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2010-05-23Cleaned up the game ID code:Filippos Karapetis
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID - Moved the code which reads the internal Sierra ID inside the resource manager - Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code svn-id: r49152
2010-05-23Major work done on the animation and support classes to match the originalPaul Gilbert
svn-id: r49150
2010-05-23PSP: switched from SDL's audio to my own thread. Removed needless blocking ↵Yotam Barnoy
while playing and made it generally more efficient. To deactivate, simply comment out USE_PSP_AUDIO svn-id: r49149
2010-05-22SCI: adding ability to specify hexadecimal number as index for debug command ↵Martin Kiewitz
vmvars - also report error if invalid index is given to us svn-id: r49148
2010-05-22Cleanup (removed more Parallaction::getGameType() calls).Nicola Mettifogo
svn-id: r49147
2010-05-22Cleanup (removed many Parallaction::getGameType() calls).Nicola Mettifogo
svn-id: r49146
2010-05-22Finish implementation of hitZone and related functions as from the original ↵Nicola Mettifogo
code. svn-id: r49145
2010-05-22Apply patch 3004687 by fuzzie: allow usage of merge zones.Nicola Mettifogo
svn-id: r49144
2010-05-22CleanupFilippos Karapetis
svn-id: r49143
2010-05-22Rewrote and simplified the game ID detector. It now properly works with ↵Filippos Karapetis
SCI0-SCI2.1 games svn-id: r49142
2010-05-22Apply patch 3005433 by fuzzie: new 'toggleglobalflags' command for the debugger.Nicola Mettifogo
svn-id: r49141
2010-05-22Apply patch 3004991 by fuzzie: don't try and run dialogues for SPEAK zones ↵Nicola Mettifogo
without dialogue, but run the command list anyway. svn-id: r49140
2010-05-22Make sure a dialogue is valid before entering dialogue mode.Nicola Mettifogo
svn-id: r49139
2010-05-22Use the kZoneYourself flag to check zones for self-use in BRA. See patch ↵Nicola Mettifogo
3003626. svn-id: r49138
2010-05-22Do not make the character walk towards the zone clicked upon by the user if ↵Nicola Mettifogo
it is marked for self-use. See patch 3003626. svn-id: r49137
2010-05-22Added descriptions for kFlagsSelfuse and kFlagsYourself. See patch 3003626.Nicola Mettifogo
svn-id: r49136
2010-05-22Make sure hitZone always gets absolute game coordinates. Based on the patch ↵Nicola Mettifogo
3004658 by fuzzie. svn-id: r49135
2010-05-21sync with parent sdl backendPaweł Kołodziejski
svn-id: r49134
2010-05-21Implement FR #2858270: GUI: List scrollbar actions should focus on listEugene Sandulenko
svn-id: r49133
2010-05-21Implement FR #2988017: exit status with --list-saves always 0Eugene Sandulenko
svn-id: r49132
2010-05-21SDL: Split quit() method into deinit() so error codes could be returned.Eugene Sandulenko
svn-id: r49131
2010-05-21Fix spellingEugene Sandulenko
svn-id: r49130
2010-05-21Slight cleanupFilippos Karapetis
svn-id: r49129
2010-05-21Fix loading of MSC files on big-endian systems. Patch 3004367 by fuzzie.Nicola Mettifogo
svn-id: r49128
2010-05-21Added a new valid EOL character for scripts. Patch 3004990 by fuzzie.Nicola Mettifogo
svn-id: r49127
2010-05-21Removed the reliance on the segment manager from the fallback detector, for ↵Filippos Karapetis
SCI0-SCI1 games (it still doesn't work with SCI1.1 and newer games, though) svn-id: r49126
2010-05-21Some further work on the fallback detector, reducing the reliance on the ↵Filippos Karapetis
segment manager svn-id: r49125
2010-05-21cleanupPaweł Kołodziejski
svn-id: r49123
2010-05-20The QuickTime getPalette() function should output in RGB format, not RGBA.Matthew Hoops
svn-id: r49121
2010-05-20Add a pause level system to VideoDecoder (blatantly ripped off from Engine) ↵Matthew Hoops
and adapt Mohawk to it. svn-id: r49120
2010-05-20Add initial support for T7G Mac MIDIs. Compressed MIDI is not yet supported.Matthew Hoops
svn-id: r49119
2010-05-20Groovie: Add support for MT-32 custom instrumentsJordi Vilalta Prat
svn-id: r49117
2010-05-20Make the MacResManager opening more robust to failed tries and plug its ↵Jordi Vilalta Prat
memory leaks svn-id: r49116
2010-05-20PSP: Had to switch to different way of using callbacks as last one wasn't ↵Yotam Barnoy
working well. Seems to be working well this way, so I activated it. If need be, deactivate it by commenting out USE_DISPLAY_CALLBACK svn-id: r49115
2010-05-20SCI: fix regression of r49109 - only queue up midi soundsMartin Kiewitz
svn-id: r49114
2010-05-20SCI: adding workaround for some underwater rooms in iceman - removing ↵Martin Kiewitz
visual&priority lines that appear because of non dither mode (would merge with dithered fill color combination normally) svn-id: r49113
2010-05-20Groovie: Tweak a filename of the Mac version of T7GJordi Vilalta Prat
svn-id: r49112
2010-05-19Slight bugfix in the object iteration inside getSierraGameId()Filippos Karapetis
svn-id: r49110
2010-05-19SCI: sound code now queues up music in sci0, wip-code: not reacting on ↵Martin Kiewitz
priority yet - fixes iceman room 14 svn-id: r49109
2010-05-19SCI: updated comment on kDoSound(12)Martin Kiewitz
svn-id: r49108
2010-05-19Disabled probably false positive warning 4121 (alignment of a member was ↵Filippos Karapetis
sensitive to packing) in mohawk svn-id: r49107
2010-05-19Reverted commit #49088, seems like to be a false positive from MSVC on the ↵Filippos Karapetis
QTPlayer::*func pointer of the ParseTable struct (warning 4121, alignment of a member was sensitive to packing) svn-id: r49106
2010-05-19Add a parser for HEAR zones in BRA, and handle the relative MUSIC command. ↵Nicola Mettifogo
Patch 3003382 by fuzzie, with enhancements. svn-id: r49105
2010-05-19Fixed silly typo in #49099. Iceman works again (thanks m_kiewitz)Filippos Karapetis
svn-id: r49104
2010-05-19Do not try and run dialogues when there is no dialogue defined in a SPEAK ↵Nicola Mettifogo
zone. Patch 3003382 by fuzzie. svn-id: r49103
2010-05-19Added a new method to the resource manager, to help determine if we got a ↵Filippos Karapetis
SCI1.1 Mac game. Started rewriting the fallback detector so that it doesn't rely on the segment manager to find the internal game ID svn-id: r49102
2010-05-19SCI: removed cmdStopAllSounds(), can't be right - added FIXME - fixes iceman ↵Martin Kiewitz
room 14 music stopping within 1-2 seconds svn-id: r49101
2010-05-19Fixed signed/unsigned warning, changed to CamelCaseFilippos Karapetis
svn-id: r49100
2010-05-19Cleaned up script_instantiate_sci0()Filippos Karapetis
svn-id: r49099
2010-05-19SCI: cleanup soundcode - number renamed to resourceId, prio renamed to priorityMartin Kiewitz
svn-id: r49098