Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-04 | replaced memAlloc/memFree with standard malloc/free | Nicola Mettifogo | |
svn-id: r25962 | |||
2007-03-04 | Correct image offsets, for PC Engine version of Loom. | Travis Howell | |
svn-id: r25960 | |||
2007-03-04 | Fix regression in Commodore 64 version of Zak McKracken. | Travis Howell | |
svn-id: r25959 | |||
2007-03-04 | Fix script error in PC Engine version of Loom. | Travis Howell | |
svn-id: r25958 | |||
2007-03-04 | Removed obsolete comment | Max Horn | |
svn-id: r25956 | |||
2007-03-04 | Fix regression in Commodore 64 version of Zak McKracken. | Travis Howell | |
svn-id: r25955 | |||
2007-03-03 | Fix level selection in PC Engine version of Loom. | Travis Howell | |
svn-id: r25954 | |||
2007-03-03 | Updated Icons for UIQ3 and updated #defs and fix for scalers. | Lars Persson | |
svn-id: r25953 | |||
2007-03-03 | Correct feature flags for the PC Engine version of Loom. | Travis Howell | |
svn-id: r25952 | |||
2007-03-03 | Allow PC Engine version of Loom to at least start up. | Travis Howell | |
svn-id: r25951 | |||
2007-03-03 | removed common-case code from loadBackground | Nicola Mettifogo | |
svn-id: r25949 | |||
2007-03-03 | loadBackground simplified: palette cycling is still broken, though | Nicola Mettifogo | |
svn-id: r25948 | |||
2007-03-03 | corrected parsing of LOCATION command | Nicola Mettifogo | |
svn-id: r25947 | |||
2007-03-03 | Removed obsolete code | Max Horn | |
svn-id: r25946 | |||
2007-03-02 | only request the user to update the queen.tbl if the game she/he's trying to ↵ | Gregory Montoir | |
play really *requires* it. svn-id: r25944 | |||
2007-03-02 | Updated the BS1 music code to use the new looping feature in our MP3/Ogg ↵ | Max Horn | |
decoders svn-id: r25943 | |||
2007-03-02 | mention FOTAQ amiga versions support | Gregory Montoir | |
svn-id: r25942 | |||
2007-03-02 | added other code differences for Amiga FOTAQ versions, full game is now ↵ | Gregory Montoir | |
completable under ScummVM svn-id: r25941 | |||
2007-03-02 | added loaders for static images like pickable items and for characters frames | Nicola Mettifogo | |
svn-id: r25940 | |||
2007-03-02 | fix broken build | Nicola Mettifogo | |
svn-id: r25939 | |||
2007-03-02 | added Script loader routine | Nicola Mettifogo | |
svn-id: r25938 | |||
2007-03-02 | enforced convention on loader names: load[ItemType] | Nicola Mettifogo | |
svn-id: r25937 | |||
2007-03-02 | added inventory objects loader routine | Nicola Mettifogo | |
svn-id: r25936 | |||
2007-03-02 | changed every font name to be platform independent, added font loader routine | Nicola Mettifogo | |
svn-id: r25935 | |||
2007-03-02 | replaced calls to loadExternalStaticCnv with separate loaders for Head and ↵ | Nicola Mettifogo | |
Pointer resources svn-id: r25934 | |||
2007-03-02 | added openLocation as loader for location scripts resources | Nicola Mettifogo | |
svn-id: r25933 | |||
2007-03-02 | oops forgot to add file | Nicola Mettifogo | |
svn-id: r25932 | |||
2007-03-02 | added openTalk as loader for talk resources | Nicola Mettifogo | |
svn-id: r25931 | |||
2007-03-02 | corrected error message | Nicola Mettifogo | |
svn-id: r25930 | |||
2007-03-02 | Updated comment | Max Horn | |
svn-id: r25929 | |||
2007-03-02 | Applied my own patch #1672572, after discussing it with Fingolfin. We no longer | Torbjörn Andersson | |
store mixer flags in our savegames. Instead, we store different flags which just happen to have the exact same values as the mixer flags have right now. This should keep savegames working even if the mixer flags ever change. svn-id: r25928 | |||
2007-03-02 | cleanup | Max Horn | |
svn-id: r25927 | |||
2007-03-02 | Changed the order of the parameters of makeLinearInputStream to resemble ↵ | Max Horn | |
Mixer::playRaw; also made makeLinearInputStream honor FLAG_LOOP (and for this, changed its loop related params slightly) svn-id: r25926 | |||
2007-03-02 | Added a warning that the mixer FLAG_ enum should not be messed with, lest ↵ | Max Horn | |
iMuseDigital saves will break svn-id: r25925 | |||
2007-03-02 | Fix bug #1667806: "GOB: wrong detection" | Eugene Sandulenko | |
svn-id: r25924 | |||
2007-03-02 | Added reverseStereo parameter to Mixer::playInputStream; changed ↵ | Max Horn | |
Mixer::playRaw to use Mixer::playInputStream svn-id: r25923 | |||
2007-03-02 | Do not use addDefaultDirectoryRecursive to add 'path', rather use the ↵ | Max Horn | |
non-recurseive addDefaultDirectory (see also bug #1672098) svn-id: r25922 | |||
2007-03-02 | - Fixed the actor freeze issue in the garage in Bargon Attack | Sven Hesse | |
- Some minor fixes svn-id: r25921 | |||
2007-03-01 | Removed File::incRef and decRef | Max Horn | |
svn-id: r25920 | |||
2007-03-01 | Get rid of the last two usages of File::incRef/decRef | Max Horn | |
svn-id: r25919 | |||
2007-03-01 | Removed obsolete 'if' (resp. replaced it by an assert) | Max Horn | |
svn-id: r25918 | |||
2007-03-01 | Got rid of another use of File::incRef/decRef | Max Horn | |
svn-id: r25917 | |||
2007-03-01 | Simplify code a bit -- got rid of File::incRef usage, an unnecessary member ↵ | Max Horn | |
var, fixed a potential memory leak (if all channels are in use), and fixed a potential OOB error (if stopSound(-1) was called) svn-id: r25916 | |||
2007-03-01 | Repaired the pathfinding in Bargon Attack | Sven Hesse | |
svn-id: r25915 | |||
2007-03-01 | Rephrased a comment a bit | Max Horn | |
svn-id: r25914 | |||
2007-02-28 | Updated Symbian File handling to be able support AGI games, but do work due ↵ | Lars Persson | |
to a fluke in the AGI detection. svn-id: r25912 | |||
2007-02-28 | Clarified some comments and moved some asserts to hopefully answer Fingolfin's | Torbjörn Andersson | |
question why we always created a mono audio stream. There are other games that use more advanced versions of the VQA format, but it seems unlikely that ScummVM will ever support any of them. svn-id: r25911 | |||
2007-02-28 | cleanup | Max Horn | |
svn-id: r25910 | |||
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ↵ | Max Horn | |
a fixed size wrap-around memory buffer (this reduces memory usage in some cases by 500-700k, while actually being more flexible) svn-id: r25909 | |||
2007-02-28 | Fix spelling | Max Horn | |
svn-id: r25908 |