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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-06-07
GOB: Hook up the Penetration minigame in the cheater
Sven Hesse
2012-06-07
GOB: Handle Penetration shooting animations more cleverly
Sven Hesse
2012-06-07
GOB: Better controls in Geisha's Penetration
Sven Hesse
2012-06-06
SCUMM: Implement football2002 u32 opcode 1028
Matthew Hoops
2012-06-07
GOB: Add a way to reopen currently opened IMD/VMD videos
Sven Hesse
2012-06-06
GOB: Add the original broken German as comments
Sven Hesse
2012-06-06
GOB: Draw info texts in Penetration
Sven Hesse
2012-06-06
GOB: Set Penetration floor palettes and fade in/out
Sven Hesse
2012-06-06
GOB: Implement exiting floors
Sven Hesse
2012-06-06
GOB: Clean up the Penetration map handling a bit
Sven Hesse
2012-06-06
GOB: Implement Penetration submarine shooting and dying
Sven Hesse
2012-06-06
GOB: const correctness
Sven Hesse
2012-06-05
SWORD1: Use _missingSubTitleStr when asking for an out of bound textId
Thierry Crozat
2012-06-05
SWORD1: Fix crash in demo when using French subtitles
Thierry Crozat
2012-06-05
SCUMM: Show an error dialog when trying to run puttzoo ios lite
Matthew Hoops
2012-06-05
GOB: Implement health gain/loss for mouths
Sven Hesse
2012-06-05
GOB: Play sounds for mouths and shields in Penetration
Sven Hesse
2012-06-05
GOB: Animate mouths in Geisha's Penetration
Sven Hesse
2012-06-05
DREAMWEB: Modify Sound code to better match original behaviour.
D G Turner
2012-06-04
COMMON: Merge of pull request #240, coroutine code cleanup
Paul Gilbert
2012-06-03
GOB: Fix invalid reads in Geisha's minigames
Sven Hesse
2012-06-03
GOB: Remove unnecessary include
Sven Hesse
2012-06-03
GOB: Consume shields in Penetration
Sven Hesse
2012-06-03
GOB: Limit Penetration movement to walkable tiles
Sven Hesse
2012-06-03
GOB: Display the Penetration submarine
Sven Hesse
2012-06-03
GOB: Draw the Penetration map and do basic movement
Sven Hesse
2012-06-03
GOB: Draw the map in a separate surface
Sven Hesse
2012-06-02
DREAMWEB: Modify sound code to prevent missing sound effects.
D G Turner
2012-06-02
GOB: Draw the shield and health meters in Penetration
Sven Hesse
2012-06-02
GOB: Add animation handling frame to Penetration
Sven Hesse
2012-06-02
GOB: Correctly name the Penetration script variables
Sven Hesse
2012-06-02
SCI32: Implement GetConfig("language")
Lars Skovlund
2012-06-02
DREAMWEB: Cleanup of debugging code and formatting in sound code.
D G Turner
2012-06-01
SCUMM: Add debugInput opcode difference in Backyard Basketball.
Travis Howell
2012-05-31
Merge pull request #241 from fingolfin/osx-spelling
Johannes Schickel
2012-05-31
SCUMM: Change the nest.number default to zero in stopScript and stopObjectScr...
Travis Howell
2012-05-31
ALL: Correct spelling of "Mac OS X" in various places
Max Horn
2012-05-31
DREAMWEB: Remove irrelevant additions in SFX id 62 usage.
D G Turner
2012-05-31
DREAMWEB: Objectify Sound functions & data into DreamWebSound class.
D G Turner
2012-05-30
NEWS: Backyard Baseball 2003 is now supported
Matthew Hoops
2012-05-31
SCUMM: Backyard Baseball 2003 uses a unique variable for the subtitle setting...
Travis Howell
2012-05-31
COMMON: Fix comment typo in coroutine comments
Paul Gilbert
2012-05-30
SCI32: Case-insensitive configuration getters
Lars Skovlund
2012-05-31
SCUMM: Fix global script 255 never been resumed by runScriptNested. Thanks to...
Travis Howell
2012-05-30
DREAMWEB: Replaced vsync() function with waitForVSync().
D G Turner
2012-05-30
DREAMWEB: Removal of dead code and cleanup in sound code.
D G Turner
2012-05-29
GOB: Fix v7 cursors drawn by the scripts
Sven Hesse
2012-05-29
GOB: Hook up the PE cursors to v7 loadCursor
Sven Hesse
2012-05-29
COMMON: Copied coroutine doxygen method descriptions to the header file
Paul Gilbert
2012-05-29
COMMON: Fixed CORO_ADDR parameter names in Doxygen comments
Paul Gilbert
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