07-03I18N: Update translation (Italian)Paolo Bossi
Currently translated at 100.0% (962 of 962 strings)
2017-07-03I18N: Update translation (Dutch)Ben Castricum
Currently translated at 100.0% (962 of 962 strings)
2017-07-03I18N: Update translation (French)Thierry Crozat
Currently translated at 100.0% (962 of 962 strings)
2017-07-03I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (962 of 962 strings)
2017-07-03I18N: Update translations templatesThierry Crozat
2017-07-03MOHAWK: Build Riven by defaultBastien Bouclet
2017-07-03MOHAWK: Switch SimpleCommand arguments to Common::ArrayBastien Bouclet
2017-07-03MOHAWK: Switch external command arguments to Common::ArrayBastien Bouclet
2017-07-03MOHAWK: Get rid of refreshCardBastien Bouclet
2017-07-03MOHAWK: Add some missing public interface commentsBastien Bouclet
2017-07-03MOHAWK: Remove unused / not working functionsBastien Bouclet
2017-07-03MOHAWK: Reenable the Riven demo specific featuresBastien Bouclet
2017-07-03MOHAWK: Fix the inventory being visible when scripts are runningBastien Bouclet
2017-07-03MOHAWK: Switch enabling the debug rectangles to a console varBastien Bouclet
2017-07-03MOHAWK: Document unused MLST record fieldsBastien Bouclet
2017-07-03MOHAWK: Preload all the PE cursors on startupBastien Bouclet
We were previously reloading the current cursor from raw data on each frame.
2017-07-03MOHAWK: Set GUI option flags to disable unneeded settings for RivenBastien Bouclet
2017-07-03MOHAWK: Set the proper mixer sound types for RivenBastien Bouclet
2017-07-03MOHAWK: Don't allow string patterns when looking for resourcesBastien Bouclet
The last pattern based query was removed from Riven
2017-07-03MOHAWK: Check the Books external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Check the Office island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Implement interrupting scripts for the new script managerBastien Bouclet
2017-07-03MOHAWK: Check the Rebel island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Check the Prison island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Switch timers to script commandsBastien Bouclet
2017-07-03MOHAWK: Check the Garden island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Check the Temple island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Check the Book making island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Fix incorrect loop in sound managerBastien Bouclet
2017-07-03MOHAWK: Check the Jungle island external commands against the originalBastien Bouclet
2017-07-03MOHAWK: Don't update the screen immediatly after drawingBastien Bouclet
Updating the screen needs to happen exactly once at the end of each game loop.
2017-07-03MOHAWK: Simplify the stored movie script opcodeBastien Bouclet
2017-07-03MOHAWK: Print variable names in assignments when dumping scriptsBastien Bouclet
2017-07-03MOHAWK: Don't call updateScreen when setting the cursorBastien Bouclet
2017-07-03MOHAWK: Don't allow loading while a script is runningBastien Bouclet
Scripts may have an inner game loop where loading is not working.
2017-07-03MOHAWK: Change the delay function not to have an event loopBastien Bouclet
Fixes events getting lost during delays