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AgeCommit message (Expand)Author
2009-03-10SCUMM: Fix snap scroll dialog messagesMax Horn
2009-03-10Alter/revert last changes to moveCamera(), as VAR_CAMERA_FAST_X is used by a ...Travis Howell
2009-03-10LOL: - some opcodes and interface code so that you can at least get out of th...Florian Kagerer
2009-03-10Add snap scroll option from original games (SCUMM3-5), and enable for earlier...Travis Howell
2009-03-10Groovie: Initial support for different opcode setsJordi Vilalta Prat
2009-03-09Fix for bug #2671611: T7G: Checksums for unknown english 7th Guest cd versionEugene Sandulenko
2009-03-09Fix compiler warnings.Johannes Schickel
2009-03-09Rewrote Common::List iterator code to ensure const correctness is preserved.Max Horn
2009-03-09SCI: result_word_t -> ResultWord; switched to Common::List for storing lists ...Max Horn
2009-03-09Personal Nightmare is part of the AGOS engine.Travis Howell
2009-03-09Don't adjust data pointer in makeStream.Willem Jan Palenstijn
2009-03-09LOL: - fixed inventory bugFlorian Kagerer
2009-03-09Fix uninitialized color meta-values.Willem Jan Palenstijn
2009-03-09SCI: Added BaseSongIterator copy constructor which invokey sci_refcount_increfMax Horn
2009-03-09Reset child iterators on deletion.Willem Jan Palenstijn
2009-03-09- Applied patch #2668849 by sunmaxBenjamin Haisch
2009-03-09Added LGOP2 detection entries:Benjamin Haisch
2009-03-09SCI: Rewrote handling of song wakeup times & (iterator) delays, to avoid roun...Max Horn
2009-03-09Added some more Audio::Timestamp unit testsMax Horn
2009-03-09Add more code differences in PN.Travis Howell
2009-03-09Cleanup.Travis Howell
2009-03-09Minor cleanup.Travis Howell
2009-03-09Changed _inputting & _inputReady from uint8 to bool.Travis Howell
2009-03-09Added some comments to Audio::TimestampMax Horn
2009-03-09AGOS: Changed _leftButtonDown & _rightButtonDown from byte to intMax Horn
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...Max Horn
2009-03-09cleanup ;-)Max Horn
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is c...Travis Howell
2009-03-09Add comment to getlong().Travis Howell
2009-03-09LOL: added scene animations (like that fountain right at the start)Florian Kagerer
2009-03-09LOL: minor fix for text displayer (text pages now advance automatically when ...Florian Kagerer
2009-03-08LOL: some more work on the text displayer so that it handles longer texts (ne...Florian Kagerer
2009-03-08Replace samewrd() function, with scumm_strnicmp.Travis Howell
2009-03-08Add loading of hard coded icon data in the AtariST version of PN.Travis Howell
2009-03-08Added more missing NULLingSven Hesse
2009-03-08Formatting.Johannes Schickel
2009-03-08Fix warning.Johannes Schickel
2009-03-08Fix missing return.Willem Jan Palenstijn
2009-03-08Use new Palette class to manager pixmap palettes.Willem Jan Palenstijn
2009-03-08some cleanupMax Horn
2009-03-08Resurrection of SCI tools. Step 1.Eugene Sandulenko
2009-03-08Added proper icon for the mac os x targetOystein Eftevaag
2009-03-08The xcode project can now compile a native Mac OS X buildOystein Eftevaag
2009-03-08Added game object data files for dino and FTA2Filippos Karapetis
2009-03-08Patch #2658710: "Add comments to specify which engines use which decoders"Eugene Sandulenko
2009-03-08Updated the MSVC project files of the SAGA engineFilippos Karapetis
2009-03-08- Reworked the different file types a bitFilippos Karapetis
2009-03-08Correct more errors in hitBox8().Travis Howell
2009-03-08Updated the MSVC project files of the SCI engine (added gfx/font.h)Filippos Karapetis
2009-03-08Updated the AGOS engine with the additional files for PN. Also, warnings are ...Filippos Karapetis