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2014-07-25PRINCE: showHero(), heroMoveGotIt() - frames counting fixlukaslw
2014-07-25PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix ...lukaslw
2014-07-24PRINCE: Fix for location 49 - after first talk with Arivaldlukaslw
2014-07-24PRINCE: blackPalette(), setPalette() update - allow game quitlukaslw
2014-07-24PRINCE: doZoomIn(), doZoomOut() - memory leak fixlukaslw
2014-07-24PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTElukaslw
2014-07-24PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), freeZoomObject(...lukaslw
2014-07-23PRINCE: O_CHANGEHEROSET implementationlukaslw
2014-07-23PRINCE: loadSample(), loadVoice() updatelukaslw
2014-07-23PRINCE: Spec hero animation - getSurface(), countDrawPosition(), showHero() u...lukaslw
2014-07-23PRINCE: Position of texts in wider locations - fixlukaslw
2014-07-23PRINCE: O_PUSHSTRING, O_POPSTRINGlukaslw
2014-07-23PRINCE: O_PUTBACKANIM() fixlukaslw
2014-07-23PRINCE: makePath() updatelukaslw
2014-07-23PRINCE: Map location updatelukaslw
2014-07-22PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() updatelukaslw
2014-07-22PRINCE: approxPath(), plotTraceLine() clean uplukaslw
2014-07-22PRINCE: makePath() - crash fix, tracePath() - updatelukaslw
2014-07-21PRINCE: displayInventory() - hero path clearing, makePath() crash fixlukaslw
2014-07-21PRINCE: showHero(), scrollHero() updatelukaslw
2014-07-21PRINCE: Destination direction of hero movementlukaslw
2014-07-21PRINCE: showHero() updatelukaslw
2014-07-20PRINCE: Options menu - no option error fixlukaslw
2014-07-20PRINCE: freeHeroAnim(), O_SETHEROANIM()lukaslw
2014-07-20PRINCE: Inventory opening - fix during talking and options menulukaslw
2014-07-20PRINCE: 9997BEKA.WAV fix - not exisiting sound in data fileslukaslw
2014-07-20PRINCE: O_WALKHERO, walkTo() updatelukaslw
2014-07-19PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPAT...lukaslw
2014-07-19PRINCE: tracePath() - fixlukaslw
2014-07-19PRINCE: findPoint() fix and clean-uplukaslw
2014-07-18PRINCE: plotTracePoint() fixlukaslw
2014-07-18PRINCE: showHero() update - hero movement and turninglukaslw
2014-07-18PRINCE: showHero() updatelukaslw
2014-07-17PRINCE: scanDirections() fixlukaslw
2014-07-16PRINCE: Pathfinding - scanDirections()lukaslw
2014-07-14PRINCE: Pathfinding - bug fixing, first correct pathlukaslw
2014-07-14PRINCE: makePath update, bug fixinglukaslw
2014-07-13PRINCE: Pathfinding - bug fixing, approxPath()lukaslw
2014-07-11PRINCE: Pathfinding - next updatelukaslw
2014-07-10PRINCE: Pathfinding - second updatelukaslw
2014-07-10PRINCE: Pathfinding progresslukaslw
2014-07-10PRINCE: Loading path data, fpGetPixelAddr(), fpGetPixel(), findPoint(), begin...lukaslw
2014-07-08PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROC...lukaslw
2014-07-07PRINCE: O_WAITHEROANIM(), O_WAITTEXT()lukaslw
2014-07-07PRINCE: Small code clean-uplukaslw
2014-07-07PRINCE: LMB, RMB update, texts skippinglukaslw
2014-07-07PRINCE: Interpreter flags fix.lukaslw
2014-07-07PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger updatelukaslw
2014-07-07PRINCE: setVoice() fixlukaslw
2014-07-05PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(...lukaslw