Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-14 | SCI: use diff. PC98 word wrap tables for SCI0/01/1 | Martin Kiewitz | |
also added even more comments about details of word wrapping SCI0 (PQ2) and SCI1 (Brain/KQ5/SQ4) got their own table now | |||
2015-12-13 | SDL: Slight formatting fixes. | Johannes Schickel | |
2015-12-13 | OPENGLSDL: Set proper mouse emulation dimensions. | Johannes Schickel | |
Formerly we did not initialize the mouse emulation from SdlEventSource properly. Now hopefully joysticks etc. should work fine with the SDL OpenGL output too. | |||
2015-12-13 | SCI: add difference for SCI1 PC-98 word-wrapping | Martin Kiewitz | |
fixes small issue in Castle of Dr. Brain PC-98 Japanese room 120, when looking at the table Also added a few comments to Japanese word wrapping code | |||
2015-12-13 | SDL: Fix mouse emulation with SDL2. | Johannes Schickel | |
The mouse emulation via keyboard (or other means) was broken with 079037b73990b6107e59c7f1cd971c3a1cc221d1. | |||
2015-12-13 | OPENGL: Limit scissor override to invisible overlay. | Johannes Schickel | |
This fixes some corner cases which caused black bars to appear for a few screen updates when the overlay is visible. | |||
2015-12-13 | SCI: detection for Castle of Dr. Brain PC-9801 JP | Martin Kiewitz | |
also known as Dr. Brain Puzzle no Shiro | |||
2015-12-13 | SDL: Fix warpMouse for SDL2. | Johannes Schickel | |
Thanks to bgK for noticing. | |||
2015-12-12 | ACCESS: Fix cursor after selecting inventory item to offer NPC | Paul Gilbert | |
2015-12-12 | ACCESS: Fix offering items to boat captain | Paul Gilbert | |
2015-12-12 | OPENGL: Implement black borders using scissor test. | Johannes Schickel | |
2015-12-12 | OPENGL: Only redraw screen when actual changes happened. | Johannes Schickel | |
2015-12-12 | OPENGL: Refactor screen refresh handling. | Johannes Schickel | |
Subclasses of OpenGLGraphicsManager are now supposed to supply a refreshScreen function which handles actual screen updating (for example, buffer swapping). | |||
2015-12-12 | OPENGL: Fix include guard name. | Johannes Schickel | |
2015-12-12 | TONY: Add detection for Tony Tough Czech "not installed" | Strangerke | |
2015-12-12 | DEVTOOLS: More formatting fixes in create_amazon. | Johannes Schickel | |
Powered by astyle. | |||
2015-12-12 | DEVTOOLS: A few formatting fixes. | Johannes Schickel | |
2015-12-12 | COMMON: A few formatting fixes. | Johannes Schickel | |
2015-12-12 | DEVTOOLS: Silence compiler warning in convbdf. | Johannes Schickel | |
2015-12-12 | DEVTOOLS: Silence compiler warnings in create_access. | Johannes Schickel | |
2015-12-12 | DEVTOOLS: Replace macro by function call. | Johannes Schickel | |
2015-12-12 | DEVTOOLS: Adjust enum constant names to match our conventions. | Johannes Schickel | |
2015-12-12 | DEVTOOLS: Remove 'explicit' keyword from multi parameter constructors. | Johannes Schickel | |
This does not make sense in C++98. For C++11 this only prevents Foo x = {...} initialization, which we can't use anyway. | |||
2015-12-12 | DEVTOOLS: Cleanup code. | Johannes Schickel | |
2015-12-12 | DEVTOOLS: Use default copy constructor. | Johannes Schickel | |
The formerly user supplied copy constructor was not identical to the default generated, but the output of create_project for xcode is unchanged. | |||
2015-12-12 | DEVTOOLS: Run astyle over xcode.[cpp/h]. | Johannes Schickel | |
Manual fix up included. | |||
2015-12-12 | DEVTOOLS: Prefix varibles in structs/classes with '_' in xcode.[h/cpp]. | Johannes Schickel | |
This silences some variables and increases consistency with our code formatting conventions. | |||
2015-12-11 | ACCESS: Fix differences in floppy chapter changes | Paul Gilbert | |
2015-12-11 | ACCESS: Fix palette for inventory window | Paul Gilbert | |
2015-12-11 | ACCESS: Add a constant for transparency | Paul Gilbert | |
2015-12-10 | ACCESS: Fix clearing speech bubbles that overlap the response buttons | Paul Gilbert | |
2015-12-10 | ACCESS: Fix crash when talking to Librarian | Paul Gilbert | |
2015-12-10 | ACCESS: Workaround for bad floppy English anim for librarian | Paul Gilbert | |
2015-12-10 | ACCESS: Fix showing inventory after loading a close-up savegame | Paul Gilbert | |
2015-12-09 | SHERLOCK: Add validation for journal entry values | Paul Gilbert | |
2015-12-10 | Merge pull request #634 from jwilk/spelling | Eugene Sandulenko | |
SWORD25: Fix typo | |||
2015-12-09 | SWORD25: Fix typo | Jakub Wilk | |
2015-12-08 | Merge branch 'rpi-sdl2' | Johannes Schickel | |
This is a manual merge of pull request #632. The history fo the PR has been cleaned up. | |||
2015-12-08 | RASPBERRYPI: Disable OpenGL ES because it offers no advantage over SDL2. | vanfanel | |
2015-12-08 | RASPBERRYPI: Prefer SDL2 over SDL1.2. | vanfanel | |
2015-12-08 | SDL/DISPMANX: Remove dispmanx graphics output. | vanfanel | |
2015-12-08 | CONFIGURE: Fix OpenGL ES detection for Raspberry Pi and other SBCs. | vanfanel | |
2015-12-08 | OPENGLSDL: Request GLES1.1 context with SDL2 for GLES targets. | vanfanel | |
2015-12-08 | SDL: Prevent cursor from leaving screen area in fullscreen with SDL2. | Johannes Schickel | |
2015-12-08 | SDL: Prevent graphics stretching in fullscreen when using SDL2. | Johannes Schickel | |
As a side effect we get better coordinates from mouse move events in fullscreen, i.e. we do not get actual window coordinates but something close to actual viewport coordinates. The easily noticable issue is that mouse coordinates inside black bars are outside of the viewport. For example, the x coordinate can get negative when there's a black bar at the left side. | |||
2015-12-06 | ACCESS: Prevent multiple copies of the same sound being queued | Paul Gilbert | |
2015-12-07 | CREDITS: Fix the case of mindFactory | Strangerke | |
2015-12-06 | ACCESS: Prevent scenes being briefly shown before fading in | Paul Gilbert | |
2015-12-06 | CREDITS: Add credit to the Mindfactory team for Broken Sword 2.5 | Strangerke | |
2015-12-06 | SWORD25: Build engine by default | Strangerke | |