Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-20 | SCUMM/FM-TOWNS: minor graphics fix | Florian Kagerer | |
This fixes a graphics glitch that occured when leaving the Scumm Bar in MI1 for the first time (before the cut scene with LeChuck). svn-id: r53645 | |||
2010-10-20 | CREDITS: Commit the result of 'make credits'. | John Willis | |
svn-id: r53643 | |||
2010-10-20 | TOOLS: Add OpenPandora to credits and replace GP2X/Wiz with GPH Devices. | John Willis | |
* I hope this is the right place to to this ;). svn-id: r53642 | |||
2010-10-20 | OPENPANDORA: Clean up support scripts and README. | John Willis | |
svn-id: r53641 | |||
2010-10-20 | CONFIGURE: Add -DGPH_DEVICE to all the GPH device targets. | John Willis | |
Also add wrapper around the plugin dir. for the OpenPandora from 1.2.0 branch. svn-id: r53640 | |||
2010-10-20 | GPH: Cleanup Readme and support scripts. | John Willis | |
GP2X: Cleanup Readme. SDL: Change a few backend defines to GPH_DEVICE from the device name (blocking main and loadGFXMode so they can be written elsewhere). svn-id: r53639 | |||
2010-10-20 | SWORD25: Added description field to savegames | Paul Gilbert | |
This stores the date and time of when the game was saved, since ScummVM doesn't support getting a file's age like the original engine did. svn-id: r53638 | |||
2010-10-20 | SWORD25: Fix to correctly write game state to savegame files | Paul Gilbert | |
svn-id: r53637 | |||
2010-10-20 | PSP: building BS2.5 again. Reverting 53615. | Yotam Barnoy | |
svn-id: r53636 | |||
2010-10-20 | PSP: added dummy function to allow BS2.5 to build | Yotam Barnoy | |
svn-id: r53635 | |||
2010-10-20 | DOC: Update Backyard Baseball series. | Travis Howell | |
svn-id: r53633 | |||
2010-10-20 | SAGA: Silence warning | Torbjörn Andersson | |
svn-id: r53632 | |||
2010-10-20 | SCUMM: Have o6_getRandomNumber() use the absolute value of the argument | Matthew Hoops | |
The Backyard Baseball series calls the function with negative numbers, but expects a positive result. The games are now actually playable. Thanks to Kirben for assistance in tracking this bug down. svn-id: r53630 | |||
2010-10-19 | LASTEXPRESS: Fix some space formatting. | Jordi Vilalta Prat | |
svn-id: r53629 | |||
2010-10-19 | SAGA: SAGA: replace SpriteList "::realloc" with Common::Array | Andrew Kurushin | |
svn-id: r53628 | |||
2010-10-19 | SAGA: replace Actors "::realloc" with Common::Array | Andrew Kurushin | |
svn-id: r53627 | |||
2010-10-19 | SWORD25: Enforced code formatting rules in rest of the engine | Eugene Sandulenko | |
svn-id: r53626 | |||
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/* | Eugene Sandulenko | |
svn-id: r53625 | |||
2010-10-19 | LASTEXPRESS: Fix corpse disappearing when hiding the body in the bed | Julien Templier | |
The setItemLocation action had a typo that prevented it from setting the item location. The "corpse moved" event was not set and it broke the scene progression. Also clean up the pickCorpse code and add better comments. svn-id: r53624 | |||
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/image/imageloader* | Eugene Sandulenko | |
svn-id: r53623 | |||
2010-10-19 | SWORD25: Fix engine exit when running without theoradec | Eugene Sandulenko | |
svn-id: r53622 | |||
2010-10-19 | SWORD25: Enforce code naming conventions in gfx/graphicengine* | Eugene Sandulenko | |
svn-id: r53621 | |||
2010-10-19 | SWORD25: Properly implement GraphicEngine::fill() | Eugene Sandulenko | |
Now all transitions and dimming out screen at exit dialog is supported. svn-id: r53620 | |||
2010-10-19 | LASTEXPRESS: Changed some spaces to tabs | Torbjörn Andersson | |
svn-id: r53618 | |||
2010-10-19 | SCUMM/FM-TOWNS JAPANESE: minor fix in last commit | Florian Kagerer | |
svn-id: r53617 | |||
2010-10-19 | SCUMM/FM-TOWNS JAPANESE: implement flipped text | Florian Kagerer | |
(used in the MI1 circus scene after Guybrush gets shot out of the cannon) svn-id: r53616 | |||
2010-10-19 | PSP: disabling the ability to build Broken Sword 2.5. Revert once fixed. | Yotam Barnoy | |
