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2008-07-29Added --list-saves support for QUEENChristopher Page
svn-id: r33390
2008-07-28Added --list-saves support for AGIChristopher Page
svn-id: r33351
2008-07-25Added --list-saves support for PARALLACTION, and -x support for NipponSafesChristopher Page
svn-id: r33292
2008-07-25Added -x and --list-saves support for LUREChristopher Page
svn-id: r33291
2008-07-24Implemented listSaves() for AGOSChristopher Page
svn-id: r33265
2008-07-21Merged revisions ↵Christopher Page
33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33183
2008-07-21Improved GMM sound setting config for ParallactionChristopher Page
svn-id: r33181
2008-07-21Fixed a small SFX issue with AGOSChristopher Page
svn-id: r33180
2008-07-21Improved GMM sound settings support for SKYChristopher Page
svn-id: r33178
2008-07-21Separated Speech from SFX in SAGA, improved configuration of SAGA sound ↵Christopher Page
settings through the GMM svn-id: r33176
2008-07-21Silence a warning which complains about using an uninitialized variable.Kari Salminen
svn-id: r33169
2008-07-21Spacing.Travis Howell
svn-id: r33168
2008-07-21Avoid branching in the inner loop of AGOS drawVertImageCompressedBertrand Augereau
svn-id: r33167
2008-07-21Some refactoring for tracking of floating labels.Nicola Mettifogo
svn-id: r33165
2008-07-21Massive refactoring of dialogue code, which is now implemented as a finite ↵Nicola Mettifogo
state machine. Related code in other files has been updated has well. svn-id: r33162
2008-07-21This is 0.13.0svn nowEugene Sandulenko
svn-id: r33160
2008-07-20Commented out some more PC-98 audio stuff, to avoid warnings.Torbjörn Andersson
svn-id: r33146
2008-07-20KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns ↵Florian Kagerer
audio instead) svn-id: r33145
2008-07-20Solaris tr does not like character classes in some locales. Use "C" locale.Marcus Comstedt
svn-id: r33143
2008-07-20a little more cleanupKostas Nakos
svn-id: r33142
2008-07-20modified patch #1882942 - optimize and kill code for really old platformsKostas Nakos
svn-id: r33141
2008-07-20Fix for bug #1971499: ALL: config manager crashes when reading too long linesMax Horn
svn-id: r33140
2008-07-20New SeekableReadStream::readLine_NEW() method, closely modelled after fgets, ↵Max Horn
w/o the line length limitations of the old eekableReadStream::readLine() (which it will replace, after the feature freeze has been lifted) svn-id: r33139
2008-07-20Two new TODO/FIXME comments for class FileMax Horn
svn-id: r33138
2008-07-20Fixed potential issue in Common::String when asserting a substring of a ↵Max Horn
string X back to X (memcpy -> memmove); also added some other sanity checks, and merged some duplicate code into a new method String::initWithCStr svn-id: r33137
2008-07-20Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, ↵Max Horn
it would not return 0 upon failure to find a match, but rather a (0,0) record. svn-id: r33136
2008-07-20cleanupMax Horn
svn-id: r33135
2008-07-20workaround for bogus findfirstfile. kyra now starts up correctlyKostas Nakos
svn-id: r33120
2008-07-20Added "DEPDIR := .deps" in Makefile.ps2Max Lingua
Thanks Max [the other one] for pointing it out! svn-id: r33117
2008-07-201. Re-added "rpckbd" as in 0.11.0Max Lingua
2. Committed only its source, you will need to do a make inside its folder before being able to compile our beloved PlayStation2 backend. Enjoy, -max svn-id: r33115
2008-07-19Removed -Wundef from the default list of compiler flags, and changed ↵Max Horn
PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS svn-id: r33114
2008-07-19Enable support to turn off ALL variations. all variation is most often the ↵Lars Persson
one used svn-id: r33109
2008-07-19eof was not working properly with cachingLars Persson
svn-id: r33108
2008-07-18Fixed typo in filehandlingLars Persson
svn-id: r33104
2008-07-18Introduced cache for filereading to fix slowness in AGOS among others.Lars Persson
svn-id: r33099
2008-07-18Symbian soundsmixer update. (Compile fix)Lars Persson
svn-id: r33098
2008-07-18Added savefile position comments to savegame loading routine (Helpful for ↵Kari Salminen
debugging the formats). svn-id: r33096
2008-07-18In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the ↵Paul Gilbert
deletion of the _mixer variable in to fix an assert that was being generated in OSystem_SDL::mixCallback svn-id: r33095
2008-07-18Don't crash if you try to use music file #2 as music file #1. When the musicTorbjörn Andersson
wasn't found, it would close the file even if something else was already playing from it. (Some music is in both files.) svn-id: r33094
2008-07-18QUEEN sound settings work with the GMMChristopher Page
svn-id: r33093
2008-07-17More work with SWORD1 sound settingsChristopher Page
svn-id: r33091
2008-07-17SWORD1 Sound settings work with the GMMChristopher Page
svn-id: r33090
2008-07-17Committing PS2 changes on behalf of the other Max ;)Max Horn
svn-id: r33089
2008-07-17Patch #2019455: Patch for reducing the BSS size of Cine engine.Kari Salminen
svn-id: r33087
2008-07-17Fixed regression bug in dialogue, which de-facto allowed user to skip ↵Nicola Mettifogo
in-game protection. svn-id: r33086
2008-07-16Split the drawVertImage function in the agos engine to make it clearer Bertrand Augereau
and easier to profile svn-id: r33083
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets ↵Christopher Page
_shouldQuit, shouldQuit is only set if there's an EVENT_QUIT. EVENT_RTL and EVENT_QUIT are completely separate from each other. Engine::quit() method now checks both _shouldQuit and _shouldRTL to determine if the engine should exit. There is no longer a need for resetQuit(), so it's removed svn-id: r33082
2008-07-15Reverted some incorrect changes and fixed sound settings issues for LURE. ↵Christopher Page
Fixed issues with quitting and calling GMM during intro sequences in LURE. Added a KEYCODE_MAINMENU in common/keyboard.h for the GMM. svn-id: r33081
2008-07-15fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game)Gregory Montoir
svn-id: r33079
2008-07-15fix bug #1995042: stop previous sfx playback when starting a new sfx ↵Gregory Montoir
(matches original dos code). Also removed the "sound skipping" hack in final bam scene. svn-id: r33078