Lua is very problematic for the PSP build because it wants a) libpng built with the plugins which is not great, but not that bad. b) It calls several PSP functions directly, and it turns out PSP functions can only be called from the main executable -- they're in flash and must be fixed up using custom PSP utils. Until this mechanism is changed so that for example lua calls functions in the main executable, the PSP cannot be built. The following functions need to be removed/moved to the main executable: All socket functions (should be disabled anyway) Clock() Rename() Additionally, png functions should ideally also be called only from the main executable. svn-id: r53615 | |||
2010-10-19 | SAGA: fix submit 53486 "Added sanity checks for realloc() calls - bug report ↵ | Andrew Kurushin | |
#3087852". zero count realloc may return NULL as valid value svn-id: r53614 | |||
2010-10-19 | SCI: fixing possible deadlock inside clearPlaylist | Martin Kiewitz | |
thx to ajax16384 svn-id: r53613 | |||
2010-10-19 | SWORD25: Fix for Valgrind identified memory leak | Paul Gilbert | |
svn-id: r53611 | |||
2010-10-19 | SWORD25: Simplify log listener code (and get rid of another global constructor) | Max Horn | |
svn-id: r53610 | |||
2010-10-19 | SWORD25: Destroy singletons upon engine exit (untested, may lead to crash ↵ | Max Horn | |
upon exit) svn-id: r53609 | |||
2010-10-19 | SWORD25: Some code cleanup | Max Horn | |
svn-id: r53608 | |||
2010-10-19 | SWORD25: Move BS_ServiceInfo to service_ids.h and turn it into a POD struct | Max Horn | |
svn-id: r53607 | |||
2010-10-19 | SWORD25: Optimize ReverseArray, move it to only place it is used | Max Horn | |
svn-id: r53606 | |||
2010-10-19 | LASTEXPRESS: Fix warning about empty loop body | Max Horn | |
svn-id: r53605 | |||
2010-10-19 | SWORD25: Work around for bug in Mac OS X 10.2 SDK | Max Horn | |
svn-id: r53604 | |||
2010-10-19 | SWORD25: Added operator= to Polygon class | Paul Gilbert | |
This fixes a corruption where vertice arrays were being copied directly and destroyed prematurely svn-id: r53603 | |||
2010-10-19 | SWORD25: Fix cppcheck warnings in BS_Log::LogPrefix | Paul Gilbert | |
The LogPrefix method isn't currently used, but I'm fixing it just in case it's ever used again svn-id: r53602 | |||
2010-10-19 | PSP: add missing return statements to image viewer | Yotam Barnoy | |
svn-id: r53601 | |||
2010-10-19 | SWORD25: Fix cppcheck warning | Torbjörn Andersson | |
svn-id: r53600 | |||
2010-10-19 | LASTEXPRESS: Merge parameter creation into resetCurrentParameters() | Julien Templier | |
svn-id: r53599 | |||
2010-10-19 | LASTEXPRESS: Rewrite resetCurrentParameters to use a temporary var | Julien Templier | |
Per LordHoto suggestion, to see if it fixes compilation on motoezx & PS2 svn-id: r53598 | |||
2010-10-18 | SCUMM/FM-TOWNS JAPANESE: fix font spacing issues | Florian Kagerer | |
(improves MI1 intro) svn-id: r53597 | |||
2010-10-18 | LASTEXPRESS: Add md5sums of German TLE. | Johannes Schickel | |
svn-id: r53596 | |||
2010-10-18 | LASTEXPRESS: Check for a valid sequence in SequenceFrame::getName | Julien Templier | |
This allows the demo to fail gracefully to the debugger instead of crashing svn-id: r53595 | |||
2010-10-18 | SWORD25: Since ssize_t might not be available on all platforms use size_t ↵ | Johannes Schickel | |
for the pointer cast now. svn-id: r53594 | |||
2010-10-18 | SWORD25: Fix compilation on 64bit arches by casting a pointer to ssize_t ↵ | Johannes Schickel | |
instead of int. This should be no permanent solution. I added a small fixme comment near the cast so it won't be forgotten. svn-id: r53593 | |||
2010-10-18 | SWORD25: Use const_cast to cast away constness. | Johannes Schickel | |
This fixes a few warnings/errors in the LUA code. I added some FIXMEs at the places where the casts happen, since usually this casting indicates bad design. svn-id: r53592 | |||
2010-10-18 | CREDITS: Add lastexpress engine | Julien Templier | |
svn-id: r53590 |